Repository for mbEditorPro 2.0
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# Magicbane Emulator Project © 2013 - 2022
# www.magicbane.com
from collections import OrderedDict
from arcane.enums.common.arc_inventory import *
from arcane.util import ResStream
class Inventory:
def load_binary(self, stream: ResStream):
self.inventory_type = stream.read_dword()
if self.inventory_type == INVENTORY_TYPE_GOLD:
self.inventory_gold = [
stream.read_float(),
stream.read_float(),
stream.read_float(),
]
elif self.inventory_type == INVENTORY_TYPE_ITEM:
self.inventory_items = [
stream.read_float(),
stream.read_qword(),
]
elif self.inventory_type == INVENTORY_TYPE_BOOTYTABLE:
self.inventory_table = [
stream.read_float(),
stream.read_dword(),
]
def save_binary(self, stream: ResStream):
stream.write_dword(self.inventory_type)
if self.inventory_type == INVENTORY_TYPE_GOLD:
stream.write_float(self.inventory_gold[0])
stream.write_float(self.inventory_gold[1])
stream.write_float(self.inventory_gold[2])
elif self.inventory_type == INVENTORY_TYPE_ITEM:
stream.write_float(self.inventory_items[0])
stream.write_qword(self.inventory_items[1])
elif self.inventory_type == INVENTORY_TYPE_BOOTYTABLE:
stream.write_float(self.inventory_table[0])
stream.write_dword(self.inventory_table[1])
def load_json(self, data):
self.inventory_type = STRING_TO_INVENTORY_TYPE[data['type']]
if self.inventory_type == INVENTORY_TYPE_GOLD:
self.inventory_gold = data['gold']
elif self.inventory_type == INVENTORY_TYPE_ITEM:
self.inventory_items = data['items']
elif self.inventory_type == INVENTORY_TYPE_BOOTYTABLE:
self.inventory_table = data['table']
def save_json(self):
data = OrderedDict()
data['type'] = INVENTORY_TYPE_TO_STRING[self.inventory_type]
if self.inventory_type == INVENTORY_TYPE_GOLD:
data['gold'] = self.inventory_gold
elif self.inventory_type == INVENTORY_TYPE_ITEM:
data['items'] = self.inventory_items
elif self.inventory_type == INVENTORY_TYPE_BOOTYTABLE:
data['table'] = self.inventory_table
return data