forked from MagicBane/Server
bane cap sized persist through reboots
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@@ -107,6 +107,7 @@ public final class Bane {
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setDefaultTime();
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this.capSize = ZergManager.getBaneCapSize(this.getCity().getGuild());
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this.getCity().setSiegesWithstood(this.capSize);
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}
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public static boolean summonBanestone(PlayerCharacter player, ClientConnection origin, int rank) {
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@@ -268,6 +269,7 @@ public final class Bane {
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DataWarehouse.pushToWarehouse(baneRecord);
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bane.capSize = ZergManager.getBaneCapSize(bane.getCity().getGuild());
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bane.getCity().setSiegesWithstood(bane.capSize);
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return true;
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}
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@@ -344,6 +346,7 @@ public final class Bane {
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newBane = DbManager.BaneQueries.LOAD_BANE(city.getObjectUUID());
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newBane.capSize = ZergManager.getBaneCapSize(newBane.getCity().getGuild());
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newBane.getCity().setSiegesWithstood(newBane.capSize);
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return newBane;
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}
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