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@ -11,10 +11,7 @@ package engine.db.handlers;
@@ -11,10 +11,7 @@ package engine.db.handlers;
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import engine.gameManager.DbManager; |
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import engine.gameManager.LootManager; |
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import engine.loot.GenTableRow; |
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import engine.loot.ItemTableRow; |
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import engine.loot.ModTableRow; |
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import engine.loot.ModTypeTableRow; |
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import engine.loot.*; |
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import engine.objects.Item; |
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import engine.objects.LootTable; |
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import org.pmw.tinylog.Logger; |
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@ -23,13 +20,53 @@ import java.sql.Connection;
@@ -23,13 +20,53 @@ import java.sql.Connection;
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import java.sql.PreparedStatement; |
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import java.sql.ResultSet; |
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import java.sql.SQLException; |
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import java.util.ArrayList; |
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import java.util.HashMap; |
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public class dbLootTableHandler extends dbHandlerBase { |
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public class dbLootHandler extends dbHandlerBase { |
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public dbLootTableHandler() { |
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public dbLootHandler() { |
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} |
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public HashMap<Integer, ArrayList<BootySetEntry>> LOAD_BOOTY_FOR_MOBS() { |
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HashMap<Integer, ArrayList<BootySetEntry>> bootySets = new HashMap<>(); |
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BootySetEntry bootySetEntry; |
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int bootySetID; |
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int recordsRead = 0; |
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try (Connection connection = DbManager.getConnection(); |
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PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM static_npc_bootySet")) { |
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ResultSet rs = preparedStatement.executeQuery(); |
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while (rs.next()) { |
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recordsRead++; |
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bootySetID = rs.getInt("bootySet"); |
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bootySetEntry = new BootySetEntry(rs); |
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if (bootySets.get(bootySetID) == null) { |
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ArrayList<BootySetEntry> bootyList = new ArrayList<>(); |
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bootyList.add(bootySetEntry); |
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bootySets.put(bootySetID, bootyList); |
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} else { |
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ArrayList<BootySetEntry> bootyList = bootySets.get(bootySetID); |
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bootyList.add(bootySetEntry); |
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bootySets.put(bootySetID, bootyList); |
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} |
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} |
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} catch (SQLException e) { |
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Logger.error(e); |
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return bootySets; |
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} |
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Logger.info("read: " + recordsRead + " cached: " + bootySets.size()); |
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return bootySets; |
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} |
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public void populateGenTables() { |
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int recordsRead = 0; |