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@ -59,7 +59,7 @@ public class MobileFSM {
@@ -59,7 +59,7 @@ public class MobileFSM {
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} |
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} |
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public static void AttackPlayer(Mob mob, PlayerCharacter target) { |
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if (mob.getMobBase().getSeeInvis() < target.getHidden() || !target.isAlive()) { |
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if(!mob.canSee(target)){ |
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mob.setCombatTarget(null); |
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return; |
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} |
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@ -221,6 +221,10 @@ public class MobileFSM {
@@ -221,6 +221,10 @@ public class MobileFSM {
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return false; |
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if (mob.mobPowers.isEmpty()) |
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return false; |
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if(!mob.canSee((PlayerCharacter) mob.getCombatTarget())){ |
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mob.setCombatTarget(null); |
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return false; |
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} |
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if (mob.nextCastTime == 0) |
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mob.nextCastTime = System.currentTimeMillis(); |
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return mob.nextCastTime <= System.currentTimeMillis(); |
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