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@ -9,10 +9,6 @@
@@ -9,10 +9,6 @@
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package engine.powers; |
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import engine.mbEnums; |
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import engine.mbEnums.EffectSourceType; |
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import engine.mbEnums.GameObjectType; |
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import engine.mbEnums.PowerFailCondition; |
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import engine.gameManager.DbManager; |
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import engine.gameManager.PowersManager; |
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import engine.job.JobContainer; |
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@ -20,11 +16,18 @@ import engine.jobs.AbstractEffectJob;
@@ -20,11 +16,18 @@ import engine.jobs.AbstractEffectJob;
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import engine.jobs.DamageOverTimeJob; |
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import engine.jobs.FinishSpireEffectJob; |
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import engine.jobs.NoTimeJob; |
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import engine.mbEnums; |
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import engine.mbEnums.EffectSourceType; |
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import engine.mbEnums.GameObjectType; |
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import engine.mbEnums.PowerFailCondition; |
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import engine.net.Dispatch; |
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import engine.net.DispatchMessage; |
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import engine.net.client.ClientConnection; |
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import engine.net.client.msg.ApplyEffectMsg; |
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import engine.objects.*; |
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import engine.objects.AbstractCharacter; |
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import engine.objects.AbstractWorldObject; |
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import engine.objects.Effect; |
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import engine.objects.PlayerCharacter; |
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import engine.powers.effectmodifiers.AbstractEffectModifier; |
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import engine.server.MBServerStatics; |
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import org.pmw.tinylog.Logger; |
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@ -718,15 +721,4 @@ public class EffectsBase {
@@ -718,15 +721,4 @@ public class EffectsBase {
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this.value = Value; |
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} |
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public ConcurrentHashMap<mbEnums.ResourceType, Integer> getResourcesForEffect() { |
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if (this.resourceCosts.isEmpty()) { |
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ArrayList<EffectsResourceCosts> effectsCostList = DbManager.EffectsResourceCostsQueries.GET_ALL_EFFECT_RESOURCES(this.IDString); |
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for (EffectsResourceCosts erc : effectsCostList) { |
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this.resourceCosts.put(mbEnums.ResourceType.resourceLookup.get(erc.getResourceID()), erc.getAmount()); |
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} |
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} |
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return this.resourceCosts; |
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} |
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} |
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