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					@ -30,6 +30,7 @@ import org.pmw.tinylog.Logger;
				@@ -30,6 +30,7 @@ import org.pmw.tinylog.Logger;
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					import java.util.ArrayList; | 
				
			
			
		
	
		
			
				
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					import java.util.HashSet; | 
				
			
			
		
	
		
			
				
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					import java.util.Map.Entry; | 
				
			
			
		
	
		
			
				
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					import java.util.Objects; | 
				
			
			
		
	
		
			
				
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					import java.util.concurrent.ConcurrentHashMap; | 
				
			
			
		
	
		
			
				
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					import java.util.concurrent.ThreadLocalRandom; | 
				
			
			
		
	
		
			
				
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					@ -214,6 +215,7 @@ public class MobAI {
				@@ -214,6 +215,7 @@ public class MobAI {
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					                    } | 
				
			
			
		
	
		
			
				
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					                } | 
				
			
			
		
	
		
			
				
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					            assert mob.patrolPoints != null; | 
				
			
			
		
	
		
			
				
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					            if (mob.lastPatrolPointIndex > mob.patrolPoints.size() - 1) | 
				
			
			
		
	
		
			
				
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					                mob.lastPatrolPointIndex = 0; | 
				
			
			
		
	
		
			
				
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					@ -233,6 +235,7 @@ public class MobAI {
				@@ -233,6 +235,7 @@ public class MobAI {
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					            if (mob.agentType.equals(mbEnums.AIAgentType.GUARDCAPTAIN)) | 
				
			
			
		
	
		
			
				
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					                for (Integer minionUUID : mob.minions) { | 
				
			
			
		
	
		
			
				
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					                    Mob minion = Mob.getMob(minionUUID); | 
				
			
			
		
	
		
			
				
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					                    assert minion != null; | 
				
			
			
		
	
		
			
				
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					                    if (minion.isAlive() && minion.combatTarget == null) | 
				
			
			
		
	
		
			
				
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					                        MobAI.patrol(minion); | 
				
			
			
		
	
		
			
				
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					                } | 
				
			
			
		
	
	
		
			
				
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					@ -654,49 +657,44 @@ public class MobAI {
				@@ -654,49 +657,44 @@ public class MobAI {
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					            mob.updateLocation(); | 
				
			
			
		
	
		
			
				
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					            switch (mob.behaviourType) { | 
				
			
			
		
	
		
			
				
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					            if (mob.behaviourType == mbEnums.MobBehaviourType.Pet1) { | 
				
			
			
		
	
		
			
				
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					                if (mob.guardCaptain == null) | 
				
			
			
		
	
		
			
				
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					                    return; | 
				
			
			
		
	
		
			
				
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					                case Pet1: | 
				
			
			
		
	
		
			
				
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					                //mob no longer has its owner loaded, translate pet to owner
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					                    if (mob.guardCaptain == null) | 
				
			
			
		
	
		
			
				
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					                        return; | 
				
			
			
		
	
		
			
				
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					                if (!mob.playerAgroMap.containsKey(mob.guardCaptain.getObjectUUID())) { | 
				
			
			
		
	
		
			
				
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					                    MovementManager.translocate(mob, mob.guardCaptain.getLoc()); | 
				
			
			
		
	
		
			
				
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					                    return; | 
				
			
			
		
	
		
			
				
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					                } | 
				
			
			
		
	
		
			
				
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					                if (mob.getCombatTarget() == null) { | 
				
			
			
		
	
		
			
				
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					                    //mob no longer has its owner loaded, translate pet to owner
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					                    //move back to owner
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					                    if (!mob.playerAgroMap.containsKey(mob.guardCaptain.getObjectUUID())) { | 
				
			
			
		
	
		
			
				
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					                        MovementManager.translocate(mob, mob.guardCaptain.getLoc()); | 
				
			
			
		
	
		
			
				
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					                    if (mob.getRange() * mob.getRange() >= mob.loc.distanceSquared(mob.guardCaptain.loc)) | 
				
			
			
		
	
		
			
				
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					                        return; | 
				
			
			
		
	
		
			
				
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					                    } | 
				
			
			
		
	
		
			
				
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					                    if (mob.getCombatTarget() == null) { | 
				
			
			
		
	
		
			
				
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					                    mob.destination = mob.guardCaptain.getLoc(); | 
				
			
			
		
	
		
			
				
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					                    MovementUtilities.moveToLocation(mob, mob.destination, 5, false); | 
				
			
			
		
	
		
			
				
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					                } else | 
				
			
			
		
	
		
			
				
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					                    chaseTarget(mob); | 
				
			
			
		
	
		
			
				
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					            } else { | 
				
			
			
		
	
		
			
				
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					                if (mob.getCombatTarget() == null) { | 
				
			
			
		
	
		
			
				
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					                        //move back to owner
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					                    if (!mob.isMoving()) { | 
				
			
			
		
	
		
			
				
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					                        if (mob.getRange() * mob.getRange() >= mob.loc.distanceSquared(mob.guardCaptain.loc)) | 
				
			
			
		
	
		
			
				
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					                            return; | 
				
			
			
		
	
		
			
				
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					                        // Minions only patrol on their own if captain is dead.
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					                        mob.destination = mob.guardCaptain.getLoc(); | 
				
			
			
		
	
		
			
				
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					                        MovementUtilities.moveToLocation(mob, mob.destination, 5, false); | 
				
			
			
		
	
		
			
				
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					                        if (!mob.agentType.equals(mbEnums.AIAgentType.GUARDMINION)) | 
				
			
			
		
	
		
			
				
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					                            patrol(mob); | 
				
			
			
		
	
		
			
				
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					                        else if (!mob.guardCaptain.isAlive()) | 
				
			
			
		
	
		
			
				
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					                            patrol(mob); | 
				
			
			
		
	
		
			
				
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					                    } else | 
				
			
			
		
	
		
			
				
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					                        chaseTarget(mob); | 
				
			
			
		
	
		
			
				
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					                    break; | 
				
			
			
		
	
		
			
				
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					                default: | 
				
			
			
		
	
		
			
				
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					                    if (mob.getCombatTarget() == null) { | 
				
			
			
		
	
		
			
				
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					                        if (!mob.isMoving()) { | 
				
			
			
		
	
		
			
				
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					                            // Minions only patrol on their own if captain is dead.
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					                            if (!mob.agentType.equals(mbEnums.AIAgentType.GUARDMINION)) | 
				
			
			
		
	
		
			
				
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					                                patrol(mob); | 
				
			
			
		
	
		
			
				
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					                            else if (!mob.guardCaptain.isAlive()) | 
				
			
			
		
	
		
			
				
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					                                patrol(mob); | 
				
			
			
		
	
		
			
				
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					                        } else | 
				
			
			
		
	
		
			
				
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					                            mob.stopPatrolTime = System.currentTimeMillis(); | 
				
			
			
		
	
		
			
				
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					                    } else { | 
				
			
			
		
	
		
			
				
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					                        chaseTarget(mob); | 
				
			
			
		
	
		
			
				
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					                    } | 
				
			
			
		
	
		
			
				
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					                    break; | 
				
			
			
		
	
		
			
				
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					                        mob.stopPatrolTime = System.currentTimeMillis(); | 
				
			
			
		
	
		
			
				
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					                } else { | 
				
			
			
		
	
		
			
				
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					                    chaseTarget(mob); | 
				
			
			
		
	
		
			
				
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					                } | 
				
			
			
		
	
		
			
				
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					            } | 
				
			
			
		
	
		
			
				
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					        } catch (Exception e) { | 
				
			
			
		
	
		
			
				
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					            Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckMobMovement" + " " + e.getMessage()); | 
				
			
			
		
	
	
		
			
				
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					@ -795,6 +793,7 @@ public class MobAI {
				@@ -795,6 +793,7 @@ public class MobAI {
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					                            Mob minion = Mob.getMob(minionUUID); | 
				
			
			
		
	
		
			
				
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					                            PowersManager.useMobPower(minion, minion, recall, 40); | 
				
			
			
		
	
		
			
				
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					                            assert minion != null; | 
				
			
			
		
	
		
			
				
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					                            minion.setCombatTarget(null); | 
				
			
			
		
	
		
			
				
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					                        } | 
				
			
			
		
	
		
			
				
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					                    } | 
				
			
			
		
	
	
		
			
				
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					@ -949,19 +948,57 @@ public class MobAI {
				@@ -949,19 +948,57 @@ public class MobAI {
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					    private static void hamletGuardLogic(Mob mob) { | 
				
			
			
		
	
		
			
				
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					        try { | 
				
			
			
		
	
		
			
				
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					            //safehold guard
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					            if (mob.getCombatTarget() == null) | 
				
			
			
		
	
		
			
				
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					                safeGuardAggro(mob); | 
				
			
			
		
	
		
			
				
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					            else if (!mob.getCombatTarget().isAlive()) | 
				
			
			
		
	
		
			
				
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					                safeGuardAggro(mob); | 
				
			
			
		
	
		
			
				
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					            if (ConfigManager.MB_RULESET.getValue().equals("LORE")) { | 
				
			
			
		
	
		
			
				
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					                if (mob.getCombatTarget() == null) | 
				
			
			
		
	
		
			
				
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					                    hamletGuardAggro(mob); | 
				
			
			
		
	
		
			
				
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					                else if (!mob.getCombatTarget().isAlive()) | 
				
			
			
		
	
		
			
				
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					                    hamletGuardAggro(mob); | 
				
			
			
		
	
		
			
				
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					            } else { | 
				
			
			
		
	
		
			
				
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					                //safehold guard
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					                if (mob.getCombatTarget() == null) | 
				
			
			
		
	
		
			
				
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					                    safeGuardAggro(mob); | 
				
			
			
		
	
		
			
				
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					                else if (!mob.getCombatTarget().isAlive()) | 
				
			
			
		
	
		
			
				
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					                    safeGuardAggro(mob); | 
				
			
			
		
	
		
			
				
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					            } | 
				
			
			
		
	
		
			
				
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					            checkForAttack(mob); | 
				
			
			
		
	
		
			
				
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					        } catch (Exception e) { | 
				
			
			
		
	
		
			
				
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					            Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: HamletGuardLogic" + " " + e.getMessage()); | 
				
			
			
		
	
		
			
				
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					        } | 
				
			
			
		
	
		
			
				
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					    } | 
				
			
			
		
	
		
			
				
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					    private static void hamletGuardAggro(Mob mob) { | 
				
			
			
		
	
		
			
				
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					        ConcurrentHashMap<Integer, Float> loadedPlayers = mob.playerAgroMap; | 
				
			
			
		
	
		
			
				
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					        for (Entry<Integer, Float> playerEntry : loadedPlayers.entrySet()) { | 
				
			
			
		
	
		
			
				
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					            int playerID = playerEntry.getKey(); | 
				
			
			
		
	
		
			
				
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					            PlayerCharacter loadedPlayer = PlayerCharacter.getPlayerCharacter(playerID); | 
				
			
			
		
	
		
			
				
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					            if (loadedPlayer == null) | 
				
			
			
		
	
		
			
				
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					                continue; | 
				
			
			
		
	
		
			
				
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					            if (!loadedPlayer.isAlive()) | 
				
			
			
		
	
		
			
				
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					                continue; | 
				
			
			
		
	
		
			
				
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					            //Can't see target, skip aggro.
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					            if (!mob.canSee(loadedPlayer)) | 
				
			
			
		
	
		
			
				
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					                continue; | 
				
			
			
		
	
		
			
				
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					            // No aggro for this player
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					            if (!guardCanAggro(mob, loadedPlayer)) | 
				
			
			
		
	
		
			
				
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					                continue; | 
				
			
			
		
	
		
			
				
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					            if (MovementUtilities.inRangeToAggro(mob, loadedPlayer) && mob.getCombatTarget() == null) { | 
				
			
			
		
	
		
			
				
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					                mob.setCombatTarget(loadedPlayer); | 
				
			
			
		
	
		
			
				
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					                return; | 
				
			
			
		
	
		
			
				
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					            } | 
				
			
			
		
	
		
			
				
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					        } | 
				
			
			
		
	
		
			
				
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					    } | 
				
			
			
		
	
		
			
				
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					    private static void defaultLogic(Mob mob) { | 
				
			
			
		
	
		
			
				
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					        try { | 
				
			
			
		
	
	
		
			
				
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					@ -1085,7 +1122,7 @@ public class MobAI {
				@@ -1085,7 +1122,7 @@ public class MobAI {
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					                    return false; | 
				
			
			
		
	
		
			
				
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					            } | 
				
			
			
		
	
		
			
				
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					            if (mob.guardedCity.cityOutlaws.contains(target.getObjectUUID())) | 
				
			
			
		
	
		
			
				
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					            if (mob.guardedCity != null && mob.guardedCity.cityOutlaws.contains(target.getObjectUUID())) | 
				
			
			
		
	
		
			
				
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					                return true; | 
				
			
			
		
	
		
			
				
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					            if (mob.getGuild().getNation().equals(target.getGuild().getNation())) | 
				
			
			
		
	
	
		
			
				
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					@ -1093,8 +1130,8 @@ public class MobAI {
				@@ -1093,8 +1130,8 @@ public class MobAI {
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					            //first check condemn list for aggro allowed (allies button is checked)
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					            if (ZoneManager.getCityAtLocation(mob.getLoc()).getTOL().reverseKOS) { | 
				
			
			
		
	
		
			
				
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					                for (Entry<Integer, Condemned> entry : ZoneManager.getCityAtLocation(mob.getLoc()).getTOL().getCondemned().entrySet()) { | 
				
			
			
		
	
		
			
				
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					            if (Objects.requireNonNull(ZoneManager.getCityAtLocation(mob.getLoc())).getTOL().reverseKOS) { | 
				
			
			
		
	
		
			
				
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					                for (Entry<Integer, Condemned> entry : Objects.requireNonNull(ZoneManager.getCityAtLocation(mob.getLoc())).getTOL().getCondemned().entrySet()) { | 
				
			
			
		
	
		
			
				
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					                    //target is listed individually
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					@ -1116,7 +1153,7 @@ public class MobAI {
				@@ -1116,7 +1153,7 @@ public class MobAI {
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					                //allies button is not checked
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					                for (Entry<Integer, Condemned> entry : ZoneManager.getCityAtLocation(mob.getLoc()).getTOL().getCondemned().entrySet()) { | 
				
			
			
		
	
		
			
				
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					                for (Entry<Integer, Condemned> entry : Objects.requireNonNull(ZoneManager.getCityAtLocation(mob.getLoc())).getTOL().getCondemned().entrySet()) { | 
				
			
			
		
	
		
			
				
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					                    //target is listed individually
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					@ -1175,6 +1212,7 @@ public class MobAI {
				@@ -1175,6 +1212,7 @@ public class MobAI {
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					                    //make sure mob is out of combat stance
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					                    assert minion != null; | 
				
			
			
		
	
		
			
				
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					                    if (!minion.despawned) { | 
				
			
			
		
	
		
			
				
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					                        if (MovementUtilities.canMove(minion)) { | 
				
			
			
		
	
		
			
				
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					                            Vector3f minionOffset = mbEnums.FormationType.getOffset(2, mob.minions.indexOf(minionUUID) + 3); | 
				
			
			
		
	
	
		
			
				
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