forked from MagicBane/Server
Refactored city planting to use new system.
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@@ -181,7 +181,7 @@ public enum ZoneManager {
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}
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if (zone.guild_zone) {
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addPlayerCityZone(zone);
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ZoneManager.playerCityZones.add(zone);
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return;
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}
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@@ -199,11 +199,6 @@ public enum ZoneManager {
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ZoneManager.npcCityZones.add(zone);
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}
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public static final void addPlayerCityZone(final Zone zone) {
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zone.guild_zone = true;
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ZoneManager.playerCityZones.add(zone);
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}
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public static final void generateAndSetRandomHotzone() {
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Zone hotZone;
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