// • ▌ ▄ ·.  ▄▄▄·  ▄▄ • ▪   ▄▄· ▄▄▄▄·  ▄▄▄·  ▐▄▄▄  ▄▄▄ .
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
// ▀▀  █▪▀▀▀ ▀  ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀  ▀  ▀ ▀▀  █▪ ▀▀▀
//      Magicbane Emulator Project © 2013 - 2022
//                www.magicbane.com


package engine.devcmd.cmds;

import engine.devcmd.AbstractDevCmd;
import engine.gameManager.ZoneManager;
import engine.objects.AbstractGameObject;
import engine.objects.PlayerCharacter;
import engine.objects.Zone;

public class GetOffsetCmd extends AbstractDevCmd {

    public GetOffsetCmd() {
        super("getoffset");
    }

    @Override
    protected void _doCmd(PlayerCharacter pcSender, String[] words,
                          AbstractGameObject target) {
        if (pcSender == null)
            return;

        Zone zone = null;
        try {
            int loadID = Integer.parseInt(words[0]);
            zone = ZoneManager.getZoneByZoneID(loadID);
            if (zone == null) {
                throwbackError(pcSender, "Error:  can't find the zone of ID " + loadID + '.');
                return;
            }
        } catch (Exception e) {
            zone = ZoneManager.findSmallestZone(pcSender.getLoc());
        }

        if (zone == null) {
            throwbackError(pcSender, "Error:  can't find the zone you're in.");
            return;
        }

        float difX = pcSender.getLoc().x - zone.absX;
        float difY = pcSender.getLoc().y - zone.absY;
        float difZ = pcSender.getLoc().z - zone.absZ;

        throwbackInfo(pcSender, zone.zoneName + ": (x: " + difX + ", y: " + difY + ", z: " + difZ + ')');
    }

    @Override
    protected String _getUsageString() {
        return "'./getoffset [zoneID]'";
    }

    @Override
    protected String _getHelpString() {
        return "lists offset from center of zone";
    }

}
