forked from MagicBane/Server
				
			
				 7 changed files with 99 additions and 52 deletions
			
			
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// • ▌ ▄ ·.  ▄▄▄·  ▄▄ • ▪   ▄▄· ▄▄▄▄·  ▄▄▄·  ▐▄▄▄  ▄▄▄ .
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// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
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// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
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// ▀▀  █▪▀▀▀ ▀  ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀  ▀  ▀ ▀▀  █▪ ▀▀▀
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//      Magicbane Emulator Project © 2013 - 2022
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//                www.magicbane.com
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package engine.net.client.handlers; | 
				
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import engine.exception.MsgSendException; | 
				
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import engine.net.client.ClientConnection; | 
				
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import engine.net.client.msg.ClientNetMsg; | 
				
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import engine.net.client.msg.GoldFromVaultMsg; | 
				
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import engine.objects.Account; | 
				
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import engine.objects.PlayerCharacter; | 
				
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public class GoldFromVaultMsgHandler extends AbstractClientMsgHandler { | 
				
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    public GoldFromVaultMsgHandler() { | 
				
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        super(GoldFromVaultMsg.class); | 
				
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    } | 
				
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    @Override | 
				
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    protected boolean _handleNetMsg(ClientNetMsg baseMsg, ClientConnection origin) throws MsgSendException { | 
				
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        PlayerCharacter player = origin.getPlayerCharacter(); | 
				
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        GoldFromVaultMsg msg = (GoldFromVaultMsg) baseMsg; | 
				
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        if (player == null) | 
				
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            return true; | 
				
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        Account account = player.getAccount(); | 
				
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        if (account == null) | 
				
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            return true; | 
				
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        account.transferGoldFromVaultToInventory(msg, origin); | 
				
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        return true; | 
				
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    } | 
				
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} | 
				
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@ -0,0 +1,43 @@
				@@ -0,0 +1,43 @@
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// • ▌ ▄ ·.  ▄▄▄·  ▄▄ • ▪   ▄▄· ▄▄▄▄·  ▄▄▄·  ▐▄▄▄  ▄▄▄ .
 | 
				
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// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
 | 
				
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
 | 
				
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// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
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// ▀▀  █▪▀▀▀ ▀  ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀  ▀  ▀ ▀▀  █▪ ▀▀▀
 | 
				
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//      Magicbane Emulator Project © 2013 - 2022
 | 
				
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//                www.magicbane.com
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 | 
				
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package engine.net.client.handlers; | 
				
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import engine.exception.MsgSendException; | 
				
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import engine.net.client.ClientConnection; | 
				
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import engine.net.client.msg.ClientNetMsg; | 
				
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import engine.net.client.msg.GoldToVaultMsg; | 
				
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import engine.objects.Account; | 
				
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import engine.objects.PlayerCharacter; | 
				
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 | 
				
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public class GoldToVaultMsgHandler extends AbstractClientMsgHandler { | 
				
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 | 
				
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    public GoldToVaultMsgHandler() { | 
				
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        super(GoldToVaultMsg.class); | 
				
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    } | 
				
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 | 
				
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    @Override | 
				
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    protected boolean _handleNetMsg(ClientNetMsg baseMsg, ClientConnection origin) throws MsgSendException { | 
				
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 | 
				
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        PlayerCharacter player = origin.getPlayerCharacter(); | 
				
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 | 
				
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        GoldToVaultMsg msg = (GoldToVaultMsg) baseMsg; | 
				
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 | 
				
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        if (player == null) | 
				
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            return true; | 
				
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 | 
				
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        Account account = player.getAccount(); | 
				
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 | 
				
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        if (account == null) | 
				
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            return true; | 
				
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 | 
				
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        account.transferGoldFromInventoryToVault(msg, origin); | 
				
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        return true; | 
				
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    } | 
				
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 | 
				
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} | 
				
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