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101 lines
4.6 KiB
101 lines
4.6 KiB
# • ▌ ▄ ·. ▄▄▄▄· ▄▄▄ .·▄▄▄▄ ▪ ▄▄▄▄▄ ▄▄▄ ▄▄▄·▄▄▄ |
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# ·██ ▐███▪▐█ ▀█▪ ▀▄.▀·██▪ ██ ██ •██ ▪ ▀▄ █· ▐█ ▄█▀▄ █·▪ |
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# ▐█ ▌▐▌▐█·▐█▀▀█▄ ▐▀▀▪▄▐█· ▐█▌▐█· ▐█.▪ ▄█▀▄ ▐▀▀▄ ██▀·▐▀▀▄ ▄█▀▄ |
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# ██ ██▌▐█▌██▄▪▐█ ▐█▄▄▌██. ██ ▐█▌ ▐█▌·▐█▌.▐▌▐█•█▌ ▐█▪·•▐█•█▌▐█▌.▐▌ |
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# ▀▀ █▪▀▀▀·▀▀▀▀ ▀▀▀ ▀▀▀▀▀• ▀▀▀ ▀▀▀ ▀█▄▀▪.▀ ▀ .▀ .▀ ▀ ▀█▄▀▪ |
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# Magicbane Emulator Project © 2013 - 2022 |
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# www.magicbane.com |
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from collections import OrderedDict |
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from arcane.util import ResStream |
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from .ArcCombatObj import ArcCombatObj |
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class Sound: |
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def load_binary(self, stream: ResStream): |
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self.sound_0 = stream.read_qword() |
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self.sound_1 = stream.read_qword() |
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self.sound_min_dist = stream.read_float() |
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self.sound_max_dist = stream.read_float() |
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self.sound_dist = stream.read_bool() |
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self.sound_loop = stream.read_bool() |
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self.sound_chance = stream.read_dword() |
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self.sound_interval = stream.read_float() |
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self.sound_reserved = stream.read_dword() |
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def save_binary(self, stream: ResStream): |
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stream.write_qword(self.sound_0) |
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stream.write_qword(self.sound_1) |
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stream.write_float(self.sound_min_dist) |
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stream.write_float(self.sound_max_dist) |
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stream.write_bool(self.sound_dist) |
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stream.write_bool(self.sound_loop) |
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stream.write_dword(self.sound_chance) |
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stream.write_float(self.sound_interval) |
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stream.write_dword(self.sound_reserved) |
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def load_json(self, data): |
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self.sound_0 = data['sound_0'] |
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self.sound_1 = data['sound_1'] |
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self.sound_min_dist = data['sound_min_dist'] |
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self.sound_max_dist = data['sound_max_dist'] |
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self.sound_dist = data['sound_dist'] |
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self.sound_loop = data['sound_loop'] |
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self.sound_chance = data['sound_chance'] |
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self.sound_interval = data['sound_interval'] |
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self.sound_reserved = data['sound_reserved'] |
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def save_json(self): |
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data = OrderedDict() |
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data['sound_0'] = self.sound_0 |
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data['sound_1'] = self.sound_1 |
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data['sound_min_dist'] = self.sound_min_dist |
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data['sound_max_dist'] = self.sound_max_dist |
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data['sound_dist'] = self.sound_dist |
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data['sound_loop'] = self.sound_loop |
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data['sound_chance'] = self.sound_chance |
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data['sound_interval'] = self.sound_interval |
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data['sound_reserved'] = self.sound_reserved |
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return data |
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class ArcStaticObject(ArcCombatObj): |
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def load_binary(self, stream: ResStream): |
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super().load_binary(stream) |
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self.static_platform_height = stream.read_float() |
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self.static_has_platform = stream.read_bool() |
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self.static_collision_detect = stream.read_bool() |
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self.static_has_sound = stream.read_bool() |
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if self.static_has_sound: |
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self.static_sound = Sound() |
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self.static_sound.load_binary(stream) |
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def save_binary(self, stream: ResStream): |
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super().save_binary(stream) |
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stream.write_float(self.static_platform_height) |
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stream.write_bool(self.static_has_platform) |
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stream.write_bool(self.static_collision_detect) |
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stream.write_bool(self.static_has_sound) |
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if self.static_has_sound: |
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self.static_sound.save_binary(stream) |
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def load_json(self, data): |
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super().load_json(data) |
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self.static_platform_height = data['static_platform_height'] |
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self.static_has_platform = data['static_has_platform'] |
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self.static_collision_detect = data['static_collision_detect'] |
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self.static_has_sound = data['static_has_sound'] |
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if self.static_has_sound: |
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self.static_sound = Sound() |
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self.static_sound.load_json(data['static_sound']) |
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def save_json(self): |
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data = super().save_json() |
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data['static_platform_height'] = self.static_platform_height |
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data['static_has_platform'] = self.static_has_platform |
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data['static_collision_detect'] = self.static_collision_detect |
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data['static_has_sound'] = self.static_has_sound |
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if self.static_has_sound: |
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data['static_sound'] = self.static_sound.save_json() |
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return data
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