forked from MagicBane/Server
Template now templteID to make room for the actual template.
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@@ -39,7 +39,7 @@ public class Zone extends AbstractWorldObject {
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public final float xOffset;
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public final float zOffset;
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public final float yOffset;
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public final int template;
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public final int templateID;
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public final byte peace_zone;
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public final String icon1;
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public final String icon2;
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@@ -86,7 +86,7 @@ public class Zone extends AbstractWorldObject {
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this.xOffset = rs.getFloat("xOffset");
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this.zOffset = rs.getFloat("zOffset");
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this.yOffset = rs.getFloat("yOffset");
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this.template = rs.getInt("template");
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this.templateID = rs.getInt("template");
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this.peace_zone = rs.getByte("peace_zone");
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this.icon1 = rs.getString("icon1");
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this.icon2 = rs.getString("icon2");
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@@ -123,7 +123,7 @@ public class Zone extends AbstractWorldObject {
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public static void serializeForClientMsg(Zone zone, ByteBufferWriter writer) {
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if (zone.template == 0 && zone.playerCityUUID == 0)
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if (zone.templateID == 0 && zone.playerCityUUID == 0)
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Logger.warn("Warning! WorldServerMap with ID " + zone.getObjectUUID() + " has a loadnum of 0 (player city) and no city linked. This will probably crash the client!");
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// Player City Terraform values serialized here.
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@@ -141,7 +141,7 @@ public class Zone extends AbstractWorldObject {
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writer.putInt(0);
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writer.putInt(0);
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writer.putInt(zone.template);
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writer.putInt(zone.templateID);
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if (zone.playerCityUUID > 0) {
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City k = City.getCity(zone.playerCityUUID);
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