Refactor of item.name; simplification.

This commit is contained in:
2024-03-16 08:56:22 -04:00
parent c54b0470fa
commit 3fdafe176b
6 changed files with 47 additions and 67 deletions
+7 -5
View File
@@ -563,7 +563,9 @@ public class ItemFactory {
ml = new MobLoot(npc, template, false);
ml.containerType = Enum.ItemContainerType.FORGE;
ml.setName(customName);
if (customName.isEmpty() == false)
ml.name = customName;
if (prefix != null) {
ml.addPermanentEnchantment(prefix.getIDString(), 0, 0, true);
@@ -610,8 +612,8 @@ public class ItemFactory {
if (pc != null)
playerID = pc.getObjectUUID();
DbManager.NPCQueries.ADD_TO_PRODUCTION_LIST(ml.getObjectUUID(), npc.getObjectUUID(), ml.getTemplateID(), dateTime, prefixString, suffixString, ml.getCustomName(), false, playerID);
ProducedItem pi = new ProducedItem(npc.getRolling().size(), npc.getObjectUUID(), ml.getTemplateID(), dateTime, false, prefixString, suffixString, ml.getCustomName(), playerID);
DbManager.NPCQueries.ADD_TO_PRODUCTION_LIST(ml.getObjectUUID(), npc.getObjectUUID(), ml.getTemplateID(), dateTime, prefixString, suffixString, ml.name, false, playerID);
ProducedItem pi = new ProducedItem(npc.getRolling().size(), npc.getObjectUUID(), ml.getTemplateID(), dateTime, false, prefixString, suffixString, ml.name, playerID);
pi.setProducedItemID(ml.getObjectUUID());
pi.setAmount(itemsToRoll);
@@ -748,9 +750,9 @@ public class ItemFactory {
if (playerCharacter != null)
playerID = playerCharacter.getObjectUUID();
DbManager.NPCQueries.ADD_TO_PRODUCTION_LIST(toRoll.getObjectUUID(), vendor.getObjectUUID(), toRoll.getTemplateID(), dateTime, prefix, suffix, toRoll.getCustomName(), true, playerID);
DbManager.NPCQueries.ADD_TO_PRODUCTION_LIST(toRoll.getObjectUUID(), vendor.getObjectUUID(), toRoll.getTemplateID(), dateTime, prefix, suffix, toRoll.name, true, playerID);
ProducedItem pi = new ProducedItem(toRoll.getObjectUUID(), vendor.getObjectUUID(), toRoll.getTemplateID(), dateTime, true, prefix, suffix, toRoll.getCustomName(), playerID);
ProducedItem pi = new ProducedItem(toRoll.getObjectUUID(), vendor.getObjectUUID(), toRoll.getTemplateID(), dateTime, true, prefix, suffix, toRoll.name, playerID);
pi.setProducedItemID(toRoll.getObjectUUID());
pi.setAmount(itemsToRoll);
ItemQueue produced = ItemQueue.borrow(pi, (long) (time * Float.parseFloat(ConfigManager.MB_PRODUCTION_RATE.getValue())));