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@ -69,25 +69,25 @@ public class PowersParser {
@@ -69,25 +69,25 @@ public class PowersParser {
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powerEntry.power_name = powerHeader.get(1).replaceAll("\"", ""); |
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powerEntry.power_type = powerHeader.get(2); |
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powerEntry.skill_id = Integer.parseInt(powerHeader.get(3)); |
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powerEntry.skill_name = powerHeader.get(4).replaceAll("\"", ""); |
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powerEntry.icon = Integer.parseInt(powerHeader.get(3)); |
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powerEntry.powerbase = powerHeader.get(4).replaceAll("\"", ""); |
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powerEntry.target_type = powerHeader.get(5); |
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powerEntry.range = Integer.parseInt(powerHeader.get(6)); |
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powerEntry.radiusType = powerHeader.get(7); |
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powerEntry.radius = Integer.parseInt(powerHeader.get(8)); |
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powerEntry.groupReq = powerHeader.get(9); |
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powerEntry.areaType = powerHeader.get(7); |
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powerEntry.areaRange = Integer.parseInt(powerHeader.get(8)); |
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powerEntry.excludeType = powerHeader.get(9); |
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powerEntry.costType = powerHeader.get(10); |
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powerEntry.cost = Float.parseFloat(powerHeader.get(11)); |
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powerEntry.unknown01 = Integer.parseInt(powerHeader.get(12)); |
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powerEntry.unknown02 = Integer.parseInt(powerHeader.get(13)); |
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powerEntry.cast_time = Float.parseFloat(powerHeader.get(14)); |
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powerEntry.cool_down = Float.parseFloat(powerHeader.get(15)); |
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powerEntry.difficulty = Integer.parseInt(powerHeader.get(12)); |
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powerEntry.precision = Integer.parseInt(powerHeader.get(13)); |
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powerEntry.init_time = Float.parseFloat(powerHeader.get(14)); |
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powerEntry.release_time = Float.parseFloat(powerHeader.get(15)); |
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powerEntry.recycle_time = Float.parseFloat(powerHeader.get(16)); |
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powerEntry.unknown03 = Integer.parseInt(powerHeader.get(17)); |
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powerEntry.combatRequirement = powerHeader.get(18); |
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powerEntry.unknown04 = Integer.parseInt(powerHeader.get(19)); |
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powerEntry.unknown05 = Integer.parseInt(powerHeader.get(20)); |
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powerEntry.targetRequirement = powerHeader.get(21); |
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powerEntry.hitRollYN = Integer.parseInt(powerHeader.get(17)); |
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powerEntry.castingMode = powerHeader.get(18); |
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powerEntry.initAmin = Integer.parseInt(powerHeader.get(19)); |
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powerEntry.releaseAnim = Integer.parseInt(powerHeader.get(20)); |
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powerEntry.targetSelect = powerHeader.get(21); |
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for (int x = 2; x < powerEntries.length; x++) { |
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