forked from MagicBane/Server
mob baseline stats
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@@ -71,7 +71,7 @@ public class Mob extends AbstractIntelligenceAgent implements Delayed {
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public AbstractWorldObject fearedObject = null;
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protected int dbID; //the database ID
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private int currentID;
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private long lastAttackTime = 0;
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public long lastAttackTime = 0;
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private int lastMobPowerToken = 0;
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private DeferredPowerJob weaponPower;
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private DateTime upgradeDateTime = null;
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@@ -1045,7 +1045,6 @@ public class Mob extends AbstractIntelligenceAgent implements Delayed {
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NPCManager.setDamageAndSpeedForGuard(this);
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NPCManager.applyGuardStanceModifiers(this);
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} else {
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AbstractCharacter.calculateAtrDamageForWeapon(this, this.charItemManager.equipped.get(EquipSlotType.RHELD), true, this.charItemManager.equipped.get(EquipSlotType.LHELD));
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AbstractCharacter.calculateAtrDefenseDamage(this);
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calculateMaxHealthManaStamina();
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}
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