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					@ -17,7 +17,6 @@ import engine.job.JobContainer;
				@@ -17,7 +17,6 @@ import engine.job.JobContainer;
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					import engine.job.JobScheduler; | 
				
			
			
		
	
		
			
				
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					import engine.jobs.UpgradeBuildingJob; | 
				
			
			
		
	
		
			
				
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					import engine.math.Bounds; | 
				
			
			
		
	
		
			
				
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					import engine.math.Quaternion; | 
				
			
			
		
	
		
			
				
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					import engine.math.Vector3fImmutable; | 
				
			
			
		
	
		
			
				
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					import engine.net.client.msg.ErrorPopupMsg; | 
				
			
			
		
	
		
			
				
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					import engine.objects.*; | 
				
			
			
		
	
	
		
			
				
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					@ -72,21 +71,6 @@ public enum BuildingManager {
				@@ -72,21 +71,6 @@ public enum BuildingManager {
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					        return buildingLocation; | 
				
			
			
		
	
		
			
				
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					    } | 
				
			
			
		
	
		
			
				
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					    public static Quaternion getSlotRotation(Building building, int slot) { | 
				
			
			
		
	
		
			
				
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					        if (slot == -1) | 
				
			
			
		
	
		
			
				
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					            return new Quaternion(); | 
				
			
			
		
	
		
			
				
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					        BuildingLocation buildingLocation; | 
				
			
			
		
	
		
			
				
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					        buildingLocation = _slotLocations.get(building.meshUUID).get(slot - 1); // array index
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					        if (buildingLocation == null) { | 
				
			
			
		
	
		
			
				
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					            Logger.error("Invalid slot rotation for building: " + building.getObjectUUID()); | 
				
			
			
		
	
		
			
				
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					        } | 
				
			
			
		
	
		
			
				
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					        return buildingLocation.getRotation(); | 
				
			
			
		
	
		
			
				
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					    } | 
				
			
			
		
	
		
			
				
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					    public static boolean playerCanManage(PlayerCharacter player, Building building) { | 
				
			
			
		
	
		
			
				
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					        if (player == null) | 
				
			
			
		
	
	
		
			
				
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