Uppercase enum.

This commit is contained in:
2024-02-26 15:12:23 -05:00
parent e1e9bc026a
commit 2e5fa69942
27 changed files with 373 additions and 412 deletions
+1 -1
View File
@@ -165,7 +165,7 @@ public enum ChatManager {
PlayerBonuses bonus = pc.getBonuses();
if (bonus != null && bonus.getBool(ModType.Silenced, SourceType.None)) {
if (bonus != null && bonus.getBool(ModType.Silenced, SourceType.NONE)) {
ChatManager.chatSayError(pc, SILENCED);
return true;
}
+13 -13
View File
@@ -229,7 +229,7 @@ public enum CombatManager {
PlayerBonuses bonus = abstractCharacter.getBonuses();
if (bonus != null && bonus.getBool(ModType.ImmuneToAttack, SourceType.None))
if (bonus != null && bonus.getBool(ModType.ImmuneToAttack, SourceType.NONE))
return 0;
AbstractWorldObject target = abstractCharacter.getCombatTarget();
@@ -261,7 +261,7 @@ public enum CombatManager {
Resists res = tar.getResists();
bonus = tar.getBonuses();
if (bonus != null && !bonus.getBool(ModType.NoMod, SourceType.ImmuneToAttack))
if (bonus != null && !bonus.getBool(ModType.NoMod, SourceType.IMMUNETOATTACK))
if (res != null)
if (res.immuneToAll() || res.immuneToAttacks())
return 0;
@@ -366,7 +366,7 @@ public enum CombatManager {
bonus = abstractCharacter.getBonuses();
if (bonus != null && bonus.getBool(ModType.Stunned, SourceType.None))
if (bonus != null && bonus.getBool(ModType.Stunned, SourceType.NONE))
attackFailure = true;
//Get Range of weapon
@@ -420,11 +420,11 @@ public enum CombatManager {
else {
int wepSpeed = (int) (wb.getSpeed());
if (weapon != null && weapon.getBonusPercent(ModType.WeaponSpeed, SourceType.None) != 0f) //add weapon speed bonus
wepSpeed *= (1 + weapon.getBonus(ModType.WeaponSpeed, SourceType.None));
if (weapon != null && weapon.getBonusPercent(ModType.WeaponSpeed, SourceType.NONE) != 0f) //add weapon speed bonus
wepSpeed *= (1 + weapon.getBonus(ModType.WeaponSpeed, SourceType.NONE));
if (abstractCharacter.getBonuses() != null && abstractCharacter.getBonuses().getFloatPercentAll(ModType.AttackDelay, SourceType.None) != 0f) //add effects speed bonus
wepSpeed *= (1 + abstractCharacter.getBonuses().getFloatPercentAll(ModType.AttackDelay, SourceType.None));
if (abstractCharacter.getBonuses() != null && abstractCharacter.getBonuses().getFloatPercentAll(ModType.AttackDelay, SourceType.NONE) != 0f) //add effects speed bonus
wepSpeed *= (1 + abstractCharacter.getBonuses().getFloatPercentAll(ModType.AttackDelay, SourceType.NONE));
if (wepSpeed < 10)
wepSpeed = 10; //Old was 10, but it can be reached lower with legit buffs,effects.
@@ -499,9 +499,9 @@ public enum CombatManager {
//Dont think we need to do this anymore.
if (tarIsRat)
if (attacker.getBonuses().getFloatPercentAll(ModType.Slay, SourceType.Rat) != 0) { //strip away current % dmg buffs then add with rat %
if (attacker.getBonuses().getFloatPercentAll(ModType.Slay, SourceType.RAT) != 0) { //strip away current % dmg buffs then add with rat %
float percent = 1 + attacker.getBonuses().getFloatPercentAll(ModType.Slay, SourceType.Rat);
float percent = 1 + attacker.getBonuses().getFloatPercentAll(ModType.Slay, SourceType.RAT);
minDamage *= percent;
maxDamage *= percent;
@@ -581,7 +581,7 @@ public enum CombatManager {
boolean skipPassives = false;
PlayerBonuses bonuses = attacker.getBonuses();
if (bonuses != null && bonuses.getBool(ModType.IgnorePassiveDefense, SourceType.None))
if (bonuses != null && bonuses.getBool(ModType.IgnorePassiveDefense, SourceType.NONE))
skipPassives = true;
AbstractCharacter tarAc = null;
@@ -691,9 +691,9 @@ public enum CombatManager {
if (wb != null)
damageType = wb.getDamageType();
else if (attacker.getObjectType().equals(GameObjectType.Mob) && ((Mob) attacker).isSiege())
damageType = SourceType.Siege;
damageType = SourceType.SIEGE;
else
damageType = SourceType.Crushing;
damageType = SourceType.CRUSHING;
errorTrack = 10;
@@ -1112,7 +1112,7 @@ public enum CombatManager {
return 0f;
if (bonus != null)
rangeMod += bonus.getFloatPercentAll(ModType.WeaponRange, SourceType.None);
rangeMod += bonus.getFloatPercentAll(ModType.WeaponRange, SourceType.NONE);
return weapon.getRange() * rangeMod;
}
+2 -2
View File
@@ -75,7 +75,7 @@ public enum MovementManager {
toMove.setIsCasting(false);
toMove.setItemCasting(false);
if (toMove.getBonuses().getBool(ModType.Stunned, SourceType.None) || toMove.getBonuses().getBool(ModType.CannotMove, SourceType.None)) {
if (toMove.getBonuses().getBool(ModType.Stunned, SourceType.NONE) || toMove.getBonuses().getBool(ModType.CannotMove, SourceType.NONE)) {
return;
}
@@ -405,7 +405,7 @@ public enum MovementManager {
//don't move if player is stunned or rooted
PlayerBonuses bonus = member.getBonuses();
if (bonus.getBool(ModType.Stunned, SourceType.None) || bonus.getBool(ModType.CannotMove, SourceType.None))
if (bonus.getBool(ModType.Stunned, SourceType.NONE) || bonus.getBool(ModType.CannotMove, SourceType.NONE))
continue;
member.update();
+3 -3
View File
@@ -425,9 +425,9 @@ public enum NPCManager {
for(MobEquipment equipped : mob.equip.values()){
ItemBase itemBase = equipped.getItemBase();
if(itemBase.isHeavyArmor() || itemBase.isLightArmor() || itemBase.isMediumArmor()){
mob.resists.setResist(Enum.SourceType.Crushing, mob.resists.getResist(Enum.SourceType.Crushing, 0) + itemBase.getCrushResist());
mob.resists.setResist(Enum.SourceType.Slashing, mob.resists.getResist(Enum.SourceType.Slashing, 0) + itemBase.getCrushResist());
mob.resists.setResist(Enum.SourceType.Piercing, mob.resists.getResist(Enum.SourceType.Piercing, 0) + itemBase.getCrushResist());
mob.resists.setResist(Enum.SourceType.SLASHING, mob.resists.getResist(Enum.SourceType.SLASHING, 0) + itemBase.getSlashResist());
mob.resists.setResist(Enum.SourceType.CRUSHING, mob.resists.getResist(Enum.SourceType.CRUSHING, 0) + itemBase.getCrushResist());
mob.resists.setResist(Enum.SourceType.PIERCING, mob.resists.getResist(Enum.SourceType.PIERCING, 0) + itemBase.getPierceResist());
}
}
}
+8 -8
View File
@@ -330,7 +330,7 @@ public enum PowersManager {
// verify player is not stunned or prohibited from casting
PlayerBonuses bonus = playerCharacter.getBonuses();
SourceType sourceType = SourceType.GetSourceType(pb.getCategory());
if (bonus != null && (bonus.getBool(ModType.Stunned, SourceType.None) || bonus.getBool(ModType.CannotCast, SourceType.None) || bonus.getBool(ModType.BlockedPowerType, sourceType)))
if (bonus != null && (bonus.getBool(ModType.Stunned, SourceType.NONE) || bonus.getBool(ModType.CannotCast, SourceType.NONE) || bonus.getBool(ModType.BlockedPowerType, sourceType)))
return true;
// if moving make sure spell valid for movement
@@ -466,7 +466,7 @@ public enum PowersManager {
cost = 0;
if (bonus != null)
cost *= (1 + bonus.getFloatPercentAll(ModType.PowerCost, SourceType.None));
cost *= (1 + bonus.getFloatPercentAll(ModType.PowerCost, SourceType.NONE));
if (playerCharacter.getAltitude() > 0)
cost *= 1.5f;
@@ -613,7 +613,7 @@ public enum PowersManager {
// verify player is not stunned or prohibited from casting
PlayerBonuses bonus = caster.getBonuses();
SourceType sourceType = SourceType.GetSourceType(pb.getCategory());
if (bonus != null && (bonus.getBool(ModType.Stunned, SourceType.None) || bonus.getBool(ModType.CannotCast, SourceType.None) || bonus.getBool(ModType.BlockedPowerType, sourceType)))
if (bonus != null && (bonus.getBool(ModType.Stunned, SourceType.NONE) || bonus.getBool(ModType.CannotCast, SourceType.NONE) || bonus.getBool(ModType.BlockedPowerType, sourceType)))
return true;
// if moving make sure spell valid for movement
@@ -773,7 +773,7 @@ public enum PowersManager {
PlayerBonuses bonus = playerCharacter.getBonuses();
if (bonus != null) {
if (bonus.getBool(ModType.Stunned, SourceType.None))
if (bonus.getBool(ModType.Stunned, SourceType.NONE))
return;
SourceType sourceType = SourceType.GetSourceType(pb.getCategory());
@@ -1051,7 +1051,7 @@ public enum PowersManager {
// verify player is not stunned or power type is blocked
PlayerBonuses bonus = caster.getBonuses();
if (bonus != null) {
if (bonus.getBool(ModType.Stunned, SourceType.None))
if (bonus.getBool(ModType.Stunned, SourceType.NONE))
return;
SourceType sourceType = SourceType.GetSourceType(pb.getCategory());
if (bonus.getBool(ModType.BlockedPowerType, sourceType))
@@ -1469,7 +1469,7 @@ public enum PowersManager {
it.remove();
else if (awo.getObjectType().equals(GameObjectType.PlayerCharacter)) {
PlayerBonuses bonus = ((PlayerCharacter) awo).getBonuses();
if (bonus != null && bonus.getBool(ModType.CannotTrack, SourceType.None))
if (bonus != null && bonus.getBool(ModType.CannotTrack, SourceType.NONE))
it.remove();
}
}
@@ -1943,7 +1943,7 @@ public enum PowersManager {
PlayerCharacter pcc = (PlayerCharacter) awo;
PlayerBonuses bonuses = pcc.getBonuses();
if (bonuses != null && bonuses.getBool(ModType.ImmuneToPowers, SourceType.None)) {
if (bonuses != null && bonuses.getBool(ModType.ImmuneToPowers, SourceType.NONE)) {
awolist.remove();
continue;
}
@@ -2093,7 +2093,7 @@ public enum PowersManager {
// Remove players who are in safe mode
PlayerCharacter pcc = (PlayerCharacter) awo;
PlayerBonuses bonuses = pcc.getBonuses();
if (bonuses != null && bonuses.getBool(ModType.ImmuneToPowers, SourceType.None)) {
if (bonuses != null && bonuses.getBool(ModType.ImmuneToPowers, SourceType.NONE)) {
awolist.remove();
continue;
}