Public Repository for the Magicbane Shadowbane Emulator
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// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.net.client.handlers;
import engine.InterestManagement.WorldGrid;
import engine.gameManager.DispatchManager;
import engine.net.client.ClientConnection;
import engine.net.client.msg.ClientNetMsg;
import engine.net.client.msg.PetCmdMsg;
import engine.net.client.msg.UpdateStateMsg;
import engine.objects.Mob;
import engine.objects.PlayerCharacter;
public class PetCmdMsgHandler extends AbstractClientMsgHandler {
public PetCmdMsgHandler() {
super();
}
@Override
protected boolean _handleNetMsg(ClientNetMsg baseMsg, ClientConnection origin) {
PlayerCharacter playerCharacter = origin.getPlayerCharacter();
// Member variable declaration
PetCmdMsg msg;
// Member variable assignment
msg = (PetCmdMsg) baseMsg;
if (playerCharacter == null)
return true;
Mob pet = playerCharacter.getPet();
if (pet == null)
return true;
if (!pet.isAlive())
return true;
//if (pet.state == STATE.Disabled)
// return;
int type = msg.getType();
if (type == 1) { //stop attack
pet.setCombatTarget(null);
playerCharacter.setCombat(false);
} else if (type == 2) { //dismiss
pet.dismiss();
playerCharacter.dismissPet();
if (pet.isAlive())
WorldGrid.updateObject(pet);
} else if (type == 3) //toggle assist
pet.toggleAssist();
else if (type == 5) { //rest
boolean sit = (!(pet.isSit()));
pet.setSit(sit);
// cancel effects that break on sit
if (pet.isSit())
pet.cancelOnSit();
UpdateStateMsg rwss = new UpdateStateMsg();
rwss.setPlayer(pet);
DispatchManager.sendToAllInRange(pet, rwss);
}
return true;
}
}