forked from MagicBane/Server
				
			
				 5 changed files with 114 additions and 93 deletions
			
			
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// • ▌ ▄ ·.  ▄▄▄·  ▄▄ • ▪   ▄▄· ▄▄▄▄·  ▄▄▄·  ▐▄▄▄  ▄▄▄ .
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// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
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// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
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// ▀▀  █▪▀▀▀ ▀  ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀  ▀  ▀ ▀▀  █▪ ▀▀▀
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//      Magicbane Emulator Project © 2013 - 2022
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//                www.magicbane.com
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package engine.net.client.handlers; | 
				
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import engine.Enum; | 
				
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import engine.exception.MsgSendException; | 
				
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import engine.net.Dispatch; | 
				
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import engine.net.DispatchMessage; | 
				
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import engine.net.client.ClientConnection; | 
				
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import engine.net.client.msg.AddGoldToTradeWindowMsg; | 
				
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import engine.net.client.msg.ClientNetMsg; | 
				
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import engine.net.client.msg.UpdateGoldMsg; | 
				
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import engine.net.client.msg.UpdateTradeWindowMsg; | 
				
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import engine.objects.CharacterItemManager; | 
				
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import engine.objects.PlayerCharacter; | 
				
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import engine.server.MBServerStatics; | 
				
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import org.pmw.tinylog.Logger; | 
				
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import static engine.objects.CharacterItemManager.canTrade; | 
				
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public class AddGoldToTradeWindowMsgHandler extends AbstractClientMsgHandler { | 
				
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    public AddGoldToTradeWindowMsgHandler() { | 
				
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        super(AddGoldToTradeWindowMsg.class); | 
				
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    } | 
				
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    @Override | 
				
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    protected boolean _handleNetMsg(ClientNetMsg baseMsg, ClientConnection origin) throws MsgSendException { | 
				
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        PlayerCharacter source = origin.getPlayerCharacter(); | 
				
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        // Member variable declaration
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        AddGoldToTradeWindowMsg msg; | 
				
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        // Member variable assignment
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        msg = (AddGoldToTradeWindowMsg) baseMsg; | 
				
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        Dispatch dispatch; | 
				
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        if (source == null || !source.isAlive()) | 
				
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            return false; | 
				
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        ClientConnection ccOther = source.charItemManager.tradingWith; | 
				
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        if (ccOther == null) | 
				
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            return false; | 
				
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        PlayerCharacter other = ccOther.getPlayerCharacter(); | 
				
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        if (other == null || !other.isAlive()) | 
				
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            return false; | 
				
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        CharacterItemManager tradingWith = other.charItemManager; | 
				
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        if (tradingWith == null) | 
				
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            return false; | 
				
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        UpdateTradeWindowMsg utwm = new UpdateTradeWindowMsg(other, source); | 
				
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        UpdateTradeWindowMsg utwmOther = new UpdateTradeWindowMsg(source, other); | 
				
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        if (!canTrade(source, other)) | 
				
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            return false; | 
				
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        source.charItemManager.setTradeCommitted((byte) 0); | 
				
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        tradingWith.setTradeCommitted((byte) 0); | 
				
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        int amt = msg.getAmount(); | 
				
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        if (amt <= 0) { | 
				
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            Logger.info(source.getFirstName() + " added negative gold to trade window. Dupe attempt FAILED!"); | 
				
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            return false; | 
				
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        } | 
				
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        if (amt > MBServerStatics.PLAYER_GOLD_LIMIT) | 
				
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            return false; | 
				
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        if (source.charItemManager.getGoldInventory().getNumOfItems() - amt < 0) | 
				
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            return false; | 
				
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        source.charItemManager.addGoldToTrade(amt); | 
				
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        // BONUS CODE BELOW:  Thanks some unknown retard!
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        //		sourceItemMan.updateInventory(sourceItemMan.getInventory(), true);
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        UpdateGoldMsg ugm = new UpdateGoldMsg(source); | 
				
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        ugm.configure(); | 
				
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        source.charItemManager.modifyCommitToTrade(); | 
				
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        dispatch = Dispatch.borrow(source, utwm); | 
				
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        DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY); | 
				
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        dispatch = Dispatch.borrow(source, ugm); | 
				
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        DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY); | 
				
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        dispatch = Dispatch.borrow(other, utwmOther); | 
				
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        DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY); | 
				
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        return true; | 
				
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    } | 
				
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} | 
				
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