Repository for mbEditorPro 2.0
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# • ▌ ▄ ·. ▄▄▄▄· ▄▄▄ .·▄▄▄▄ ▪ ▄▄▄▄▄ ▄▄▄ ▄▄▄·▄▄▄
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# ▐█ ▌▐▌▐█·▐█▀▀█▄ ▐▀▀▪▄▐█· ▐█▌▐█· ▐█.▪ ▄█▀▄ ▐▀▀▄ ██▀·▐▀▀▄ ▄█▀▄
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# ▀▀ █▪▀▀▀·▀▀▀▀ ▀▀▀ ▀▀▀▀▀• ▀▀▀ ▀▀▀ ▀█▄▀▪.▀ ▀ .▀ .▀ ▀ ▀█▄▀▪
# Magicbane Emulator Project © 2013 - 2022
# www.magicbane.com
INVENTORY_TYPE_GOLD = 1
INVENTORY_TYPE_ITEM = 2
INVENTORY_TYPE_BOOTYTABLE = 3
INVENTORY_TYPE_TO_STRING = {
INVENTORY_TYPE_GOLD: 'GOLD',
INVENTORY_TYPE_ITEM: 'ITEM',
INVENTORY_TYPE_BOOTYTABLE: 'BOOTYTABLE',
}
STRING_TO_INVENTORY_TYPE = {
'GOLD': INVENTORY_TYPE_GOLD,
'ITEM': INVENTORY_TYPE_ITEM,
'BOOTYTABLE': INVENTORY_TYPE_BOOTYTABLE,
}