forked from MagicBane/Server
combat bug fix
This commit is contained in:
@@ -1,9 +1,7 @@
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package engine.gameManager;
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import engine.objects.Bane;
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import engine.objects.Guild;
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import engine.objects.Mine;
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import engine.objects.PlayerCharacter;
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import engine.Enum;
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import engine.objects.*;
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public class ZergManager {
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public static float getMultiplier5Man(int count, PlayerCharacter pc){
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@@ -232,7 +230,13 @@ public class ZergManager {
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return multiplier;
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}
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public static float getReducedZergMultiplier(PlayerCharacter source, PlayerCharacter target){
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public static float getReducedZergMultiplier(AbstractCharacter sourceABS, AbstractCharacter targetABS){
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if(sourceABS.getObjectType().equals(Enum.GameObjectType.PlayerCharacter) == false || targetABS.getObjectType().equals(Enum.GameObjectType.PlayerCharacter) == false)
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return 1.0f;
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PlayerCharacter source = (PlayerCharacter) sourceABS;
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PlayerCharacter target = (PlayerCharacter) targetABS;
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if(source.ZergMultiplier == 0.0f) {
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if(Mine.getMine(source.mineAppliedID) != null && Mine.getMine(source.mineAppliedID)._playerMemory.contains(source.getObjectUUID()) == false ){
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source.ZergMultiplier = 1.0f;
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@@ -246,19 +250,24 @@ public class ZergManager {
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if(source.ZergMultiplier == target.ZergMultiplier){
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return 1.0f;
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}
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float returnMultiplier = 1.0f;
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if(source.ZergMultiplier > 0 && target.ZergMultiplier > 0){
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if(source.ZergMultiplier > target.ZergMultiplier) {
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return 1 + (target.ZergMultiplier - source.ZergMultiplier);
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returnMultiplier = 1 + (target.ZergMultiplier - source.ZergMultiplier);
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} else{
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return 1.0f;
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returnMultiplier = 1.0f;
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}
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}else if(source.ZergMultiplier < 0 && target.ZergMultiplier > 0){
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return source.ZergMultiplier;
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returnMultiplier = source.ZergMultiplier;
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} else if(source.ZergMultiplier < 0 && target.ZergMultiplier < 0){
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return source.ZergMultiplier;
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returnMultiplier = source.ZergMultiplier;
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} else if(source.ZergMultiplier > 0 && target.ZergMultiplier < 0){
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return source.ZergMultiplier;
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returnMultiplier = source.ZergMultiplier;
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}
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if(returnMultiplier == 0.0f)
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return 1.0f;
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else{
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return returnMultiplier;
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}
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return 1.0f;
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}
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}
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