@ -1889,6 +1889,19 @@ public class PlayerCharacter extends AbstractCharacter {
				@@ -1889,6 +1889,19 @@ public class PlayerCharacter extends AbstractCharacter {
					 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        // Mark kill time in killmap
   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					
 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        att . updateKillMap ( this . getObjectUUID ( ) ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					
 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        if ( attacker . getObjectType ( ) . equals ( GameObjectType . Mob )  & &  ( ( Mob ) attacker ) . isPet ( )  & &  ( ( Mob ) attacker ) . guardCaptain  ! =  null ) {   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					            message  =  this . getFirstName ( ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					            if  ( this . guild  ! =  null  & &  ( ! ( this . guild . getName ( ) . equals ( "Errant" ) ) ) )   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					                message  + =  " of "  +  this . guild . getName ( ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					            message  + =  " was killed by "  +  ( ( Mob ) attacker ) . guardCaptain . getFirstName ( ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					            if  ( ( ( Mob ) attacker ) . guardCaptain . guild  ! =  null  & &  ( ! ( ( ( Mob ) attacker ) . guardCaptain . guild . getName ( ) . equals ( "Errant" ) ) ) )   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					                message  + =  " of "  +  ( ( Mob ) attacker ) . guardCaptain . guild . getName ( ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					            message  + =  "!" ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					            ChatManager . chatPVP ( message ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					            ChatManager . chatNationInfo ( ( ( Mob ) attacker ) . guardCaptain . getGuild ( ) . getNation ( ) , message ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					            ChatManager . chatNationInfo ( this . getGuild ( ) . getNation ( ) , message ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        }   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    }   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					
 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    @Override