forked from MagicBane/Server
fixup 3
This commit is contained in:
@@ -17,10 +17,7 @@ import engine.objects.*;
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import engine.server.MBServerStatics;
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import org.pmw.tinylog.Logger;
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import java.util.ArrayList;
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import java.util.Arrays;
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import java.util.HashMap;
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import java.util.List;
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import java.util.*;
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import java.util.concurrent.ThreadLocalRandom;
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/**
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@@ -90,6 +87,13 @@ public enum LootManager {
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return;
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}
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if(!mob.getSafeZone()) {
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SpecialLootHandler.RollContract(mob);
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SpecialLootHandler.RollGlass(mob);
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SpecialLootHandler.RollRune(mob);
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SpecialLootHandler.RollRacialGuard(mob);
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}
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//determine if mob is in hotzone
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boolean inHotzone = false;
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@@ -127,7 +131,10 @@ public enum LootManager {
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if (ib == null)
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break;
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if (ib.isDiscRune() || ib.getName().toLowerCase().contains("of the gods")) {
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ChatSystemMsg chatMsg = new ChatSystemMsg(null, mob.getName() + " in " + mob.getParentZone().getName() + " has found the " + ib.getName() + ". Are you tough enough to take it?");
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Zone camp = mob.getParentZone();
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Zone macro = camp.getParent();
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String name = camp.getName() + "(" + macro.getName() + ")";
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ChatSystemMsg chatMsg = new ChatSystemMsg(null, mob.getName() + " in " + name + " has found the " + ib.getName() + ". Are you tough enough to take it?");
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chatMsg.setMessageType(10);
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chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
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DispatchMessage.dispatchMsgToAll(chatMsg);
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@@ -141,59 +148,6 @@ public enum LootManager {
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boolean hotzoneWasRan = false;
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float dropRate;
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if (!mob.getSafeZone()) {
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int contractLow = 1, contractHigh = 400;
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int runeLow = 401, runeHigh = 800;
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int resourceLow = 801, resourceHigh = 900;
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int glassLow = 901, glassHigh = 910;
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int guardLow = 911, guardHigh = 920;
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// Pre-compute adjusted high values
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int contractAdjust = 0, runeAdjust = 0, resourceAdjust = 0, glassAdjust = 0, guardAdjust = 0;
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if (mob.level < 50) {
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int dif = 50 - mob.level;
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contractAdjust = (int)(400 * (dif * 0.02f));
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runeAdjust = (int)(400 * (dif * 0.02f));
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resourceAdjust = (int)(100 * (dif * 0.02f));
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glassAdjust = (int)(10 * (dif * 0.02f));
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guardAdjust = (int)(10 * (dif * 0.02f));
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}
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// Generate a single random roll
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int specialCaseRoll = ThreadLocalRandom.current().nextInt(1, 100001);
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// Calculate adjusted high values once
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int contractHighAdjusted = contractHigh - contractAdjust;
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int runeHighAdjusted = runeHigh - runeAdjust;
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int resourceHighAdjusted = resourceHigh - resourceAdjust;
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int glassHighAdjusted = glassHigh - glassAdjust;
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int guardHighAdjusted = guardHigh - guardAdjust;
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// Check the roll range and handle accordingly
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if (specialCaseRoll >= contractLow && specialCaseRoll <= contractHighAdjusted) {
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SpecialCaseContractDrop(mob, entries);
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} else if (specialCaseRoll >= runeLow && specialCaseRoll <= runeHighAdjusted) {
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SpecialCaseRuneDrop(mob, entries);
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} else if (specialCaseRoll >= resourceLow && specialCaseRoll <= resourceHighAdjusted) {
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SpecialCaseResourceDrop(mob, entries);
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} else if (specialCaseRoll >= glassLow && specialCaseRoll <= glassHighAdjusted) {
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int glassID = rollRandomItem(126);
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ItemBase glassItem = ItemBase.getItemBase(glassID);
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if (glassItem != null) {
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MobLoot toAddGlass = new MobLoot(mob, glassItem, false);
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mob.getCharItemManager().addItemToInventory(toAddGlass);
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}
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} else if (specialCaseRoll >= guardLow && specialCaseRoll <= guardHighAdjusted) {
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int guardContractID = racial_guard_uuids.get(new java.util.Random().nextInt(racial_guard_uuids.size()));
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ItemBase guardContract = ItemBase.getItemBase(guardContractID);
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if (guardContract != null) {
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MobLoot toAddContract = new MobLoot(mob, guardContract, false);
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mob.getCharItemManager().addItemToInventory(toAddContract);
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}
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}
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}
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// Iterate all entries in this bootySet and process accordingly
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Zone zone = ZoneManager.findSmallestZone(mob.loc);
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for (BootySetEntry bse : entries) {
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@@ -268,32 +222,6 @@ public enum LootManager {
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}
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public static void SpecialCaseRuneDrop(Mob mob,ArrayList<BootySetEntry> entries){
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//int lootTableID = 0;
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//for(BootySetEntry entry : entries){
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// if(entry.bootyType.equals("LOOT")){
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// lootTableID = entry.genTable;
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// break;
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// }
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//}
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// if(lootTableID == 0)
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// return;
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//int RuneTableID = 0;
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//for(GenTableEntry entry : _genTables.get(lootTableID)){
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// try {
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// if (ItemBase.getItemBase(_itemTables.get(entry.itemTableID).get(0).cacheID).getType().equals(Enum.ItemType.RUNE)) {
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// RuneTableID = entry.itemTableID;
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// break;
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// }
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// }catch(Exception e){
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// }
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//}
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//if(RuneTableID == 0)
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// return;
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int roll = ThreadLocalRandom.current().nextInt(static_rune_ids.size() + 1);
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int itemId = static_rune_ids.get(0);
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try {
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@@ -377,7 +305,7 @@ public enum LootManager {
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if (itemUUID == 0)
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return null;
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if (ItemBase.getItemBase(itemUUID).getType().ordinal() == Enum.ItemType.RESOURCE.ordinal()) {
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if (ItemBase.getItemBase(itemUUID).getType().equals(Enum.ItemType.RESOURCE) || ItemBase.getItemBase(itemUUID).getName().equals("Mithril")) {
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if(ThreadLocalRandom.current().nextInt(1,101) < 91)
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return null; // cut down world drops rates of resources by 90%
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int amount = ThreadLocalRandom.current().nextInt(tableRow.minSpawn, tableRow.maxSpawn + 1);
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@@ -446,8 +374,23 @@ public enum LootManager {
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return inItem;
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if (prefixMod.action.length() > 0) {
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inItem.setPrefix(prefixMod.action);
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inItem.addPermanentEnchantment(prefixMod.action, 0, prefixMod.level, true);
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String action = prefixMod.action;
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if(action.equals("PRE-108") || action.equals("PRE-058") || action.equals("PRE-031")){//massive, barons and avatars to be replaced by leg or warlords
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int roll = ThreadLocalRandom.current().nextInt(1,100);
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if(inItem.getItemBase().getRange() > 15){
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action = "PRE-040";
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}else {
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if (roll > 50) {
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//set warlords
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action = "PRE-021";
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} else {
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//set legendary
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action = "PRE-040";
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}
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}
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}
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inItem.setPrefix(action);
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inItem.addPermanentEnchantment(action, 0, prefixMod.level, true);
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}
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return inItem;
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@@ -574,6 +517,10 @@ public enum LootManager {
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case RESOURCE:
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return;
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}
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if (ib.getUUID() == 1580021)//mithril
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return;
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toAdd.setIsID(true);
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mob.getCharItemManager().addItemToInventory(toAdd);
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}
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@@ -633,6 +580,8 @@ public enum LootManager {
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if (chanceRoll > bse.dropChance)
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return;
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if(bse.itemBase == 1580021)//mithril
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return;
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MobLoot lootItem = new MobLoot(mob, ItemBase.getItemBase(bse.itemBase), true);
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if (lootItem != null) {
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@@ -662,17 +611,58 @@ public enum LootManager {
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return;
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switch (ib.getUUID()) {
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case 971070: //wrapped rune
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ItemBase runeBase = null;
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int roll = ThreadLocalRandom.current().nextInt(static_rune_ids.size() + 1);
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int itemId = static_rune_ids.get(0);
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try {
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itemId = static_rune_ids.get(roll);
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}catch(Exception e){
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Random random = new Random();
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int roll = random.nextInt(100);
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int itemId;
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ItemBase runeBase;
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if (roll >= 90) {
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//35 or 40
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roll = ThreadLocalRandom.current().nextInt(SpecialLootHandler.static_rune_ids_high.size() + 1);
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itemId = SpecialLootHandler.static_rune_ids_high.get(0);
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try {
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itemId = SpecialLootHandler.static_rune_ids_high.get(roll);
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} catch (Exception e) {
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}
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runeBase = ItemBase.getItemBase(itemId);
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if(runeBase != null) {
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winnings = new MobLoot(playerCharacter, runeBase, 1, false);
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}
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runeBase = ItemBase.getItemBase(itemId);
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if (runeBase != null) {
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MobLoot rune = new MobLoot(playerCharacter, runeBase, true);
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if (rune != null)
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playerCharacter.getCharItemManager().addItemToInventory(rune);
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}
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} else if (roll >= 65 && roll <= 89) {
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//30,35 or 40
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roll = ThreadLocalRandom.current().nextInt(SpecialLootHandler.static_rune_ids_mid.size() + 1);
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itemId = SpecialLootHandler.static_rune_ids_mid.get(0);
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try {
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itemId = SpecialLootHandler.static_rune_ids_mid.get(roll);
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} catch (Exception e) {
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}
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runeBase = ItemBase.getItemBase(itemId);
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if (runeBase != null) {
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MobLoot rune = new MobLoot(playerCharacter, runeBase, true);
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if (rune != null)
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playerCharacter.getCharItemManager().addItemToInventory(rune);
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}
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} else {
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//5-30
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roll = ThreadLocalRandom.current().nextInt(SpecialLootHandler.static_rune_ids_low.size() + 1);
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itemId = SpecialLootHandler.static_rune_ids_low.get(0);
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try {
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itemId = SpecialLootHandler.static_rune_ids_low.get(roll);
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} catch (Exception ignored) {
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}
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runeBase = ItemBase.getItemBase(itemId);
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if (runeBase != null) {
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MobLoot rune = new MobLoot(playerCharacter, runeBase, true);
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if (rune != null)
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playerCharacter.getCharItemManager().addItemToInventory(rune);
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}
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}
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break;
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case 971012: //wrapped glass
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@@ -763,7 +753,7 @@ public enum LootManager {
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ItemBase ib = ItemBase.getItemBase(selectedItem.cacheID);
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if(ib.getUUID() == Warehouse.coalIB.getUUID()){
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//no more coal, give gold instead
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if (itemMan.getGoldInventory().getNumOfItems() + 250000 > 10000000) {
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if (itemMan.getGoldInventory().getNumOfItems() + 250000 > MBServerStatics.PLAYER_GOLD_LIMIT) {
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ErrorPopupMsg.sendErrorPopup(playerCharacter, 21);
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return;
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}
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@@ -941,8 +931,8 @@ public enum LootManager {
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}
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//present drop chance for all
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if (ThreadLocalRandom.current().nextInt(100) < 35)
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DropPresent(mob);
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//if (ThreadLocalRandom.current().nextInt(100) < 35)
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// DropPresent(mob);
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//random contract drop chance for all
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if (ThreadLocalRandom.current().nextInt(100) < 40) {
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