diff --git a/src/engine/gameManager/LootManager.java b/src/engine/gameManager/LootManager.java index 681e534d..b1144fa7 100644 --- a/src/engine/gameManager/LootManager.java +++ b/src/engine/gameManager/LootManager.java @@ -113,14 +113,14 @@ public enum LootManager { break; case "LOOT": - if (ThreadLocalRandom.current().nextInt(100) < bse.dropChance) + if (ThreadLocalRandom.current().nextInt(1, 100 + 1) < bse.dropChance) GenerateLootDrop(mob, bse.lootTable, false); //generate normal loot drop // Generate hotzone loot if in hotzone // Only one bite at the hotzone apple per bootyset. if (inHotzone == true && hotzoneWasRan == false) - if (generalItemTables.containsKey(bse.lootTable + 1) && ThreadLocalRandom.current().nextInt(100) < bse.dropChance) { + if (generalItemTables.containsKey(bse.lootTable + 1) && ThreadLocalRandom.current().nextInt(1, 100 + 1) < bse.dropChance) { GenerateLootDrop(mob, bse.lootTable + 1, true); //generate loot drop from hotzone table hotzoneWasRan = true; } @@ -198,11 +198,6 @@ public enum LootManager { private static MobLoot GeneratePrefix(Mob mob, MobLoot inItem, int genTableID, int genRoll, Boolean inHotzone) { - //int prefixChanceRoll = ThreadLocalRandom.current().nextInt(99) + 1; - //double prefixChance = 2.057 * mob.level - 28.67; - - //if (prefixChanceRoll < prefixChance) { - GenTableRow selectedRow = generalItemTables.get(genTableID).getRowForRange(genRoll); if (selectedRow == null) @@ -213,7 +208,7 @@ public enum LootManager { if (prefixTable == null) return inItem; - int prefixroll = ThreadLocalRandom.current().nextInt(99) + 1; + int prefixroll = ThreadLocalRandom.current().nextInt(1, 100 + 1); if (modTables.get(prefixTable.getRowForRange(prefixroll).modTableID) != null) { ModTable prefixModTable = modTables.get(prefixTable.getRowForRange(prefixroll).modTableID); @@ -237,17 +232,12 @@ public enum LootManager { private static MobLoot GenerateSuffix(Mob mob, MobLoot inItem, int genTableID, int genRoll, Boolean inHotzone) { - //int suffixChanceRoll = ThreadLocalRandom.current().nextInt(99) + 1; - //double suffixChance = 2.057 * mob.level - 28.67; - - //if (suffixChanceRoll < suffixChance) { - GenTableRow selectedRow = generalItemTables.get(genTableID).getRowForRange(genRoll); if (selectedRow == null) return inItem; - int suffixroll = ThreadLocalRandom.current().nextInt(99) + 1; + int suffixroll = ThreadLocalRandom.current().nextInt(1, 100 + 1); ModTypeTable suffixTable = modTypeTables.get(selectedRow.sModTable); @@ -300,7 +290,7 @@ public enum LootManager { public static void GenerateGoldDrop(Mob mob, BootySetEntry bse, Boolean inHotzone) { - int chanceRoll = ThreadLocalRandom.current().nextInt(100); + int chanceRoll = ThreadLocalRandom.current().nextInt(1, 100 + 1); //early exit, failed to hit minimum chance roll @@ -349,7 +339,7 @@ public enum LootManager { if (me.getDropChance() == 0) continue; - float equipmentRoll = ThreadLocalRandom.current().nextInt(100); + float equipmentRoll = ThreadLocalRandom.current().nextInt(1, 100 + 1); float dropChance = me.getDropChance() * 100; if (equipmentRoll > dropChance) @@ -367,7 +357,7 @@ public enum LootManager { public static void GenerateInventoryDrop(Mob mob, BootySetEntry bse) { - int chanceRoll = ThreadLocalRandom.current().nextInt(100); + int chanceRoll = ThreadLocalRandom.current().nextInt(1, 100 + 1); //early exit, failed to hit minimum chance roll