Public Repository for the Magicbane Shadowbane Emulator
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

119 lines
5.0 KiB

// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.net.client.handlers;
import engine.Enum;
import engine.Enum.DispatchChannel;
import engine.exception.MsgSendException;
import engine.gameManager.ChatManager;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.ClientConnection;
import engine.net.client.msg.ApplyEffectMsg;
import engine.net.client.msg.ClientNetMsg;
import engine.net.client.msg.TransferItemFromEquipToInventoryMsg;
import engine.net.client.msg.TransferItemFromInventoryToEquipMsg;
import engine.objects.CharacterItemManager;
import engine.objects.Effect;
import engine.objects.Item;
import engine.objects.PlayerCharacter;
import engine.server.MBServerStatics;
public class TransferItemFromInventoryToEquipHandler extends AbstractClientMsgHandler {
public TransferItemFromInventoryToEquipHandler() {
super(TransferItemFromInventoryToEquipMsg.class);
}
@Override
protected boolean _handleNetMsg(ClientNetMsg baseMsg, ClientConnection origin) throws MsgSendException {
PlayerCharacter playerCharacter = origin.getPlayerCharacter();
TransferItemFromInventoryToEquipMsg transferMsg = (TransferItemFromInventoryToEquipMsg) baseMsg;
CharacterItemManager itemManager = playerCharacter.getCharItemManager();
if (itemManager == null) {
forceTransferFromEquipToInventory(transferMsg, origin, "Can't find your item manager");
return true;
}
int uuid = transferMsg.getUUID();
int slot = transferMsg.getSlotNumber();
//System.out.println("loading to slot: " + slot);
Item i = itemManager.getItemByUUID(uuid);
if (i == null) {
forceTransferFromEquipToInventory(transferMsg, origin, "Item not found in your item manager");
return true;
}
if (!itemManager.doesCharOwnThisItem(i.getObjectUUID())) {
forceTransferFromEquipToInventory(transferMsg, origin, "You do not own this item");
return true;
}
//dupe check
if (!i.validForInventory(origin, playerCharacter, itemManager))
return true;
if (i.containerType == Enum.ItemContainerType.INVENTORY) {
if (!itemManager.equipItem(i, (byte) slot)) {
forceTransferFromEquipToInventory(transferMsg, origin, "Failed to transfer item.");
return true;
}
} else {
forceTransferFromEquipToInventory(transferMsg, origin, "This item is not in your inventory");
return true;
}
// Update player formulas
playerCharacter.applyBonuses();
DispatchMessage.dispatchMsgToInterestArea(playerCharacter, transferMsg, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, false, false);
for (String name : i.getEffects().keySet()) {
Effect eff = i.getEffects().get(name);
if (eff == null)
return true;
ApplyEffectMsg pum = new ApplyEffectMsg();
pum.setEffectID(eff.getEffectToken());
pum.setSourceType(playerCharacter.getObjectType().ordinal());
pum.setSourceID(playerCharacter.getObjectUUID());
pum.setTargetType(playerCharacter.getObjectType().ordinal());
pum.setTargetID(playerCharacter.getObjectUUID());
pum.setNumTrains(eff.getTrains());
pum.setUnknown05(1);
pum.setUnknown06((byte) 1);
pum.setEffectSourceType(i.getObjectType().ordinal());
pum.setEffectSourceID(i.getObjectUUID());
pum.setDuration(-1);
DispatchMessage.dispatchMsgToInterestArea(playerCharacter, pum, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, false, false);
}
return true;
}
private static void forceTransferFromEquipToInventory(TransferItemFromInventoryToEquipMsg msg, ClientConnection origin, String reason) {
PlayerCharacter player = origin.getPlayerCharacter();
if (player == null)
return;
TransferItemFromEquipToInventoryMsg back = new TransferItemFromEquipToInventoryMsg(player, msg.getSlotNumber());
Dispatch dispatch = Dispatch.borrow(player, back);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
ChatManager.chatInfoError(player, "Can't equip item: " + reason);
}
}