|
|
|
@ -10,8 +10,14 @@
@@ -10,8 +10,14 @@
|
|
|
|
|
package engine.devcmd.cmds; |
|
|
|
|
|
|
|
|
|
import engine.devcmd.AbstractDevCmd; |
|
|
|
|
import engine.gameManager.ChatManager; |
|
|
|
|
import engine.gameManager.DbManager; |
|
|
|
|
import engine.mbEnums; |
|
|
|
|
import engine.objects.AbstractGameObject; |
|
|
|
|
import engine.objects.Item; |
|
|
|
|
import engine.objects.ItemTemplate; |
|
|
|
|
import engine.objects.PlayerCharacter; |
|
|
|
|
import org.pmw.tinylog.Logger; |
|
|
|
|
|
|
|
|
|
/** |
|
|
|
|
* @author Eighty |
|
|
|
@ -23,22 +29,51 @@ public class CreateItemCmd extends AbstractDevCmd {
@@ -23,22 +29,51 @@ public class CreateItemCmd extends AbstractDevCmd {
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
@Override |
|
|
|
|
protected void _doCmd(PlayerCharacter pc, String[] words, |
|
|
|
|
protected void _doCmd(PlayerCharacter playerCharacter, String[] words, |
|
|
|
|
AbstractGameObject target) { |
|
|
|
|
boolean worked = false; |
|
|
|
|
|
|
|
|
|
if (words.length < 2) { |
|
|
|
|
this.sendUsage(pc); |
|
|
|
|
this.sendUsage(playerCharacter); |
|
|
|
|
return; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
int templateID = Integer.parseInt(words[0]); |
|
|
|
|
ItemTemplate template = ItemTemplate.templates.get(templateID); |
|
|
|
|
|
|
|
|
|
if (template == null) |
|
|
|
|
return; |
|
|
|
|
; |
|
|
|
|
|
|
|
|
|
int size = 1; |
|
|
|
|
|
|
|
|
|
if (words.length == 2) |
|
|
|
|
size = Integer.parseInt(words[1]); |
|
|
|
|
|
|
|
|
|
for (int i = 0; i < size; i++) { |
|
|
|
|
worked = false; |
|
|
|
|
|
|
|
|
|
if (!playerCharacter.charItemManager.hasRoomInventory(template.item_wt)) { |
|
|
|
|
ChatManager.chatSystemInfo(playerCharacter, "You can not carry any more of that item."); |
|
|
|
|
break; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
Item item = new Item(templateID); |
|
|
|
|
item.ownerID = playerCharacter.getObjectUUID(); |
|
|
|
|
item.ownerType = mbEnums.OwnerType.PlayerCharacter; |
|
|
|
|
item.containerType = mbEnums.ItemContainerType.INVENTORY; |
|
|
|
|
|
|
|
|
|
try { |
|
|
|
|
item = DbManager.ItemQueries.PERSIST(item); |
|
|
|
|
worked = true; |
|
|
|
|
} catch (Exception e) { |
|
|
|
|
Logger.error(e); |
|
|
|
|
} |
|
|
|
|
if (worked) { |
|
|
|
|
playerCharacter.charItemManager.addItemToInventory(item); |
|
|
|
|
} |
|
|
|
|
} |
|
|
|
|
playerCharacter.charItemManager.updateInventory(); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
@Override |
|
|
|
|