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@ -76,7 +76,6 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
@@ -76,7 +76,6 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
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protected boolean sit = false; |
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protected boolean walkMode; |
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protected boolean combat = false; |
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protected Vector3fImmutable startLoc = Vector3fImmutable.ZERO; |
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public Vector3fImmutable endLoc = Vector3fImmutable.ZERO; |
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protected boolean itemCasting = false; |
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// nextEndLoc is used to store the next end location when someone is clicking
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@ -115,7 +114,6 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
@@ -115,7 +114,6 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
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protected int inFloorID = -1; |
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protected int liveCounter = 0; |
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protected int debug = 0; |
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protected Regions lastRegion = null; |
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protected boolean movingUp = false; |
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private float desiredAltitude = 0; |
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private long takeOffTime = 0; |
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@ -680,10 +678,6 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
@@ -680,10 +678,6 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
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return this.exp; |
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} |
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public final void setExp(final int value) { |
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this.exp = value; |
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} |
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public final JobContainer getLastPower() { |
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if (this.timers == null) { |
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return null; |
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@ -1790,14 +1784,6 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
@@ -1790,14 +1784,6 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
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this.inFloorID = inFloorID; |
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} |
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public boolean isCollided() { |
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return collided; |
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} |
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public void setCollided(boolean collided) { |
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this.collided = collided; |
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} |
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public float getDesiredAltitude() { |
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return desiredAltitude; |
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} |
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