@ -4896,7 +4896,8 @@ public class PlayerCharacter extends AbstractCharacter {
@@ -4896,7 +4896,8 @@ public class PlayerCharacter extends AbstractCharacter {
}
if(this.isFlying()){
if(!AbstractCharacter.CanFly(this)){
//if (!AbstractCharacter.CanFly(this)) {
if(this.effects.containsKey("MoveBuff")){
GroundPlayer(this);
//ChatManager.chatSystemInfo(this, "You Cannot Fly While Having A MovementBuff");