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# Magicbane Emulator Project © 2013 - 2022
# www.magicbane.com
from collections import OrderedDict
from arcane.objects.common.SparseData import SparseData
from arcane.util import ResStream
class ArcBasicZoneObjectInfo:
def load_binary(self, stream: ResStream):
self.basic_zone_spawn_location = stream.read_tuple()
self.basic_zone_name_override = stream.read_string()
self.basic_zone_time_to_respawn = stream.read_float()
self.basic_zone_spawn_radius = stream.read_float()
self.basic_zone_y_rot = stream.read_float()
self.basic_zone_template_id = stream.read_qword()
self.basic_zone_unknown1 = stream.read_qword()
self.basic_zone_level_number = stream.read_dword()
self.basic_zone_room_number = stream.read_dword()
self.basic_zone_unknown2 = stream.read_qword()
self.basic_zone_dungeon_level = stream.read_dword()
self.basic_zone_dungeon_row = stream.read_dword()
self.basic_zone_dungeon_column = stream.read_dword()
self.basic_zone_sparse_data = SparseData()
self.basic_zone_sparse_data.load_binary(stream)
def save_binary(self, stream: ResStream):
stream.write_tuple(self.basic_zone_spawn_location)
stream.write_string(self.basic_zone_name_override)
stream.write_float(self.basic_zone_time_to_respawn)
stream.write_float(self.basic_zone_spawn_radius)
stream.write_float(self.basic_zone_y_rot)
stream.write_qword(self.basic_zone_template_id)
stream.write_qword(self.basic_zone_unknown1)
stream.write_dword(self.basic_zone_level_number)
stream.write_dword(self.basic_zone_room_number)
stream.write_qword(self.basic_zone_unknown2)
stream.write_dword(self.basic_zone_dungeon_level)
stream.write_dword(self.basic_zone_dungeon_row)
stream.write_dword(self.basic_zone_dungeon_column)
self.basic_zone_sparse_data.save_binary(stream)
def save_json(self):
data = OrderedDict()
data['basic_zone_spawn_location'] = self.basic_zone_spawn_location
data['basic_zone_name_override'] = self.basic_zone_name_override
data['basic_zone_time_to_respawn'] = self.basic_zone_time_to_respawn
data['basic_zone_spawn_radius'] = self.basic_zone_spawn_radius
data['basic_zone_y_rot'] = self.basic_zone_y_rot
data['basic_zone_template_id'] = self.basic_zone_template_id
data['basic_zone_unknown1'] = self.basic_zone_unknown1
data['basic_zone_level_number'] = self.basic_zone_level_number
data['basic_zone_room_number'] = self.basic_zone_room_number
data['basic_zone_unknown2'] = self.basic_zone_unknown2
data['basic_zone_dungeon_level'] = self.basic_zone_dungeon_level
data['basic_zone_dungeon_row'] = self.basic_zone_dungeon_row
data['basic_zone_dungeon_column'] = self.basic_zone_dungeon_column
data['basic_zone_sparse_data'] = self.basic_zone_sparse_data.save_json()
return data
def load_json(self, data):
self.basic_zone_spawn_location = data['basic_zone_spawn_location']
self.basic_zone_name_override = data['basic_zone_name_override']
self.basic_zone_time_to_respawn = data['basic_zone_time_to_respawn']
self.basic_zone_spawn_radius = data['basic_zone_spawn_radius']
self.basic_zone_y_rot = data['basic_zone_y_rot']
self.basic_zone_template_id = data['basic_zone_template_id']
self.basic_zone_unknown1 = data['basic_zone_unknown1']
self.basic_zone_level_number = data['basic_zone_level_number']
self.basic_zone_room_number = data['basic_zone_room_number']
self.basic_zone_unknown2 = data['basic_zone_unknown2']
self.basic_zone_dungeon_level = data['basic_zone_dungeon_level']
self.basic_zone_dungeon_row = data['basic_zone_dungeon_row']
self.basic_zone_dungeon_column = data['basic_zone_dungeon_column']
self.basic_zone_sparse_data = SparseData()
self.basic_zone_sparse_data.load_json(data['basic_zone_sparse_data'])