combat bug fix

This commit is contained in:
2024-03-02 16:44:21 -06:00
parent b53f2c2824
commit 5b0ba790b3
+2 -3
View File
@@ -4847,9 +4847,8 @@ public class PlayerCharacter extends AbstractCharacter {
if(!pc.enteredWorld)
continue;
if(pc.getClientConnection().machineID.equals(player.getClientConnection().machineID) && pc.isBoxed == true)
continue;
return true;
if(pc.getClientConnection().machineID.equals(player.getClientConnection().machineID))
return true;
}
return false;
}