Start terrain refactor

This commit is contained in:
2023-10-08 09:18:43 -04:00
parent ffb541a12e
commit 0d75e6db9b
12 changed files with 52 additions and 53 deletions
+2 -2
View File
@@ -11,8 +11,8 @@ package engine.objects;
import engine.Enum;
import engine.Enum.*;
import engine.InterestManagement.HeightMap;
import engine.InterestManagement.RealmMap;
import engine.InterestManagement.Terrain;
import engine.InterestManagement.WorldGrid;
import engine.db.archive.CityRecord;
import engine.db.archive.DataWarehouse;
@@ -588,7 +588,7 @@ public class City extends AbstractWorldObject {
this.setBounds(cityBounds);
if (zone.getHeightMap() == null && this.isNpc == 1 && this.getObjectUUID() != 1213) {
HeightMap.GenerateCustomHeightMap(zone);
Terrain.GenerateCustomHeightMap(zone);
Logger.info(zone.zoneName + " created custom heightmap");
}
} catch (Exception e) {