Public Repository for the Magicbane Shadowbane Emulator
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// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.objects;
import engine.gameManager.BuildingManager;
import engine.gameManager.DbManager;
import engine.math.Vector3fImmutable;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.util.ArrayList;
import java.util.Collections;
import java.util.HashMap;
import java.util.List;
import java.util.concurrent.ConcurrentHashMap;
public class BuildingLocation extends AbstractGameObject {
private final int buildingUUID;
private final int type;
private final int slot;
private final int unknown;
private final Vector3fImmutable loc;
private final Vector3fImmutable rot;
private final float w;
/**
* ResultSet Constructor
*/
public BuildingLocation(ResultSet rs) throws SQLException {
super(rs);
this.buildingUUID = rs.getInt("BuildingID");
this.type = rs.getInt("type");
this.slot = rs.getInt("slot");
this.unknown = rs.getInt("unknown");
this.loc = new Vector3fImmutable(rs.getFloat("locX"), rs.getFloat("locY"), rs.getFloat("locZ"));
this.rot = new Vector3fImmutable(rs.getFloat("rotX"), rs.getFloat("rotY"), rs.getFloat("rotZ"));
this.w = rs.getFloat("w");
}
/*
* Getters
*/
public int getBuildingUUID() {
return this.buildingUUID;
}
public Vector3fImmutable rotatedLoc() {
Vector3fImmutable convertLoc = null;
double rotY = 2.0 * Math.asin(this.rot.y);
// handle building rotation
convertLoc = new Vector3fImmutable(
(float) ((loc.z * Math.sin(rotY)) + (loc.x * Math.cos(rotY))),
loc.y,
(float) ((loc.z * Math.cos(rotY)) - (loc.x * Math.sin(rotY))));
return convertLoc;
}
public int getType() {
return this.type;
}
public int getSlot() {
return this.slot;
}
public int getUnknown() {
return this.unknown;
}
public float getLocX() {
return this.loc.x;
}
public float getLocY() {
return this.loc.y;
}
public float getLocZ() {
return this.loc.z;
}
public float getRotX() {
return this.rot.x;
}
public float getRotY() {
return this.rot.y;
}
public float getRotZ() {
return this.rot.z;
}
public float getW() {
return this.w;
}
public Vector3fImmutable getLoc() {
return this.loc;
}
public Vector3fImmutable getRot() {
return this.rot;
}
@Override
public void updateDatabase() {
}
public static void loadBuildingLocations() {
ArrayList<BuildingLocation> buildingLocations = DbManager.BuildingLocationQueries.LOAD_ALL_BUILDING_LOCATIONS();
HashMap<Integer, ArrayList<BuildingLocation>> locationCollection = new HashMap<>();
// Only slot locations and stuck locations are currently loaded.
for (BuildingLocation buildingLocation : buildingLocations) {
switch (buildingLocation.type) {
case 6:
locationCollection = BuildingManager._slotLocations;
break;
case 8:
locationCollection = BuildingManager._stuckLocations;
break;
}
// Add location to the collection in BuildingManager
if (locationCollection.containsKey(buildingLocation.buildingUUID))
locationCollection.get(buildingLocation.buildingUUID).add(buildingLocation);
else {
locationCollection.put(buildingLocation.buildingUUID, new ArrayList<>());
locationCollection.get(buildingLocation.buildingUUID).add(buildingLocation);
}
}
}
public static void loadAllLocations() {
ArrayList<BuildingLocation> bls = DbManager.BuildingLocationQueries.LOAD_ALL_BUILDING_LOCATIONS();
ConcurrentHashMap<Integer, BuildingModelBase> mbs = BuildingModelBase.getModelBases();
for (BuildingLocation bl : bls) {
int modelID = bl.buildingUUID;
BuildingModelBase mb = null;
if (!mbs.containsKey(modelID)) {
mb = new BuildingModelBase(modelID);
mbs.put(modelID, mb);
} else
mb = mbs.get(modelID);
mb.addLocation(bl);
if (bl.type == 6)
mb.addSlotLocation(bl);
}
}
}