forked from MagicBane/Server
Uppercase enum.
This commit is contained in:
@@ -165,7 +165,7 @@ public enum ChatManager {
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PlayerBonuses bonus = pc.getBonuses();
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if (bonus != null && bonus.getBool(ModType.Silenced, SourceType.None)) {
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if (bonus != null && bonus.getBool(ModType.Silenced, SourceType.NONE)) {
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ChatManager.chatSayError(pc, SILENCED);
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return true;
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}
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@@ -229,7 +229,7 @@ public enum CombatManager {
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PlayerBonuses bonus = abstractCharacter.getBonuses();
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if (bonus != null && bonus.getBool(ModType.ImmuneToAttack, SourceType.None))
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if (bonus != null && bonus.getBool(ModType.ImmuneToAttack, SourceType.NONE))
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return 0;
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AbstractWorldObject target = abstractCharacter.getCombatTarget();
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@@ -261,7 +261,7 @@ public enum CombatManager {
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Resists res = tar.getResists();
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bonus = tar.getBonuses();
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if (bonus != null && !bonus.getBool(ModType.NoMod, SourceType.ImmuneToAttack))
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if (bonus != null && !bonus.getBool(ModType.NoMod, SourceType.IMMUNETOATTACK))
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if (res != null)
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if (res.immuneToAll() || res.immuneToAttacks())
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return 0;
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@@ -366,7 +366,7 @@ public enum CombatManager {
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bonus = abstractCharacter.getBonuses();
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if (bonus != null && bonus.getBool(ModType.Stunned, SourceType.None))
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if (bonus != null && bonus.getBool(ModType.Stunned, SourceType.NONE))
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attackFailure = true;
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//Get Range of weapon
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@@ -420,11 +420,11 @@ public enum CombatManager {
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else {
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int wepSpeed = (int) (wb.getSpeed());
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if (weapon != null && weapon.getBonusPercent(ModType.WeaponSpeed, SourceType.None) != 0f) //add weapon speed bonus
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wepSpeed *= (1 + weapon.getBonus(ModType.WeaponSpeed, SourceType.None));
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if (weapon != null && weapon.getBonusPercent(ModType.WeaponSpeed, SourceType.NONE) != 0f) //add weapon speed bonus
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wepSpeed *= (1 + weapon.getBonus(ModType.WeaponSpeed, SourceType.NONE));
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if (abstractCharacter.getBonuses() != null && abstractCharacter.getBonuses().getFloatPercentAll(ModType.AttackDelay, SourceType.None) != 0f) //add effects speed bonus
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wepSpeed *= (1 + abstractCharacter.getBonuses().getFloatPercentAll(ModType.AttackDelay, SourceType.None));
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if (abstractCharacter.getBonuses() != null && abstractCharacter.getBonuses().getFloatPercentAll(ModType.AttackDelay, SourceType.NONE) != 0f) //add effects speed bonus
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wepSpeed *= (1 + abstractCharacter.getBonuses().getFloatPercentAll(ModType.AttackDelay, SourceType.NONE));
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if (wepSpeed < 10)
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wepSpeed = 10; //Old was 10, but it can be reached lower with legit buffs,effects.
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@@ -499,9 +499,9 @@ public enum CombatManager {
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//Dont think we need to do this anymore.
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if (tarIsRat)
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if (attacker.getBonuses().getFloatPercentAll(ModType.Slay, SourceType.Rat) != 0) { //strip away current % dmg buffs then add with rat %
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if (attacker.getBonuses().getFloatPercentAll(ModType.Slay, SourceType.RAT) != 0) { //strip away current % dmg buffs then add with rat %
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float percent = 1 + attacker.getBonuses().getFloatPercentAll(ModType.Slay, SourceType.Rat);
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float percent = 1 + attacker.getBonuses().getFloatPercentAll(ModType.Slay, SourceType.RAT);
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minDamage *= percent;
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maxDamage *= percent;
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@@ -581,7 +581,7 @@ public enum CombatManager {
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boolean skipPassives = false;
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PlayerBonuses bonuses = attacker.getBonuses();
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if (bonuses != null && bonuses.getBool(ModType.IgnorePassiveDefense, SourceType.None))
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if (bonuses != null && bonuses.getBool(ModType.IgnorePassiveDefense, SourceType.NONE))
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skipPassives = true;
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AbstractCharacter tarAc = null;
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@@ -691,9 +691,9 @@ public enum CombatManager {
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if (wb != null)
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damageType = wb.getDamageType();
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else if (attacker.getObjectType().equals(GameObjectType.Mob) && ((Mob) attacker).isSiege())
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damageType = SourceType.Siege;
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damageType = SourceType.SIEGE;
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else
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damageType = SourceType.Crushing;
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damageType = SourceType.CRUSHING;
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errorTrack = 10;
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@@ -1112,7 +1112,7 @@ public enum CombatManager {
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return 0f;
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if (bonus != null)
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rangeMod += bonus.getFloatPercentAll(ModType.WeaponRange, SourceType.None);
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rangeMod += bonus.getFloatPercentAll(ModType.WeaponRange, SourceType.NONE);
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return weapon.getRange() * rangeMod;
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}
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@@ -75,7 +75,7 @@ public enum MovementManager {
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toMove.setIsCasting(false);
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toMove.setItemCasting(false);
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if (toMove.getBonuses().getBool(ModType.Stunned, SourceType.None) || toMove.getBonuses().getBool(ModType.CannotMove, SourceType.None)) {
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if (toMove.getBonuses().getBool(ModType.Stunned, SourceType.NONE) || toMove.getBonuses().getBool(ModType.CannotMove, SourceType.NONE)) {
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return;
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}
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@@ -405,7 +405,7 @@ public enum MovementManager {
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//don't move if player is stunned or rooted
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PlayerBonuses bonus = member.getBonuses();
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if (bonus.getBool(ModType.Stunned, SourceType.None) || bonus.getBool(ModType.CannotMove, SourceType.None))
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if (bonus.getBool(ModType.Stunned, SourceType.NONE) || bonus.getBool(ModType.CannotMove, SourceType.NONE))
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continue;
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member.update();
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@@ -425,9 +425,9 @@ public enum NPCManager {
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for(MobEquipment equipped : mob.equip.values()){
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ItemBase itemBase = equipped.getItemBase();
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if(itemBase.isHeavyArmor() || itemBase.isLightArmor() || itemBase.isMediumArmor()){
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mob.resists.setResist(Enum.SourceType.Crushing, mob.resists.getResist(Enum.SourceType.Crushing, 0) + itemBase.getCrushResist());
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mob.resists.setResist(Enum.SourceType.Slashing, mob.resists.getResist(Enum.SourceType.Slashing, 0) + itemBase.getCrushResist());
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mob.resists.setResist(Enum.SourceType.Piercing, mob.resists.getResist(Enum.SourceType.Piercing, 0) + itemBase.getCrushResist());
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mob.resists.setResist(Enum.SourceType.SLASHING, mob.resists.getResist(Enum.SourceType.SLASHING, 0) + itemBase.getSlashResist());
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mob.resists.setResist(Enum.SourceType.CRUSHING, mob.resists.getResist(Enum.SourceType.CRUSHING, 0) + itemBase.getCrushResist());
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mob.resists.setResist(Enum.SourceType.PIERCING, mob.resists.getResist(Enum.SourceType.PIERCING, 0) + itemBase.getPierceResist());
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}
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}
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}
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@@ -330,7 +330,7 @@ public enum PowersManager {
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// verify player is not stunned or prohibited from casting
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PlayerBonuses bonus = playerCharacter.getBonuses();
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SourceType sourceType = SourceType.GetSourceType(pb.getCategory());
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if (bonus != null && (bonus.getBool(ModType.Stunned, SourceType.None) || bonus.getBool(ModType.CannotCast, SourceType.None) || bonus.getBool(ModType.BlockedPowerType, sourceType)))
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if (bonus != null && (bonus.getBool(ModType.Stunned, SourceType.NONE) || bonus.getBool(ModType.CannotCast, SourceType.NONE) || bonus.getBool(ModType.BlockedPowerType, sourceType)))
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return true;
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// if moving make sure spell valid for movement
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@@ -466,7 +466,7 @@ public enum PowersManager {
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cost = 0;
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if (bonus != null)
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cost *= (1 + bonus.getFloatPercentAll(ModType.PowerCost, SourceType.None));
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cost *= (1 + bonus.getFloatPercentAll(ModType.PowerCost, SourceType.NONE));
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if (playerCharacter.getAltitude() > 0)
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cost *= 1.5f;
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@@ -613,7 +613,7 @@ public enum PowersManager {
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// verify player is not stunned or prohibited from casting
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PlayerBonuses bonus = caster.getBonuses();
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SourceType sourceType = SourceType.GetSourceType(pb.getCategory());
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if (bonus != null && (bonus.getBool(ModType.Stunned, SourceType.None) || bonus.getBool(ModType.CannotCast, SourceType.None) || bonus.getBool(ModType.BlockedPowerType, sourceType)))
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if (bonus != null && (bonus.getBool(ModType.Stunned, SourceType.NONE) || bonus.getBool(ModType.CannotCast, SourceType.NONE) || bonus.getBool(ModType.BlockedPowerType, sourceType)))
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return true;
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// if moving make sure spell valid for movement
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@@ -773,7 +773,7 @@ public enum PowersManager {
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PlayerBonuses bonus = playerCharacter.getBonuses();
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if (bonus != null) {
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if (bonus.getBool(ModType.Stunned, SourceType.None))
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if (bonus.getBool(ModType.Stunned, SourceType.NONE))
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return;
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SourceType sourceType = SourceType.GetSourceType(pb.getCategory());
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@@ -1051,7 +1051,7 @@ public enum PowersManager {
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// verify player is not stunned or power type is blocked
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PlayerBonuses bonus = caster.getBonuses();
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if (bonus != null) {
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if (bonus.getBool(ModType.Stunned, SourceType.None))
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if (bonus.getBool(ModType.Stunned, SourceType.NONE))
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return;
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SourceType sourceType = SourceType.GetSourceType(pb.getCategory());
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if (bonus.getBool(ModType.BlockedPowerType, sourceType))
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@@ -1469,7 +1469,7 @@ public enum PowersManager {
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it.remove();
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else if (awo.getObjectType().equals(GameObjectType.PlayerCharacter)) {
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PlayerBonuses bonus = ((PlayerCharacter) awo).getBonuses();
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if (bonus != null && bonus.getBool(ModType.CannotTrack, SourceType.None))
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if (bonus != null && bonus.getBool(ModType.CannotTrack, SourceType.NONE))
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it.remove();
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}
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}
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@@ -1943,7 +1943,7 @@ public enum PowersManager {
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PlayerCharacter pcc = (PlayerCharacter) awo;
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PlayerBonuses bonuses = pcc.getBonuses();
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if (bonuses != null && bonuses.getBool(ModType.ImmuneToPowers, SourceType.None)) {
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if (bonuses != null && bonuses.getBool(ModType.ImmuneToPowers, SourceType.NONE)) {
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awolist.remove();
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continue;
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}
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@@ -2093,7 +2093,7 @@ public enum PowersManager {
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// Remove players who are in safe mode
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PlayerCharacter pcc = (PlayerCharacter) awo;
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PlayerBonuses bonuses = pcc.getBonuses();
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if (bonuses != null && bonuses.getBool(ModType.ImmuneToPowers, SourceType.None)) {
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if (bonuses != null && bonuses.getBool(ModType.ImmuneToPowers, SourceType.NONE)) {
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awolist.remove();
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continue;
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}
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