Template now templteID to make room for the actual template.

This commit is contained in:
2023-10-20 15:20:30 -04:00
parent 6559f232a3
commit 4795a315ad
7 changed files with 12 additions and 12 deletions
+1 -1
View File
@@ -51,7 +51,7 @@ public class GetZoneCmd extends AbstractDevCmd {
}
for (Zone zone : allIn)
throwbackInfo(pcSender, zone.zoneName + "; UUID: " + zone.getObjectUUID() + ", loadNum: " + zone.template);
throwbackInfo(pcSender, zone.zoneName + "; UUID: " + zone.getObjectUUID() + ", loadNum: " + zone.templateID);
}
@Override
+2 -2
View File
@@ -387,7 +387,7 @@ public class InfoCmd extends AbstractDevCmd {
output += newline;
output += "EquipSet: " + targetNPC.getEquipmentSetID();
output += newline;
output += "Parent Zone LoadNum : " + targetNPC.getParentZone().template;
output += "Parent Zone LoadNum : " + targetNPC.getParentZone().templateID;
}
@@ -473,7 +473,7 @@ public class InfoCmd extends AbstractDevCmd {
output += "EquipSet: " + targetMob.equipmentSetID;
output += newline;
try {
output += "Parent Zone LoadNum : " + targetMob.getParentZone().template;
output += "Parent Zone LoadNum : " + targetMob.getParentZone().templateID;
} catch (Exception ex) {
//who cares
}
+2 -2
View File
@@ -75,7 +75,7 @@ public class ZoneInfoCmd extends AbstractDevCmd {
output += newline;
output += "name: " + zone.zoneName;
output += newline;
output += "loadNum: " + zone.template;
output += "loadNum: " + zone.templateID;
if (zone.parent != null) {
output += StringUtils.addWS(", parent: " + zone.parent.getObjectUUID(), 30);
output += "Parentabs: x: " + zone.parent.absX + ", y: " + zone.parent.absY + ", z: " + zone.parent.absZ;
@@ -127,7 +127,7 @@ public class ZoneInfoCmd extends AbstractDevCmd {
for (Zone child : nodes) {
output += newline;
output += child.zoneName + " (" + child.template + ')';
output += child.zoneName + " (" + child.templateID + ')';
}
}
throwbackInfo(player, output);
+1 -1
View File
@@ -40,7 +40,7 @@ public class ZoneSetCmd extends AbstractDevCmd {
zone = ZoneManager.findSmallestZone(playerCharacter.getLoc());
throwbackInfo(playerCharacter, zone.zoneName + " (" + zone.template + ") " + zone.getObjectUUID());
throwbackInfo(playerCharacter, zone.zoneName + " (" + zone.templateID + ") " + zone.getObjectUUID());
// NPC