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@ -14,7 +14,10 @@ import engine.gameManager.PowersManager; |
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import engine.gameManager.ZoneManager; |
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import engine.gameManager.ZoneManager; |
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import engine.math.Vector2f; |
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import engine.math.Vector2f; |
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import engine.math.Vector3fImmutable; |
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import engine.math.Vector3fImmutable; |
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import engine.objects.*; |
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import engine.objects.AbstractCharacter; |
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import engine.objects.ItemBase; |
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import engine.objects.Shrine; |
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import engine.objects.Zone; |
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import engine.powers.EffectsBase; |
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import engine.powers.EffectsBase; |
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import org.pmw.tinylog.Logger; |
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import org.pmw.tinylog.Logger; |
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@ -438,10 +441,17 @@ public class Enum { |
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spawnLocation = Vector3fImmutable.getRandomPointOnCircle(ruinZone.getLoc(), 30); |
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spawnLocation = Vector3fImmutable.getRandomPointOnCircle(ruinZone.getLoc(), 30); |
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} else { |
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} else { |
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ruinZone = ZoneManager.getZoneByName("sea dog's rest"); |
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ruinZone = ZoneManager.getZoneByName("sea dog's rest"); |
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City sdr = ZoneManager.getCityAtLocation(ruinZone.getLoc()); |
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spawnLocation = sdr.getBindLoc(); |
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// 14001 does not have a banestone to bind at
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if (ruinZone.getLoadNum() == 14001) |
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spawnLocation = Vector3fImmutable.getRandomPointOnCircle(ruinZone.getLoc(), 30); |
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else |
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spawnLocation = Vector3fImmutable.getRandomPointOnCircle(ruinZone.getLoc() |
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.add(new Vector3fImmutable(-196.016f, 2.812f, 203.621f)), 30); |
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} |
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} |
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return spawnLocation; |
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return spawnLocation; |
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} |
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} |
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