forked from MagicBane/Server
Start mobequip refactor
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@@ -337,7 +337,7 @@ public enum LootManager {
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//do equipment here
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int dropCount = 0;
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if (mob.getEquip() != null)
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for (MobEquipment me : mob.getEquip().values()) {
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for (Item me : mob.getEquip().values()) {
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if (me.getDropChance() == 0)
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continue;
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