forked from MagicBane/Server
stronghold mobs spawn 2x mines cap size
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@@ -58,7 +58,7 @@ public class StrongholdManager {
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WorldGrid.updateObject(tower);
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//create elite mobs
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for(int i = 0; i < 10; i++){
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for(int i = 0; i < mine.capSize * 2; i++){
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Vector3fImmutable loc = Vector3fImmutable.getRandomPointOnCircle(tower.loc,30);
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MobBase guardBase = MobBase.getMobBase(getStrongholdGuardianID(tower.meshUUID));
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Mob guard = Mob.createMob(guardBase.getLoadID(), loc, Guild.getErrantGuild(),true,mineZone,null,0, guardBase.getFirstName(),65);
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