forked from MagicBane/Server
DamageType defined as in JSON
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@@ -213,10 +213,10 @@ public enum CombatManager {
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Enum.DamageType damageType;
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if (attacker.charItemManager.getEquipped().get(slot) == null) {
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damageType = Enum.DamageType.Crush;
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damageType = Enum.DamageType.CRUSHING;
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if (attacker.getObjectType().equals(Enum.GameObjectType.Mob))
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if (((Mob) attacker).isSiege())
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damageType = Enum.DamageType.Siege;
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damageType = Enum.DamageType.SIEGE;
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} else {
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damageType = (Enum.DamageType) attacker.charItemManager.getEquipped().get(slot).template.item_weapon_damage.keySet().toArray()[0];
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}
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