Handler created for PerformActionMsg

This commit is contained in:
2024-03-27 13:41:58 -04:00
parent 507ec302e7
commit 17f18b83f4
3 changed files with 34 additions and 8 deletions
@@ -795,16 +795,9 @@ public class ClientMessagePump implements NetMsgHandler {
case LEADERCHANNELMESSAGE:
ChatManager.handleChatMsg(s, (AbstractChatMsg) msg);
break;
case CHECKUNIQUEGUILD:
break;
case CANCELGUILDCREATION:
break;
case LEAVEREQUEST:
origin.disconnect();
break;
case POWER:
PowersManager.usePower((PerformActionMsg) msg, origin, false);
break;
case READYTOENTER:
break;
case OPENVAULT:
+1 -1
View File
@@ -157,7 +157,7 @@ public enum Protocol {
PLACEASSET(0x940962DF, PlaceAssetMsg.class, PlaceAssetMsgHandler.class),
PLAYERDATA(0xB206D352, SendOwnPlayerMsg.class, null), //Enter World, Own Player Data
PLAYERFRIENDS(0xDDEF9E7D, FriendRequestMsg.class, FriendRequestHandler.class),
POWER(0x3C97A459, PerformActionMsg.class, null), // REQ / CMD Perform Action
POWER(0x3C97A459, PerformActionMsg.class, PerformActionMsgHandler.class), // REQ / CMD Perform Action
POWERACTION(0xA0B27EEB, ApplyEffectMsg.class, null), // Apply Effect, add to effects icons
POWERACTIONDD(0xD43052F8, ModifyHealthMsg.class, null), //Modify Health/Mana/Stamina using power
POWERACTIONDDDIE(0xC27D446B, null, null), //Modify Health/Mana/Stamina using power and kill target
@@ -0,0 +1,33 @@
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.net.client.handlers;
import engine.exception.MsgSendException;
import engine.gameManager.PowersManager;
import engine.net.client.ClientConnection;
import engine.net.client.msg.ClientNetMsg;
import engine.net.client.msg.KeepAliveServerClientMsg;
import engine.net.client.msg.PerformActionMsg;
public class PerformActionMsgHandler extends AbstractClientMsgHandler {
public PerformActionMsgHandler() {
super(KeepAliveServerClientMsg.class);
}
@Override
protected boolean _handleNetMsg(ClientNetMsg baseMsg, ClientConnection origin) throws MsgSendException {
PerformActionMsg msg = (PerformActionMsg) baseMsg;
PowersManager.usePower(msg, origin, false); // Wtf ?
return true;
}
}