|
|
|
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
|
|
|
|
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
|
|
|
|
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
|
|
|
|
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
|
|
|
|
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
|
|
|
|
// Magicbane Emulator Project © 2013 - 2022
|
|
|
|
// www.magicbane.com
|
|
|
|
|
|
|
|
|
|
|
|
package engine.workthreads;
|
|
|
|
|
|
|
|
import engine.Enum;
|
|
|
|
import engine.gameManager.DbManager;
|
|
|
|
import engine.gameManager.SimulationManager;
|
|
|
|
import engine.gameManager.ZoneManager;
|
|
|
|
import engine.net.MessageDispatcher;
|
|
|
|
import engine.objects.*;
|
|
|
|
import engine.server.world.WorldServer;
|
|
|
|
import org.pmw.tinylog.Logger;
|
|
|
|
|
|
|
|
import java.time.LocalDateTime;
|
|
|
|
import java.util.ArrayList;
|
|
|
|
import java.util.concurrent.ConcurrentHashMap;
|
|
|
|
|
|
|
|
public class HourlyJobThread implements Runnable {
|
|
|
|
|
|
|
|
private static int hotzoneCount = 0;
|
|
|
|
|
|
|
|
public HourlyJobThread() {
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
public void run() {
|
|
|
|
|
|
|
|
// *** REFACTOR: TRY TRY TRY TRY {{{{{{{{{{{ OMG
|
|
|
|
|
|
|
|
Logger.info("Hourly job is now running.");
|
|
|
|
|
|
|
|
try {
|
|
|
|
|
|
|
|
ZoneManager.generateAndSetRandomHotzone();
|
|
|
|
Zone hotzone = ZoneManager.getHotZone();
|
|
|
|
|
|
|
|
if (hotzone == null) {
|
|
|
|
Logger.error( "Null hotzone returned from mapmanager");
|
|
|
|
} else {
|
|
|
|
Logger.info( "new hotzone: " + hotzone.getName());
|
|
|
|
WorldServer.setLastHZChange(System.currentTimeMillis());
|
|
|
|
}
|
|
|
|
|
|
|
|
} catch (Exception e) {
|
|
|
|
Logger.error( e.toString());
|
|
|
|
}
|
|
|
|
|
|
|
|
// Open or Close mines for the current mine window.
|
|
|
|
|
|
|
|
processMineWindow();
|
|
|
|
|
|
|
|
for (Mine mine : Mine.getMines()) {
|
|
|
|
|
|
|
|
try {
|
|
|
|
mine.depositMineResources();
|
|
|
|
} catch (Exception e) {
|
|
|
|
Logger.info(e.getMessage() + " for Mine " + mine.getObjectUUID());
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// Update city population values
|
|
|
|
|
|
|
|
ConcurrentHashMap<Integer, AbstractGameObject> map = DbManager.getMap(Enum.GameObjectType.City);
|
|
|
|
|
|
|
|
if (map != null) {
|
|
|
|
|
|
|
|
for (AbstractGameObject ago : map.values()){
|
|
|
|
|
|
|
|
City city = (City)ago;
|
|
|
|
|
|
|
|
if (city != null)
|
|
|
|
if (city.getGuild() != null) {
|
|
|
|
ArrayList<PlayerCharacter> guildList = Guild.GuildRoster(city.getGuild());
|
|
|
|
city.setPopulation(guildList.size());
|
|
|
|
}
|
|
|
|
}
|
|
|
|
City.lastCityUpdate = System.currentTimeMillis();
|
|
|
|
} else {
|
|
|
|
Logger.error("missing city map");
|
|
|
|
}
|
|
|
|
|
|
|
|
// Log metrics to console
|
|
|
|
Logger.info( WorldServer.getUptimeString());
|
|
|
|
Logger.info( SimulationManager.getPopulationString());
|
|
|
|
Logger.info( MessageDispatcher.getNetstatString());
|
|
|
|
Logger.info(PurgeOprhans.recordsDeleted.toString() + "orphaned items deleted");
|
|
|
|
}
|
|
|
|
|
|
|
|
public static void processMineWindow() {
|
|
|
|
|
|
|
|
try {
|
|
|
|
|
|
|
|
ArrayList<Mine> mines = Mine.getMines();
|
|
|
|
|
|
|
|
for (Mine mine : mines) {
|
|
|
|
try {
|
|
|
|
|
|
|
|
// Open Errant Mines
|
|
|
|
|
|
|
|
if (mine.getOwningGuild().isErrant()) {
|
|
|
|
mine.handleStartMineWindow();
|
|
|
|
Mine.setLastChange(System.currentTimeMillis());
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Open Mines with a current guild hour
|
|
|
|
|
|
|
|
if (mine.getOwningGuild().getMineTime() ==
|
|
|
|
LocalDateTime.now().getHour()) {
|
|
|
|
mine.handleStartMineWindow();
|
|
|
|
Mine.setLastChange(System.currentTimeMillis());
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Close all other mines
|
|
|
|
if (mine.handleEndMineWindow())
|
|
|
|
Mine.setLastChange(System.currentTimeMillis());
|
|
|
|
|
|
|
|
} catch (Exception e) {
|
|
|
|
Logger.error ("mineID: " + mine.getObjectUUID(), e.toString());
|
|
|
|
}
|
|
|
|
}
|
|
|
|
} catch (Exception e) {
|
|
|
|
Logger.error( e.toString());
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|