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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
// ▀▀  █▪▀▀▀ ▀  ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀  ▀  ▀ ▀▀  █▪ ▀▀▀
//      Magicbane Emulator Project © 2013 - 2022
//                www.magicbane.com


package engine.net.client.msg;


import engine.net.AbstractConnection;
import engine.net.ByteBufferReader;
import engine.net.ByteBufferWriter;
import engine.net.Protocol;
import engine.objects.Contract;
import engine.objects.NPC;

import java.util.ArrayList;

/**
 * Sell to NPC window msg
 *
 * @author
 */
public class RepairMsg extends ClientNetMsg {

//Item Types:
//1: weapon
//2: armor/cloth/shield
//5: scrolls
//8: potions
//10: charters
//13: Jewelry

    private int msgType;
    //static 0
    private int unknown01; //0 or 10
    private int npcType;
    private int npcID;
    private NPC npc = null;
    private int itemType;
    private int itemID;
    private int amountRepaired;
    //static 0
    //static 0 //end repair req/ack here
    //01 inc, 00 out
    //item list
    //skill list
    //unk list
    //static 0 //out
    //static 0 //out
    //static 10000 out?
    //static 0

    /**
     * This is the general purpose constructor
     */
    public RepairMsg() {
        super(Protocol.REPAIROBJECT);
    }

    /**
     * This constructor is used by NetMsgFactory. It attempts to deserialize the ByteBuffer into a message. If a BufferUnderflow occurs (based on reading past the limit) then this constructor Throws that Exception to the caller.
     */
    public RepairMsg(AbstractConnection origin, ByteBufferReader reader) {
        super(Protocol.REPAIROBJECT, origin, reader);
    }

    /**
     * Deserializes the subclass specific items to the supplied NetMsgWriter.
     */
    @Override
    protected void _deserialize(ByteBufferReader reader) {

        this.msgType = reader.getInt();
        reader.getInt();
        this.unknown01 = reader.getInt();
        this.npcType = reader.getInt();
        this.npcID = reader.getInt();
        this.itemType = reader.getInt();
        this.itemID = reader.getInt();
        this.amountRepaired = reader.getInt();
        reader.getInt();
        reader.getInt();

        if (this.msgType == 1) {
            reader.get(); //0x00 inc
            int size = reader.getInt();
            for (int i = 0; i < size; i++)
                reader.getInt();
            size = reader.getInt();
            for (int i = 0; i < size; i++)
                reader.getInt();
            size = reader.getInt();
            for (int i = 0; i < size; i++)
                reader.getInt();
            reader.getInt();
            reader.getInt();
            reader.getInt();
            reader.getInt();
        }
    }

    /**
     * Serializes the subclass specific items from the supplied NetMsgReader.
     */
    @Override
    protected void _serialize(ByteBufferWriter writer) {
        writer.putInt(this.msgType);
        writer.putInt(0);
        writer.putInt(this.unknown01);
        writer.putInt(this.npcType);
        writer.putInt(this.npcID);
        writer.putInt(this.itemType);
        writer.putInt(this.itemID);
        writer.putInt(this.amountRepaired);
        writer.putInt(0);
        writer.putInt(0);
        if (this.msgType == 1) {
            writer.put((byte) 0x00);
            Contract c = (npc != null) ? npc.getContract() : null;
            if (c != null) {
                ArrayList<Integer> list = c.getBuyItemType();
                writer.putInt(list.size());
                for (int l : list)
                    writer.putInt(l);
                list = c.getBuySkillToken();
                writer.putInt(list.size());
                for (int l : list)
                    writer.putInt(l);
                list = c.getBuyUnknownToken();
                writer.putInt(list.size());
                for (int l : list)
                    writer.putInt(l);
            } else {
                writer.putInt(0);
                writer.putInt(0);
                writer.putInt(0);
            }
            writer.putInt(0);
            writer.putInt(0);
            writer.putInt(10000);
            writer.putInt(0);
        }
    }

    public int getMsgType() {
        return this.msgType;
    }

    public void setMsgType(int value) {
        this.msgType = value;
    }

    public int getNPCType() {
        return this.npcType;
    }

    public void setNPCType(int value) {
        this.npcType = value;
    }

    public int getNPCID() {
        return this.npcID;
    }

    public void setNPCID(int value) {
        this.npcID = value;
    }

    public int getItemType() {
        return this.itemType;
    }

    public void setItemType(int value) {
        this.itemType = value;
    }

    public int getItemID() {
        return this.itemID;
    }

    public void setItemID(int value) {
        this.itemID = value;
    }

    public int getAmountRepaired() {
        return this.amountRepaired;
    }

    public NPC getNPC() {
        return this.npc;
    }

    public void setNPC(NPC value) {
        this.npc = value;
    }

    public void setAmountRrepaired(int value) {
        this.amountRepaired = value;
    }

    public void setupRepairAck(int amountRepaired) {
        this.unknown01 = 10;
        this.amountRepaired = amountRepaired;
    }

    public void setRepairWindowAck(NPC npc) {
        this.unknown01 = 10;
        this.npc = npc;
    }
}
