forked from MagicBane/Server
More PowerEntry parsing work.
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@@ -63,5 +63,6 @@ public class PowerEntry {
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public int casterPulseParticle;
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public ArrayList<EffectPreReq> targetEffectPrereqs = new ArrayList<>();
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public boolean canCastWhileFlying = false;
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public boolean isProjectile = false;
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}
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