forked from MagicBane/Server
optimized
This commit is contained in:
@@ -73,38 +73,38 @@ public enum LootManager {
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}
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public static void GenerateMobLoot(Mob mob) {
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int mobBootySet = mob.getMobBase().bootySet;
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if (mobBootySet != 0) {
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RunBootySetIfPresent(mobBootySet, mob);
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}
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//iterate the booty sets
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mobBootySet = mob.bootySet;
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if (mobBootySet != 0) {
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RunBootySetIfPresent(mobBootySet, mob);
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}
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if (mob.getMobBase().bootySet != 0 && _bootySetMap.containsKey(mob.getMobBase().bootySet) == true)
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RunBootySet(_bootySetMap.get(mob.getMobBase().bootySet), mob);
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if (mob.bootySet != 0 && _bootySetMap.containsKey(mob.bootySet) == true)
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RunBootySet(_bootySetMap.get(mob.bootySet), mob);
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//lastly, check mobs inventory for godly or disc runes to send a server announcement
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for (Item it : mob.getInventory()) {
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ItemBase ib = it.getItemBase();
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if(ib == null)
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break;
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if (ib.getName().toLowerCase().contains("of the gods")) {
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ChatSystemMsg chatMsg = new ChatSystemMsg(null, mob.getName() + " in " + mob.getParentZone().getName() + " has found the " + ib.getName() + ". Are you tough enough to take it?");
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chatMsg.setMessageType(10);
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chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
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DispatchMessage.dispatchMsgToAll(chatMsg);
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}
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// Check mob's inventory for godly or disc runes to send a server announcement
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for (Item item : mob.getInventory()) {
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ItemBase itemBase = item.getItemBase();
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if (itemBase != null && itemBase.getName().toLowerCase().contains("of the gods")) {
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ChatSystemMsg chatMsg = new ChatSystemMsg(
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null,
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mob.getName() + " in " + mob.getParentZone().getName() + " has found the " + itemBase.getName() + ". Are you tough enough to take it?"
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);
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chatMsg.setMessageType(10);
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chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
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DispatchMessage.dispatchMsgToAll(chatMsg);
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}
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}
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}
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private static void RunBootySet(ArrayList<BootySetEntry> entries, Mob mob) {
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float dropRate = NORMAL_DROP_RATE;
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//roll the geenric world drop table
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if(mob.parentZone.getSafeZone() == 0) {
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boolean isSafeZone = mob.parentZone.getSafeZone() == 0;
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if (isSafeZone) {
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GenerateLootDrop(mob, 1300);
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if(ThreadLocalRandom.current().nextInt(1, 10000) == 5000) {
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if (ThreadLocalRandom.current().nextInt(1, 10000) == 5000) {
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MobLoot extraLoot = rollForGlass(mob);
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if (extraLoot != null) {
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mob.getCharItemManager().addItemToInventory(extraLoot);
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@@ -112,7 +112,6 @@ public enum LootManager {
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}
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}
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// Iterate all entries in this bootySet and process accordingly
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boolean hasExtraRolled = false;
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for (BootySetEntry bse : entries) {
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switch (bse.bootyType) {
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@@ -120,169 +119,161 @@ public enum LootManager {
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GenerateGoldDrop(mob, bse);
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break;
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case "LOOT":
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if (ThreadLocalRandom.current().nextInt(1, 100 + 1) < (bse.dropChance * dropRate))
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GenerateLootDrop(mob, bse.genTable); //generate normal loot drop
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if (mob.parentZone.getSafeZone() == 0 && hasExtraRolled == false && ThreadLocalRandom.current().nextInt(1, 5000) < 15 * dropRate) {
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int roll = ThreadLocalRandom.current().nextInt(1, 101);
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MobLoot extraLoot = null;
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if (roll <= 50) {
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extraLoot = rollForContract(bse.genTable, mob);
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}
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if (roll >= 51) {
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extraLoot = rollForRune(bse.genTable, mob);
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}
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if (extraLoot != null) {
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mob.getCharItemManager().addItemToInventory(extraLoot);
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}
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hasExtraRolled = true;
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if (ThreadLocalRandom.current().nextInt(1, 101) < (bse.dropChance * dropRate)) {
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GenerateLootDrop(mob, bse.genTable);
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}
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if (isSafeZone && !hasExtraRolled && ThreadLocalRandom.current().nextInt(1, 5000) < 15 * dropRate) {
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MobLoot extraLoot = (ThreadLocalRandom.current().nextInt(1, 101) <= 50)
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? rollForContract(bse.genTable, mob)
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: rollForRune(bse.genTable, mob);
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if (extraLoot != null) {
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mob.getCharItemManager().addItemToInventory(extraLoot);
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}
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hasExtraRolled = true;
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}
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break;
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case "ITEM":
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GenerateInventoryDrop(mob, bse);
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break;
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}
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}
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MobLoot specialDrop = null;
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switch(mob.getObjectUUID()) {
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case 22595://elf 1
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specialDrop = new MobLoot(mob,ItemBase.getItemBase(252134),true);
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mob.setFirstName("Melandrach The Blood-Mage");
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break;
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case 22432: //elf 2
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specialDrop = new MobLoot(mob,ItemBase.getItemBase(252135),true);
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mob.setFirstName("Kyrtaar The Blood-Mage");
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break;
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case 22537: //elf 3
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specialDrop = new MobLoot(mob,ItemBase.getItemBase(252136),true);
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mob.setFirstName("Vamir The Blood-Mage");
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break;
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case 16387: //human 4 DONE
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specialDrop = new MobLoot(mob,ItemBase.getItemBase(252129),true);
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mob.setFirstName("Alatar The Blood-Mage");
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break;
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case 32724:// human 5 GOOD
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specialDrop = new MobLoot(mob,ItemBase.getItemBase(252130),true);
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mob.setFirstName("Elphaba The Blood-Mage");
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break;
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case 23379: //human 1 GOOD
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specialDrop = new MobLoot(mob,ItemBase.getItemBase(252131),true);
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mob.setFirstName("Bavmorda The Blood-Mage");
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break;
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case 10826: //human 2 REDO
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specialDrop = new MobLoot(mob,ItemBase.getItemBase(252132),true);
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mob.setFirstName("Draco The Blood-Mage");
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break;
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case 15929: //human 3 GOOD
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specialDrop = new MobLoot(mob,ItemBase.getItemBase(252133),true);
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mob.setFirstName("Atlantes The Blood-Mage");
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break;
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}
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if(specialDrop != null) {
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mob.setLevel((short) 65);
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mob.setSpawnTime(10800);
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mob.healthMax = (7500);
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mob.setHealth(7500);
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ChatSystemMsg chatMsg = new ChatSystemMsg(null, mob.getName() + " in " + mob.getParentZone().getName() + " has found the " + specialDrop.getName() + ". Are you tough enough to take it?");
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chatMsg.setMessageType(10);
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chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
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DispatchMessage.dispatchMsgToAll(chatMsg);
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mob.getCharItemManager().addItemToInventory(specialDrop);
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mob.setResists(new Resists("Dropper"));
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MobLoot specialDrop = getSpecialDropForMob(mob);
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if (specialDrop != null) {
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enhanceMob(mob, specialDrop);
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}
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}
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private static void RunBootySetIfPresent(int bootySet, Mob mob) {
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if (_bootySetMap.containsKey(bootySet)) {
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RunBootySet(_bootySetMap.get(bootySet), mob);
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}
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}
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private static MobLoot getSpecialDropForMob(Mob mob) {
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MobLoot specialDrop = null;
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int mobUUID = mob.getObjectUUID();
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switch (mobUUID) {
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case 22595:
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specialDrop = createSpecialDrop(mob, 252134, "Melandrach The Blood-Mage");
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break;
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case 22432:
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specialDrop = createSpecialDrop(mob, 252135, "Kyrtaar The Blood-Mage");
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break;
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case 22537:
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specialDrop = createSpecialDrop(mob, 252136, "Vamir The Blood-Mage");
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break;
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case 16387:
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specialDrop = createSpecialDrop(mob, 252129, "Alatar The Blood-Mage");
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break;
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case 32724:
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specialDrop = createSpecialDrop(mob, 252130, "Elphaba The Blood-Mage");
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break;
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case 23379:
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specialDrop = createSpecialDrop(mob, 252131, "Bavmorda The Blood-Mage");
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break;
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case 10826:
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specialDrop = createSpecialDrop(mob, 252132, "Draco The Blood-Mage");
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break;
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case 15929:
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specialDrop = createSpecialDrop(mob, 252133, "Atlantes The Blood-Mage");
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break;
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}
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return specialDrop;
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}
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private static MobLoot createSpecialDrop(Mob mob, int itemBaseId, String name) {
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mob.setFirstName(name);
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return new MobLoot(mob, ItemBase.getItemBase(itemBaseId), true);
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}
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private static void enhanceMob(Mob mob, MobLoot specialDrop) {
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mob.setLevel((short) 65);
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mob.setSpawnTime(10800);
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mob.healthMax = 7500;
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mob.setHealth(7500);
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ChatSystemMsg chatMsg = new ChatSystemMsg(null, mob.getName() + " in " + mob.getParentZone().getName() + " has found the " + specialDrop.getName() + ". Are you tough enough to take it?");
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chatMsg.setMessageType(10);
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chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
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DispatchMessage.dispatchMsgToAll(chatMsg);
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mob.getCharItemManager().addItemToInventory(specialDrop);
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mob.setResists(new Resists("Dropper"));
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}
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public static MobLoot getGenTableItem(int genTableID, AbstractCharacter mob) {
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if (mob == null || _genTables.containsKey(genTableID) == false)
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if (mob == null || !_genTables.containsKey(genTableID)) {
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return null;
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}
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MobLoot outItem;
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int genRoll = ThreadLocalRandom.current().nextInt(1,94 + 1);
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int genRoll = ThreadLocalRandom.current().nextInt(1, 95);
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GenTableEntry selectedRow = GenTableEntry.rollTable(genTableID, genRoll, 1.0f);
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if (selectedRow == null)
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if (selectedRow == null || !_itemTables.containsKey(selectedRow.itemTableID)) {
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return null;
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int itemTableId = selectedRow.itemTableID;
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if (_itemTables.containsKey(itemTableId) == false)
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return null;
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//gets the 1-320 roll for this mob
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int itemTableRoll = 0;
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int objectType = mob.getObjectType().ordinal();
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if(mob.getObjectType().ordinal() == 52) { //52 = player character
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itemTableRoll = ThreadLocalRandom.current().nextInt(1,320 + 1);
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} else{
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itemTableRoll = TableRoll(mob.level);
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}
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ItemTableEntry tableRow = ItemTableEntry.rollTable(itemTableId, itemTableRoll);
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if (tableRow == null)
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int itemTableRoll = (mob.getObjectType().ordinal() == 52) ?
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ThreadLocalRandom.current().nextInt(1, 321) :
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TableRoll(mob.level);
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ItemTableEntry tableRow = ItemTableEntry.rollTable(selectedRow.itemTableID, itemTableRoll);
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if (tableRow == null || tableRow.cacheID == 0) {
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return null;
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}
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int itemUUID = tableRow.cacheID;
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if (itemUUID == 0)
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ItemBase itemBase = ItemBase.getItemBase(tableRow.cacheID);
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if (itemBase == null) {
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return null;
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}
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if (ItemBase.getItemBase(itemUUID).getType().ordinal() == Enum.ItemType.RESOURCE.ordinal()) {
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int chance = ThreadLocalRandom.current().nextInt(1,101);
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if(chance > 10)
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if (itemBase.getType() == Enum.ItemType.RESOURCE) {
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if (ThreadLocalRandom.current().nextInt(1, 101) > 10) {
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return null;
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int amount = ThreadLocalRandom.current().nextInt((int)(tableRow.minSpawn * 0.5f), (int)((tableRow.maxSpawn + 1) * 0.5f));
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return new MobLoot(mob, ItemBase.getItemBase(itemUUID), amount, false);
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}
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int amount = ThreadLocalRandom.current().nextInt((int) (tableRow.minSpawn * 0.5f),
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(int) ((tableRow.maxSpawn + 1) * 0.5f));
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return new MobLoot(mob, itemBase, amount, false);
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}
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outItem = new MobLoot(mob, ItemBase.getItemBase(itemUUID), false);
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Enum.ItemType outType = outItem.getItemBase().getType();
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if(selectedRow.pModTable != 0){
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try {
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MobLoot outItem = new MobLoot(mob, itemBase, false);
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try {
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if (selectedRow.pModTable != 0) {
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outItem = GeneratePrefix(mob, outItem, genTableID, genRoll);
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outItem.setIsID(false);
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} catch (Exception e) {
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Logger.error("Failed to GeneratePrefix for item: " + outItem.getName());
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}
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}
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if(selectedRow.sModTable != 0){
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try {
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if (selectedRow.sModTable != 0) {
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outItem = GenerateSuffix(mob, outItem, genTableID, genRoll);
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outItem.setIsID(false);
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} catch (Exception e) {
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Logger.error("Failed to GenerateSuffix for item: " + outItem.getName());
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}
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} catch (Exception e) {
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Logger.error("Failed to generate mod for item: " + outItem.getName(), e);
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}
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return outItem;
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}
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private static MobLoot GeneratePrefix(AbstractCharacter mob, MobLoot inItem, int genTableID, int genRoll) {
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GenTableEntry selectedRow = GenTableEntry.rollTable(genTableID, genRoll, 1.0f);
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if (selectedRow == null)
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if (selectedRow == null) {
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return inItem;
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int prefixroll = ThreadLocalRandom.current().nextInt(1, 100 + 1);
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ModTypeTableEntry prefixTable = ModTypeTableEntry.rollTable(selectedRow.pModTable, prefixroll);
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if (prefixTable == null)
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return inItem;
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int prefixTableRoll = 0;
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if(mob.getObjectType().ordinal() == 52) {
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prefixTableRoll = ThreadLocalRandom.current().nextInt(1,320 + 1);
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} else{
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prefixTableRoll = TableRoll(mob.level);
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}
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ModTableEntry prefixMod = ModTableEntry.rollTable(prefixTable.modTableID, prefixTableRoll);
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if (prefixMod == null)
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ModTypeTableEntry prefixTable = ModTypeTableEntry.rollTable(selectedRow.pModTable, ThreadLocalRandom.current().nextInt(1, 101));
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if (prefixTable == null) {
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return inItem;
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}
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if (prefixMod.action.length() > 0) {
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int prefixTableRoll = (mob.getObjectType().ordinal() == 52) ?
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ThreadLocalRandom.current().nextInt(1, 321) :
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TableRoll(mob.level);
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ModTableEntry prefixMod = ModTableEntry.rollTable(prefixTable.modTableID, prefixTableRoll);
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if (prefixMod == null) {
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return inItem;
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}
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if (!prefixMod.action.isEmpty()) {
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inItem.setPrefix(prefixMod.action);
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inItem.addPermanentEnchantment(prefixMod.action, 0, prefixMod.level, true);
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}
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@@ -291,30 +282,26 @@ public enum LootManager {
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}
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private static MobLoot GenerateSuffix(AbstractCharacter mob, MobLoot inItem, int genTableID, int genRoll) {
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GenTableEntry selectedRow = GenTableEntry.rollTable(genTableID, genRoll, 1.0f);
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if (selectedRow == null)
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if (selectedRow == null) {
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return inItem;
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int suffixRoll = ThreadLocalRandom.current().nextInt(1, 100 + 1);
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ModTypeTableEntry suffixTable = ModTypeTableEntry.rollTable(selectedRow.sModTable, suffixRoll);
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if (suffixTable == null)
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return inItem;
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int suffixTableRoll = 0;
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if(mob.getObjectType().ordinal() == 52) {
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suffixTableRoll = ThreadLocalRandom.current().nextInt(1,320 + 1);
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} else{
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suffixTableRoll = TableRoll(mob.level);
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}
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ModTableEntry suffixMod = ModTableEntry.rollTable(suffixTable.modTableID, suffixTableRoll);
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if (suffixMod == null)
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ModTypeTableEntry suffixTable = ModTypeTableEntry.rollTable(selectedRow.sModTable, ThreadLocalRandom.current().nextInt(1, 101));
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if (suffixTable == null) {
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return inItem;
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}
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if (suffixMod.action.length() > 0) {
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int suffixTableRoll = (mob.getObjectType().ordinal() == 52) ?
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ThreadLocalRandom.current().nextInt(1, 321) :
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TableRoll(mob.level);
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ModTableEntry suffixMod = ModTableEntry.rollTable(suffixTable.modTableID, suffixTableRoll);
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if (suffixMod == null) {
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return inItem;
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}
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if (!suffixMod.action.isEmpty()) {
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inItem.setSuffix(suffixMod.action);
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inItem.addPermanentEnchantment(suffixMod.action, 0, suffixMod.level, false);
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}
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@@ -323,150 +310,141 @@ public enum LootManager {
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}
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public static int TableRoll(int mobLevel) {
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mobLevel = Math.min(mobLevel, 65);
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if (mobLevel > 65)
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mobLevel = 65;
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int max = Math.min((int) (4.882 * mobLevel + 127.0), 319);
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int min = Math.max((int) (4.469 * mobLevel - 3.469), 70);
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int max = (int) (4.882 * mobLevel + 127.0);
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if (max > 319)
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max = 319;
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int min = (int) (4.469 * mobLevel - 3.469);
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if (min < 70)
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min = 70;
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int roll = ThreadLocalRandom.current().nextInt(min, max + 1);
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return roll;
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return ThreadLocalRandom.current().nextInt(min, max + 1);
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}
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public static void GenerateGoldDrop(Mob mob, BootySetEntry bse) {
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int chanceRoll = ThreadLocalRandom.current().nextInt(1, 101); // Simplified the chance roll to be out of 100 directly
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int chanceRoll = ThreadLocalRandom.current().nextInt(1, 100 + 1);
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//early exit, failed to hit minimum chance roll
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if (chanceRoll > bse.dropChance)
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// Early exit if failed to hit minimum chance roll
|
||||
if (chanceRoll > bse.dropChance) {
|
||||
return;
|
||||
}
|
||||
|
||||
//determine and add gold to mob inventory
|
||||
|
||||
int high = (int)(bse.highGold * NORMAL_GOLD_RATE);
|
||||
int low = (int)(bse.lowGold * NORMAL_GOLD_RATE);
|
||||
// Determine and add gold to mob inventory
|
||||
int high = (int) (bse.highGold * NORMAL_GOLD_RATE);
|
||||
int low = (int) (bse.lowGold * NORMAL_GOLD_RATE);
|
||||
int gold = ThreadLocalRandom.current().nextInt(low, high);
|
||||
|
||||
if (gold > 0) {
|
||||
MobLoot goldAmount = new MobLoot(mob, gold);
|
||||
mob.getCharItemManager().addItemToInventory(goldAmount);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public static void GenerateLootDrop(Mob mob, int tableID) {
|
||||
if (mob.parentZone.getSafeZone() == 1) {
|
||||
return; // Exit early if in a safe zone
|
||||
}
|
||||
|
||||
try {
|
||||
if(mob.parentZone.getSafeZone() == 1) {
|
||||
return;
|
||||
}
|
||||
MobLoot toAdd = getGenTableItem(tableID, mob);
|
||||
if(toAdd.getItemBase().getType().equals(Enum.ItemType.CONTRACT) || toAdd.getItemBase().getType().equals(Enum.ItemType.RUNE))
|
||||
return;//block all contracts and runes that drop outside the confines of the new system
|
||||
|
||||
if (toAdd != null) {
|
||||
if (toAdd != null && !isContractOrRune(toAdd)) {
|
||||
toAdd.setIsID(true);
|
||||
mob.getCharItemManager().addItemToInventory(toAdd);
|
||||
}
|
||||
} catch (Exception e) {
|
||||
//TODO chase down loot generation error, affects roughly 2% of drops
|
||||
// Handle exceptions if necessary
|
||||
}
|
||||
}
|
||||
|
||||
public static void GenerateEquipmentDrop(Mob mob) {
|
||||
private static boolean isContractOrRune(MobLoot loot) {
|
||||
Enum.ItemType type = loot.getItemBase().getType();
|
||||
return type == Enum.ItemType.CONTRACT || type == Enum.ItemType.RUNE;
|
||||
}
|
||||
|
||||
if(mob.parentZone.getSafeZone() == 1) {
|
||||
public static void GenerateEquipmentDrop(Mob mob) {
|
||||
if (mob.parentZone.getSafeZone() == 1) {
|
||||
return;
|
||||
}
|
||||
|
||||
//do equipment here
|
||||
int dropCount = 0;
|
||||
if (mob.getEquip() != null)
|
||||
if (mob.getEquip() != null) {
|
||||
for (MobEquipment me : mob.getEquip().values()) {
|
||||
|
||||
if (me.getDropChance() == 0)
|
||||
if (me.getDropChance() == 0) {
|
||||
continue;
|
||||
|
||||
float equipmentRoll = ThreadLocalRandom.current().nextInt(1, 100 + 1);
|
||||
float dropChance = me.getDropChance() * 100;
|
||||
if (equipmentRoll > dropChance)
|
||||
continue;
|
||||
ItemBase genericIB = me.getItemBase();
|
||||
if(genericIB.isVorg()){
|
||||
if(genericIB.isClothArmor()){
|
||||
//get random cloth piece
|
||||
genericIB = getRandomVorgCloth();//ItemBase.getItemBase(vorg_cloth_uuids.get(ThreadLocalRandom.current().nextInt(0,vorg_cloth_uuids.size() - 1)));
|
||||
} else if(genericIB.isHeavyArmor()){
|
||||
//get random heavy armor piece
|
||||
genericIB = getRandomVorgHA();//ItemBase.getItemBase(vorg_ha_uuids.get(ThreadLocalRandom.current().nextInt(0,vorg_ha_uuids.size() - 1)));
|
||||
} else if(genericIB.isMediumArmor()){
|
||||
//get random medium armor piece
|
||||
genericIB = getRandomVorgMA();//ItemBase.getItemBase(vorg_ma_uuids.get(ThreadLocalRandom.current().nextInt(0,vorg_ma_uuids.size() - 1)));
|
||||
} else if(genericIB.isLightArmor()){
|
||||
//get random light armor piece
|
||||
genericIB = getRandomVorgLA();//ItemBase.getItemBase(vorg_la_uuids.get(ThreadLocalRandom.current().nextInt(0,vorg_la_uuids.size() - 1)));
|
||||
}
|
||||
mob.spawnTime = ThreadLocalRandom.current().nextInt(300,2700);
|
||||
}
|
||||
MobLoot ml = new MobLoot(mob, genericIB, false);
|
||||
|
||||
if (ml != null && dropCount < 1 && genericIB.isVorg() == false) {
|
||||
float equipmentRoll = ThreadLocalRandom.current().nextInt(1, 101); // Simplified the roll to be out of 100 directly
|
||||
float dropChance = me.getDropChance() * 100;
|
||||
|
||||
if (equipmentRoll > dropChance) {
|
||||
continue;
|
||||
}
|
||||
|
||||
ItemBase genericIB = me.getItemBase();
|
||||
if (genericIB.isVorg()) {
|
||||
genericIB = getRandomVorgPiece(genericIB); // Replaced separate method calls with a single one
|
||||
mob.spawnTime = ThreadLocalRandom.current().nextInt(300, 2700);
|
||||
}
|
||||
|
||||
MobLoot ml = new MobLoot(mob, genericIB, false);
|
||||
|
||||
if (ml != null && dropCount < 1) {
|
||||
ml.setIsID(true);
|
||||
ml.setDurabilityCurrent((short) (ml.getDurabilityCurrent() - ThreadLocalRandom.current().nextInt(5) + 1));
|
||||
mob.getCharItemManager().addItemToInventory(ml);
|
||||
dropCount = 1;
|
||||
//break; // Exit on first successful roll.
|
||||
dropCount++;
|
||||
}
|
||||
if(ml != null && genericIB.isVorg() && mob.getMobBaseID() != 14062){
|
||||
|
||||
if (ml != null && genericIB.isVorg() && mob.getMobBaseID() != 14062) {
|
||||
ml.setIsID(true);
|
||||
ml.setDurabilityCurrent(ml.getDurabilityMax());
|
||||
mob.getCharItemManager().addItemToInventory(ml);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static ItemBase getRandomVorgPiece(ItemBase genericIB) {
|
||||
if (genericIB.isClothArmor()) {
|
||||
return getRandomVorgCloth();
|
||||
} else if (genericIB.isHeavyArmor()) {
|
||||
return getRandomVorgHA();
|
||||
} else if (genericIB.isMediumArmor()) {
|
||||
return getRandomVorgMA();
|
||||
} else if (genericIB.isLightArmor()) {
|
||||
return getRandomVorgLA();
|
||||
}
|
||||
return genericIB; // Return the original item base if it's not a vorg piece
|
||||
}
|
||||
|
||||
public static void GenerateInventoryDrop(Mob mob, BootySetEntry bse) {
|
||||
|
||||
if(ItemBase.getItemBase(bse.itemBase).isDiscRune()) {
|
||||
if(!Mob.disciplineDroppers.contains(mob))
|
||||
// Check if the item is a discipline rune
|
||||
if (ItemBase.getItemBase(bse.itemBase).isDiscRune()) {
|
||||
if (!Mob.disciplineDroppers.contains(mob)) {
|
||||
Mob.disciplineDroppers.add(mob);
|
||||
|
||||
mob.setResists(new Resists("Dropper"));
|
||||
ChatSystemMsg chatMsg = new ChatSystemMsg(null, mob.getName() + " in " + mob.getParentZone().getName() + " has found the " + ItemBase.getItemBase(bse.itemBase).getName() + ". Are you tough enough to take it?");
|
||||
chatMsg.setMessageType(10);
|
||||
chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
|
||||
DispatchMessage.dispatchMsgToAll(chatMsg);
|
||||
mob.setResists(new Resists("Dropper"));
|
||||
ChatSystemMsg chatMsg = new ChatSystemMsg(null, mob.getName() + " in " + mob.getParentZone().getName() + " has found the " + ItemBase.getItemBase(bse.itemBase).getName() + ". Are you tough enough to take it?");
|
||||
chatMsg.setMessageType(10);
|
||||
chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
|
||||
DispatchMessage.dispatchMsgToAll(chatMsg);
|
||||
}
|
||||
}
|
||||
|
||||
//if((bse.itemBase == 3040 || bse.itemBase == 3021) && mob.level < 80){
|
||||
// chance = 100;
|
||||
//}
|
||||
|
||||
if(mob.parentZone.getSafeZone() == 1) {
|
||||
// Skip drop if mob is in a safe zone
|
||||
if (mob.parentZone.getSafeZone() == 1) {
|
||||
return;
|
||||
}
|
||||
|
||||
int chanceRoll = ThreadLocalRandom.current().nextInt(1, 99);
|
||||
// Roll for drop chance
|
||||
int chanceRoll = ThreadLocalRandom.current().nextInt(1, 100); // Changed upper bound to 100
|
||||
|
||||
//early exit, failed to hit minimum chance roll
|
||||
|
||||
if (chanceRoll > bse.dropChance)
|
||||
return;
|
||||
// Check if the chance roll exceeds drop chance
|
||||
if (chanceRoll > bse.dropChance) {
|
||||
return; // Early exit if the drop chance fails
|
||||
}
|
||||
|
||||
// Create and add the loot item to the mob's inventory
|
||||
MobLoot lootItem = new MobLoot(mob, ItemBase.getItemBase(bse.itemBase), true);
|
||||
|
||||
if (lootItem != null)
|
||||
if (lootItem != null) {
|
||||
mob.getCharItemManager().addItemToInventory(lootItem);
|
||||
}
|
||||
}
|
||||
|
||||
public static void peddleFate(PlayerCharacter playerCharacter, Item gift) {
|
||||
@@ -553,151 +531,75 @@ public enum LootManager {
|
||||
itemMan.updateInventory();
|
||||
}
|
||||
|
||||
public static MobLoot rollForContract(int table, Mob mob){
|
||||
|
||||
int roll = 99;
|
||||
if (table == 1900 || table == 1500)
|
||||
roll = 73;
|
||||
public static MobLoot rollForContract(int table, Mob mob) {
|
||||
int roll = (table == 1900 || table == 1500) ? 73 : 99;
|
||||
GenTableEntry selectedRow = GenTableEntry.rollTable(table, roll, 1.0f);
|
||||
if (selectedRow == null)
|
||||
if (selectedRow == null) {
|
||||
return null;
|
||||
|
||||
int itemTableId = selectedRow.itemTableID;
|
||||
|
||||
if (_itemTables.containsKey(itemTableId) == false)
|
||||
return null;
|
||||
ItemTableEntry tableRow = ItemTableEntry.rollTable(itemTableId, ThreadLocalRandom.current().nextInt(1,321));
|
||||
if (tableRow == null)
|
||||
return null;
|
||||
|
||||
int itemUUID = tableRow.cacheID;
|
||||
|
||||
if (itemUUID == 0)
|
||||
return null;
|
||||
|
||||
MobLoot outItem = new MobLoot(mob, ItemBase.getItemBase(itemUUID), false);
|
||||
if(outItem != null)
|
||||
return outItem;
|
||||
return null;
|
||||
}
|
||||
public static MobLoot rollForRune(int table, Mob mob){
|
||||
int roll = 97;
|
||||
if(table == 1900 || table == 1500){
|
||||
roll = 77;
|
||||
}
|
||||
GenTableEntry selectedRow = GenTableEntry.rollTable(table, roll, 1.0f);
|
||||
if (selectedRow == null)
|
||||
return null;
|
||||
|
||||
int itemTableId = selectedRow.itemTableID;
|
||||
|
||||
if (_itemTables.containsKey(itemTableId) == false)
|
||||
if (!_itemTables.containsKey(itemTableId)) {
|
||||
return null;
|
||||
ItemTableEntry tableRow = ItemTableEntry.rollTable(itemTableId, ThreadLocalRandom.current().nextInt(1,321));
|
||||
if (tableRow == null)
|
||||
}
|
||||
|
||||
ItemTableEntry tableRow = ItemTableEntry.rollTable(itemTableId, ThreadLocalRandom.current().nextInt(1, 321));
|
||||
if (tableRow == null || tableRow.cacheID == 0) {
|
||||
return null;
|
||||
}
|
||||
|
||||
int itemUUID = tableRow.cacheID;
|
||||
|
||||
if (itemUUID == 0)
|
||||
return null;
|
||||
|
||||
MobLoot outItem = new MobLoot(mob, ItemBase.getItemBase(itemUUID), false);
|
||||
if(outItem != null)
|
||||
return outItem;
|
||||
return null;
|
||||
return new MobLoot(mob, ItemBase.getItemBase(tableRow.cacheID), false);
|
||||
}
|
||||
public static MobLoot rollForGlass( Mob mob){
|
||||
ItemTableEntry tableRow = ItemTableEntry.rollTable(126, ThreadLocalRandom.current().nextInt(1,321));
|
||||
if (tableRow == null)
|
||||
|
||||
public static MobLoot rollForRune(int table, Mob mob) {
|
||||
int roll = (table == 1900 || table == 1500) ? 77 : 97;
|
||||
GenTableEntry selectedRow = GenTableEntry.rollTable(table, roll, 1.0f);
|
||||
if (selectedRow == null) {
|
||||
return null;
|
||||
}
|
||||
|
||||
int itemUUID = tableRow.cacheID;
|
||||
|
||||
if (itemUUID == 0)
|
||||
int itemTableId = selectedRow.itemTableID;
|
||||
if (!_itemTables.containsKey(itemTableId)) {
|
||||
return null;
|
||||
}
|
||||
|
||||
MobLoot outItem = new MobLoot(mob, ItemBase.getItemBase(itemUUID), false);
|
||||
if(outItem != null)
|
||||
return outItem;
|
||||
ItemTableEntry tableRow = ItemTableEntry.rollTable(itemTableId, ThreadLocalRandom.current().nextInt(1, 321));
|
||||
if (tableRow == null || tableRow.cacheID == 0) {
|
||||
return null;
|
||||
}
|
||||
|
||||
return new MobLoot(mob, ItemBase.getItemBase(tableRow.cacheID), false);
|
||||
}
|
||||
|
||||
public static MobLoot rollForGlass(Mob mob) {
|
||||
ItemTableEntry tableRow = ItemTableEntry.rollTable(126, ThreadLocalRandom.current().nextInt(1, 321));
|
||||
if (tableRow != null && tableRow.cacheID != 0) {
|
||||
return new MobLoot(mob, ItemBase.getItemBase(tableRow.cacheID), false);
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
public static ItemBase getRandomVorgCloth(){
|
||||
int random = ThreadLocalRandom.current().nextInt(100);
|
||||
if(random < 20)
|
||||
return ItemBase.getItemBase(27600);
|
||||
if(random > 20 && random < 40)
|
||||
return ItemBase.getItemBase(188700);
|
||||
if(random > 40 && random < 60)
|
||||
return ItemBase.getItemBase(188720);
|
||||
if(random > 60 && random < 80)
|
||||
return ItemBase.getItemBase(189550);
|
||||
if(random > 80)
|
||||
return ItemBase.getItemBase(189560);
|
||||
return null;
|
||||
public static ItemBase getRandomVorgItem(int maxRandom, int... itemBaseIDs) {
|
||||
int random = ThreadLocalRandom.current().nextInt(maxRandom);
|
||||
int index = random / (maxRandom / itemBaseIDs.length);
|
||||
if (index >= itemBaseIDs.length) {
|
||||
index = itemBaseIDs.length - 1;
|
||||
}
|
||||
return ItemBase.getItemBase(itemBaseIDs[index]);
|
||||
}
|
||||
public static ItemBase getRandomVorgCloth() {
|
||||
return getRandomVorgItem(100, 27600, 188700, 188720, 189550, 189560);
|
||||
}
|
||||
|
||||
public static ItemBase getRandomVorgLA(){
|
||||
int random = ThreadLocalRandom.current().nextInt(160);
|
||||
if(random < 20)
|
||||
return ItemBase.getItemBase(27550);
|
||||
if(random > 20 && random < 40)
|
||||
return ItemBase.getItemBase(27560);
|
||||
if(random > 40 && random < 60)
|
||||
return ItemBase.getItemBase(189100);
|
||||
if(random > 60 && random < 80)
|
||||
return ItemBase.getItemBase(189110);
|
||||
if(random > 80 && random < 100)
|
||||
return ItemBase.getItemBase(189120);
|
||||
if(random > 100 && random < 120)
|
||||
return ItemBase.getItemBase(189130);
|
||||
if(random > 120 && random < 140)
|
||||
return ItemBase.getItemBase(189140);
|
||||
if(random > 140)
|
||||
return ItemBase.getItemBase(189150);
|
||||
return null;
|
||||
public static ItemBase getRandomVorgLA() {
|
||||
return getRandomVorgItem(160, 27550, 27560, 189100, 189110, 189120, 189130, 189140, 189150);
|
||||
}
|
||||
public static ItemBase getRandomVorgMA(){
|
||||
int random = ThreadLocalRandom.current().nextInt(160);
|
||||
if(random < 20)
|
||||
return ItemBase.getItemBase(27570);
|
||||
if(random > 20 && random < 40)
|
||||
return ItemBase.getItemBase(188900);
|
||||
if(random > 40 && random < 60)
|
||||
return ItemBase.getItemBase(188910);
|
||||
if(random > 60 && random < 80)
|
||||
return ItemBase.getItemBase(188920);
|
||||
if(random > 80 && random < 100)
|
||||
return ItemBase.getItemBase(188930);
|
||||
if(random > 100 && random < 120)
|
||||
return ItemBase.getItemBase(188940);
|
||||
if(random > 120 && random < 140)
|
||||
return ItemBase.getItemBase(188950);
|
||||
if(random > 140)
|
||||
return ItemBase.getItemBase(189500);
|
||||
return null;
|
||||
|
||||
public static ItemBase getRandomVorgMA() {
|
||||
return getRandomVorgItem(160, 27570, 188900, 188910, 188920, 188930, 188940, 188950, 189500);
|
||||
}
|
||||
public static ItemBase getRandomVorgHA(){
|
||||
int random = ThreadLocalRandom.current().nextInt(180);
|
||||
if(random < 20)
|
||||
return ItemBase.getItemBase(27580);
|
||||
if(random > 20 && random < 40)
|
||||
return ItemBase.getItemBase(27590);
|
||||
if(random > 40 && random < 60)
|
||||
return ItemBase.getItemBase(188500);
|
||||
if(random > 60 && random < 80)
|
||||
return ItemBase.getItemBase(188510);
|
||||
if(random > 80 && random < 100)
|
||||
return ItemBase.getItemBase(188520);
|
||||
if(random > 100 && random < 120)
|
||||
return ItemBase.getItemBase(188530);
|
||||
if(random > 120 && random < 140)
|
||||
return ItemBase.getItemBase(188540);
|
||||
if(random > 140 && random < 160)
|
||||
return ItemBase.getItemBase(188550);
|
||||
if(random > 160)
|
||||
return ItemBase.getItemBase(189510);
|
||||
return null;
|
||||
|
||||
public static ItemBase getRandomVorgHA() {
|
||||
return getRandomVorgItem(180, 27580, 27590, 188500, 188510, 188520, 188530, 188540, 188550, 189510);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -4,117 +4,51 @@ import engine.objects.Guild;
|
||||
|
||||
public class ZergManager {
|
||||
|
||||
public static int getBaneCap(Guild guild){
|
||||
if(guild.getOwnedCity().getTOL().getRank() == 8)
|
||||
return 20;
|
||||
|
||||
if(guild.getNation().getSubGuildList().size() + 1 <= 4)
|
||||
return 10;
|
||||
|
||||
return 20;
|
||||
public static int getBaneCap(Guild guild) {
|
||||
int cityRank = guild.getOwnedCity().getTOL().getRank();
|
||||
return (cityRank == 8) ? 20 : ((guild.getNation().getSubGuildList().size() + 1 <= 4) ? 10 : 20);
|
||||
}
|
||||
|
||||
public static float getMultiplier3Man(int count){
|
||||
float multiplier = 1.0f;
|
||||
|
||||
if(count <= 3)
|
||||
return 1.0f;
|
||||
|
||||
if(count > 6)
|
||||
return 0.0f;
|
||||
|
||||
switch(count){
|
||||
case 4:
|
||||
multiplier -= 0.37f;
|
||||
break;
|
||||
public static float getCurrentMultiplier(int count, int maxCount){
|
||||
switch(maxCount) {
|
||||
case 3:
|
||||
return getMultiplier3Man(count);
|
||||
case 5:
|
||||
multiplier -= 0.60f;
|
||||
break;
|
||||
case 6:
|
||||
multiplier -= 0.75f;
|
||||
break;
|
||||
}
|
||||
return multiplier;
|
||||
}
|
||||
|
||||
public static float getMultiplier5Man(int count){
|
||||
float multiplier = 1.0f;
|
||||
|
||||
if(count <= 5)
|
||||
return 1.0f;
|
||||
|
||||
if(count > 10)
|
||||
return 0.0f;
|
||||
|
||||
switch(count){
|
||||
case 6:
|
||||
multiplier -= 0.25f;
|
||||
break;
|
||||
case 7:
|
||||
multiplier -= 0.43f;
|
||||
break;
|
||||
case 8:
|
||||
multiplier -= 0.56f;
|
||||
break;
|
||||
case 9:
|
||||
multiplier -= 0.67f;
|
||||
break;
|
||||
return getMultiplier5Man(count);
|
||||
case 10:
|
||||
multiplier -= 0.75f;
|
||||
break;
|
||||
}
|
||||
return multiplier;
|
||||
}
|
||||
|
||||
public static float getMultiplier10Man(int count){
|
||||
float multiplier = 1.0f;
|
||||
|
||||
if(count <= 10)
|
||||
return 1.0f;
|
||||
|
||||
if(count > 20)
|
||||
return 0.0f;
|
||||
|
||||
switch(count){
|
||||
case 11:
|
||||
multiplier -= 0.14f;
|
||||
break;
|
||||
case 12:
|
||||
multiplier -= 0.25f;
|
||||
break;
|
||||
case 13:
|
||||
multiplier -= 0.35f;
|
||||
break;
|
||||
case 14:
|
||||
multiplier -= 0.43f;
|
||||
break;
|
||||
case 15:
|
||||
multiplier -= 0.50f;
|
||||
break;
|
||||
case 16:
|
||||
multiplier -= 0.56f;
|
||||
break;
|
||||
case 17:
|
||||
multiplier -= 0.62f;
|
||||
break;
|
||||
case 18:
|
||||
multiplier -= 0.67f;
|
||||
break;
|
||||
case 19:
|
||||
multiplier -= 0.71f;
|
||||
break;
|
||||
return getMultiplier10Man(count);
|
||||
case 20:
|
||||
multiplier -= 0.75f;
|
||||
break;
|
||||
return getMultiplier20Man(count);
|
||||
default:
|
||||
return getMultiplier40Man(count);
|
||||
}
|
||||
return multiplier;
|
||||
}
|
||||
public static float getMultiplier(int count, int maxCount, float[] thresholds) {
|
||||
if (count <= maxCount) return 1.0f;
|
||||
if (count > thresholds.length) return 0.0f;
|
||||
return 1.0f - thresholds[count - maxCount - 1];
|
||||
}
|
||||
|
||||
public static float getMultiplier20Man(int count){
|
||||
return getMultiplier10Man(((int)(count * 0.5f)));
|
||||
public static float getMultiplier3Man(int count) {
|
||||
float[] thresholds = {0.37f, 0.60f, 0.75f};
|
||||
return getMultiplier(count, 3, thresholds);
|
||||
}
|
||||
|
||||
public static float getMultiplier40Man(int count){
|
||||
return getMultiplier10Man(((int)(count * 0.25f)));
|
||||
public static float getMultiplier5Man(int count) {
|
||||
float[] thresholds = {0.25f, 0.43f, 0.56f, 0.67f, 0.75f};
|
||||
return getMultiplier(count, 5, thresholds);
|
||||
}
|
||||
}
|
||||
|
||||
public static float getMultiplier10Man(int count) {
|
||||
float[] thresholds = {0.14f, 0.25f, 0.35f, 0.43f, 0.50f, 0.56f, 0.62f, 0.67f, 0.71f, 0.75f};
|
||||
return getMultiplier(count, 10, thresholds);
|
||||
}
|
||||
|
||||
public static float getMultiplier20Man(int count) {
|
||||
return getMultiplier10Man(count * 2);
|
||||
}
|
||||
|
||||
public static float getMultiplier40Man(int count) {
|
||||
return getMultiplier10Man(count * 4);
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user