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Loading pirate names before world objects

master
MagicBot 2 years ago
parent
commit
11bcd26027
  1. 6
      src/engine/server/world/WorldServer.java

6
src/engine/server/world/WorldServer.java

@ -349,6 +349,9 @@ public class WorldServer { @@ -349,6 +349,9 @@ public class WorldServer {
Logger.info("Loading Minion Bases.");
MinionType.InitializeMinions();
Logger.info("Loading Pirate Names.");
NPCManager.loadAllPirateNames();
Logger.info("Loading Support Types");
SupportMsgType.InitializeSupportMsgType();
@ -381,9 +384,6 @@ public class WorldServer { @@ -381,9 +384,6 @@ public class WorldServer {
Logger.info("Loading Runegate data.");
Runegate.loadAllRunegates();
Logger.info("Loading Pirate Names.");
NPCManager.loadAllPirateNames();
Logger.info("Loading Max Skills for Trainers");
DbManager.SkillsBaseQueries.LOAD_ALL_MAX_SKILLS_FOR_CONTRACT();

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