Inlined empty getters

This commit is contained in:
2023-09-20 15:43:01 -04:00
parent bf9fdae58b
commit 46b3db033b
58 changed files with 210 additions and 284 deletions
+15 -15
View File
@@ -1507,16 +1507,16 @@ public class PlayerCharacter extends AbstractCharacter {
return true;
Zone zone = ZoneManager.findSmallestZone(breather.getLoc());
if (zone.getSeaLevel() != 0) {
if (zone.seaLevel != 0) {
float localAltitude = breather.getLoc().y;
if (localAltitude + breather.characterHeight < zone.getSeaLevel() - 2)
if (localAltitude + breather.characterHeight < zone.seaLevel - 2)
return false;
if (breather.isMoving()) {
if (localAltitude + breather.characterHeight < zone.getSeaLevel())
if (localAltitude + breather.characterHeight < zone.seaLevel)
return false;
}
} else {
@@ -1547,12 +1547,12 @@ public class PlayerCharacter extends AbstractCharacter {
Zone zone = ZoneManager.findSmallestZone(enterer.getLoc());
if (zone.getSeaLevel() != 0) {
if (zone.seaLevel != 0) {
float localAltitude = enterer.getLoc().y + enterer.characterHeight;
if (localAltitude < zone.getSeaLevel())
if (localAltitude < zone.seaLevel)
return true;
} else {
if (enterer.getLoc().y + enterer.characterHeight < 0)
@@ -1579,12 +1579,12 @@ public class PlayerCharacter extends AbstractCharacter {
leaveWater = 1f;
if (zone.getSeaLevel() != 0) {
if (zone.seaLevel != 0) {
float localAltitude = leaver.getLoc().y;
if (localAltitude + leaveWater < zone.getSeaLevel())
if (localAltitude + leaveWater < zone.seaLevel)
return false;
} else {
if (leaver.getLoc().y + leaveWater < 0)
@@ -1703,7 +1703,7 @@ public class PlayerCharacter extends AbstractCharacter {
Zone zone = ZoneManager.findSmallestZone(this.getLoc());
if (zone != null) {
return zone.getSafeZone() == (byte) 1;
return zone.peaceZone == (byte) 1;
}
return false;
@@ -1797,7 +1797,7 @@ public class PlayerCharacter extends AbstractCharacter {
//DeathShroud
if (zone.getSafeZone() == 0)
if (zone.peaceZone == 0)
PowersManager.applyPower(this, this, Vector3fImmutable.ZERO, 1672601862, 40, false);
//enable this to give players deathshroud if mobs kill player.
@@ -1843,7 +1843,7 @@ public class PlayerCharacter extends AbstractCharacter {
//DeathShroud
if (zone.getSafeZone() == 0)
if (zone.peaceZone == 0)
PowersManager.applyPower(this, this, Vector3fImmutable.ZERO, 1672601862, 40, false);
if (doPVPEXP) {
@@ -1898,7 +1898,7 @@ public class PlayerCharacter extends AbstractCharacter {
killCleanup();
Zone zone = ZoneManager.findSmallestZone(this.getLoc());
if (zone.getSafeZone() == 0)
if (zone.peaceZone == 0)
PowersManager.applyPower(this, this, Vector3fImmutable.ZERO, 1672601862, 40, false);
// Send death message if needed
@@ -4739,10 +4739,10 @@ public class PlayerCharacter extends AbstractCharacter {
Zone zone = ZoneManager.findSmallestZone(this.getLoc());
if (zone.getSeaLevel() != 0) {
if (zone.seaLevel != 0) {
float localAltitude = this.getLoc().y + this.centerHeight;
if (localAltitude < zone.getSeaLevel())
if (localAltitude < zone.seaLevel)
return true;
} else {
if (this.getLoc().y + this.centerHeight < 0)
@@ -4764,9 +4764,9 @@ public class PlayerCharacter extends AbstractCharacter {
Zone zone = ZoneManager.findSmallestZone(currentLoc);
if (zone.getSeaLevel() != 0) {
if (zone.seaLevel != 0) {
if (localAltitude < zone.getSeaLevel())
if (localAltitude < zone.seaLevel)
return true;
} else {
if (localAltitude < 0)