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@ -980,9 +980,6 @@ public class Mob extends AbstractIntelligenceAgent { |
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else |
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else |
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this.currentID = this.dbID; |
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this.currentID = this.dbID; |
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if (!isPet && !isSiege && !this.isPlayerGuard) |
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loadInventory(); |
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//store mobs by Database ID
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//store mobs by Database ID
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if (!isPet && !isSiege) |
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if (!isPet && !isSiege) |
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@ -1931,7 +1928,7 @@ public class Mob extends AbstractIntelligenceAgent { |
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// Initialize inventory
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// Initialize inventory
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this.charItemManager = new CharacterItemManager(this); |
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this.charItemManager = new CharacterItemManager(this); |
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this.loadInventory(); |
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try { |
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try { |
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if (this.equipmentSetID != 0) |
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if (this.equipmentSetID != 0) |
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this.equip = MobBase.loadEquipmentSet(this.equipmentSetID); |
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this.equip = MobBase.loadEquipmentSet(this.equipmentSetID); |
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