Merge branch 'lakebane-mines' into lakebane-master

# Conflicts:
#	src/engine/gameManager/CombatManager.java
#	src/engine/mobileAI/utilities/MovementUtilities.java
#	src/engine/net/client/ClientMessagePump.java
#	src/engine/net/client/msg/VendorDialogMsg.java
#	src/engine/objects/CharacterItemManager.java
#	src/engine/objects/Mine.java
#	src/engine/objects/PlayerCharacter.java
#	src/engine/objects/Warehouse.java
This commit is contained in:
2024-05-27 18:36:07 -05:00
27 changed files with 1287 additions and 1783 deletions
+48 -40
View File
@@ -148,6 +148,12 @@ public class ClientMessagePump implements NetMsgHandler {
pc.setActive(true);
pc.setLastTarget(GameObjectType.values()[msg.getTargetType()], msg.getTargetID());
if(!pc.getTimestamps().containsKey("lastTab"))
pc.getTimestamps().put("lastTab",System.currentTimeMillis());
if(System.currentTimeMillis() - pc.getTimestamps().get("lastTab") < 100)
Logger.error("USE OF /TAR SUSPECTED BY PLAYER: " + pc.getName());
}
private static void social(SocialMsg msg, ClientConnection origin) throws MsgSendException {
@@ -340,18 +346,11 @@ public class ClientMessagePump implements NetMsgHandler {
if (player == null)
return;
if (!NPCVaultBankRangeCheck(player, origin, "bank"))
return;
CharacterItemManager itemManager = player.getCharItemManager();
if(msg.getNumItems() < 1 && itemManager.getItemByUUID(msg.getUUID()).getItemBaseID() == 7) {
ChatManager.chatSystemInfo(player, "You Have Attempted To Dupe. Please Don't");
return;//catch gold dupe for negative numbers
}
if (itemManager == null)
return;
@@ -404,17 +403,11 @@ public class ClientMessagePump implements NetMsgHandler {
if (player == null)
return;
if (!NPCVaultBankRangeCheck(player, origin, "bank"))
return;
CharacterItemManager itemManager = player.getCharItemManager();
if(msg.getNumItems() < 1 && itemManager.getItemByUUID(msg.getUUID()).getItemBaseID() == 7) {
ChatManager.chatSystemInfo(player, "You Have Attempted To Dupe. Please Don't");
return;//catch gold dupe for negative numbers
}
if (itemManager == null)
return;
@@ -458,6 +451,7 @@ public class ClientMessagePump implements NetMsgHandler {
dispatch = Dispatch.borrow(player, msg);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
}
private static void transferItemFromVaultToInventory(TransferItemFromVaultToInventoryMsg msg, ClientConnection origin) {
@@ -471,6 +465,8 @@ public class ClientMessagePump implements NetMsgHandler {
if (player.getAccount() == null)
return;
player.getAccount().transferItemFromVaultToInventory(msg, origin);
}
//call this if the transfer fails server side to kick the item back to inventory from vault
@@ -517,7 +513,6 @@ public class ClientMessagePump implements NetMsgHandler {
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
ChatManager.chatInfoError(player, "Can't transfer to vault: " + reason);
player.getAccount().transferItemFromInventoryToVault(msg, origin);
}
private static void transferGoldFromVaultToInventory(TransferGoldFromVaultToInventoryMsg msg, ClientConnection origin) {
@@ -528,11 +523,6 @@ public class ClientMessagePump implements NetMsgHandler {
if (player == null)
return;
if(msg.getAmount() < 1) {
ChatManager.chatSystemInfo(player, "You Have Attempted To Dupe. Please Don't");
return;//catch gold dupe for negative numbers
}
Account account = player.getAccount();
if (account == null)
@@ -549,11 +539,6 @@ public class ClientMessagePump implements NetMsgHandler {
if (player == null)
return;
if(msg.getAmount() < 1) {
ChatManager.chatSystemInfo(player, "You Have Attempted To Dupe. Please Don't");
return;//catch gold dupe for negative numbers
}
Account account = player.getAccount();
if (account == null)
@@ -603,7 +588,7 @@ public class ClientMessagePump implements NetMsgHandler {
}
if (itemManager.delete(i) == true) {
sourcePlayer.getCharItemManager().addGoldToInventory(value,false);
sourcePlayer.getCharItemManager().StackResources();
sourcePlayer.getCharItemManager().updateInventory();
Dispatch dispatch = Dispatch.borrow(sourcePlayer, msg);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
}
@@ -945,7 +930,7 @@ public class ClientMessagePump implements NetMsgHandler {
DispatchMessage.dispatchMsgToInterestArea(corpse, msg, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, false, true);
//player.getCharItemManager().StackResources();
//player.getCharItemManager().updateInventory();
}
//TODO send group loot message if player is grouped and visible
@@ -969,9 +954,6 @@ public class ClientMessagePump implements NetMsgHandler {
return;
}
if(item.getItemBase().getType().equals(ItemType.RESOURCE))
player.getCharItemManager().StackResources();
if (item.getItemBase().getType().equals(engine.Enum.ItemType.GOLD)) {
// this is done to prevent the temporary goldItem item
// (from the mob) from appearing in player's inventory.
@@ -1005,7 +987,7 @@ public class ClientMessagePump implements NetMsgHandler {
dispatch = Dispatch.borrow(player, newItemMsg);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.PRIMARY);
//player.getCharItemManager().StackResources();
//player.getCharItemManager().updateInventory();
}
//TODO send group loot message if player is grouped and visible
@@ -1016,7 +998,6 @@ public class ClientMessagePump implements NetMsgHandler {
String text = player.getFirstName() + " has looted " + name + '.';
ChatManager.chatGroupInfoCanSee(player, text);
}
} catch (Exception e) {
Logger.info(e.getMessage());
} finally {
@@ -1024,6 +1005,7 @@ public class ClientMessagePump implements NetMsgHandler {
}
}
}
// called when player types /show
@@ -1488,11 +1470,39 @@ public class ClientMessagePump implements NetMsgHandler {
ChatManager.chatSystemError(sourcePlayer, "Failed To Buy Item");
return;
}
buy = Item.createItemForPlayer(sourcePlayer, ib);
if (buy != null) {
me.transferEnchants(buy);
itemMan.addItemToInventory(buy);
//itemMan.StackResources();
if(me.getItemBase().getType().equals(ItemType.RESOURCE) && npc.getContractID() == 900){
boolean stacked = false;
for(Item item : itemMan.getInventory()){
int itemID = item.getItemBaseID();
int meID = me.getItemBase().getUUID();
if(itemID == meID){
if(Warehouse.maxResources.isEmpty())
Warehouse.getMaxResources();
int maxStack = Warehouse.maxResources.get(itemID);
if(maxStack > item.getNumOfItems() + 1){
item.setNumOfItems(item.getNumOfItems() + 1);
stacked = true;
itemMan.updateInventory();
DbManager.ItemQueries.UPDATE_NUM_ITEMS(item,item.getNumOfItems(),0);
break;
}
}
}
if(!stacked){
buy = Item.createItemForPlayer(sourcePlayer, ib);
if (buy != null) {
me.transferEnchants(buy);
itemMan.addItemToInventory(buy);
//itemMan.updateInventory();
}
}
}else {
buy = Item.createItemForPlayer(sourcePlayer, ib);
if (buy != null) {
me.transferEnchants(buy);
itemMan.addItemToInventory(buy);
//itemMan.updateInventory();
}
}
}
}
@@ -1632,8 +1642,9 @@ public class ClientMessagePump implements NetMsgHandler {
// msg.setItemID(buy.getObjectUUID());
Dispatch dispatch = Dispatch.borrow(sourcePlayer, msg);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
itemMan.StackResources();
itemMan.updateInventory();
}
} finally {
origin.buyLock.unlock();
}
@@ -1898,9 +1909,6 @@ public class ClientMessagePump implements NetMsgHandler {
s = SessionManager.getSession(origin);
protocolMsg = msg.getProtocolMsg();
PlayerCharacter player = ((ClientConnection) msg.getOrigin()).getPlayerCharacter();
if(player != null)
player.lastAction = System.currentTimeMillis();
switch (protocolMsg) {
case SETSELECTEDOBECT:
@@ -62,7 +62,7 @@ public class DestroyBuildingHandler extends AbstractClientMsgHandler {
if (city != null)
bane = city.getBane();
if (bane != null && bane.getSiegePhase() == Enum.SiegePhase.WAR) {
if (bane != null) {
ErrorPopupMsg.sendErrorPopup(pc, 171);
return true;
}
@@ -71,9 +71,12 @@ public class DestroyBuildingHandler extends AbstractClientMsgHandler {
if (blueprint.getBuildingGroup() == BuildingGroup.TOL)
return true;
// Can't destroy a shrine
if (blueprint.getBuildingGroup() == BuildingGroup.SHRINE)
// destorying a shrine will yield a rubble pile for looting
if (blueprint.getBuildingGroup() == BuildingGroup.SHRINE) {
building.modifyHealth(-building.getHealth(), origin.getPlayerCharacter());
building.destroyOrDerank(origin.getPlayerCharacter());
return true;
}
// Cannot destroy mines outside of normal mine mechanics
@@ -5,6 +5,7 @@ import engine.Enum.DispatchChannel;
import engine.Enum.GameObjectType;
import engine.exception.MsgSendException;
import engine.gameManager.BuildingManager;
import engine.gameManager.DbManager;
import engine.gameManager.SessionManager;
import engine.gameManager.ZoneManager;
import engine.math.Bounds;
@@ -62,7 +63,6 @@ public class ManageCityAssetMsgHandler extends AbstractClientMsgHandler {
Building building;
msg = (ManageCityAssetsMsg) baseMsg;
player = SessionManager.getPlayerCharacter(origin);
if (player == null)
@@ -72,34 +72,21 @@ public class ManageCityAssetMsgHandler extends AbstractClientMsgHandler {
if (building == null) {
if (msg.actionType == 14) {
Zone zone = ZoneManager.findSmallestZone(player.getLoc());
if (!zone.isPlayerCity()) {
ErrorPopupMsg.sendErrorMsg(player, "Unable to find city to command.");
return true;
}
City city = City.GetCityFromCache(zone.getPlayerCityUUID());
if (city == null) {
ErrorPopupMsg.sendErrorMsg(player, "Unable to find city to command.");
return true;
}
if (!city.getGuild().equals(player.getGuild())) {
if (city == null || !city.getGuild().equals(player.getGuild()) ||
(!GuildStatusController.isInnerCouncil(player.getGuildStatus()) &&
!GuildStatusController.isGuildLeader(player.getGuildStatus()))) {
ErrorPopupMsg.sendErrorMsg(player, "You are not in the correct guild to command this city.");
return true;
}
if (!GuildStatusController.isInnerCouncil(player.getGuildStatus()) && !GuildStatusController.isGuildLeader(player.getGuildStatus())) {
ErrorPopupMsg.sendErrorMsg(player, "You must be an Inner Council or Guild leader to access city commands.");
return true;
}
ManageCityAssetsMsg mca = new ManageCityAssetsMsg(player, building);
mca.actionType = 15;
Dispatch dispatch = Dispatch.borrow(player, mca);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(Dispatch.borrow(player, mca), DispatchChannel.SECONDARY);
}
return true;
}
@@ -111,181 +98,126 @@ public class ManageCityAssetMsgHandler extends AbstractClientMsgHandler {
outMsg.setTargetType(building.getObjectType().ordinal());
outMsg.setTargetID(building.getObjectUUID());
outMsg.setAssetName(building.getName());
Dispatch dispatch = Dispatch.borrow(player, outMsg);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(Dispatch.borrow(player, outMsg), DispatchChannel.SECONDARY);
return true;
}
if (msg.actionType == 2 || msg.actionType == 22) {
if (building.getBlueprint() != null && building.getBlueprint().getBuildingGroup() == engine.Enum.BuildingGroup.BANESTONE) {
outMsg.actionType = 18;
outMsg.setTargetType(building.getObjectType().ordinal());
outMsg.setTargetID(building.getObjectUUID());
} else if (BuildingManager.playerCanManage(player, building)) { //TODO allow Friends list.
switch (msg.actionType) {
case 2:
case 22:
if (building.getBlueprint() != null && building.getBlueprint().getBuildingGroup() == engine.Enum.BuildingGroup.BANESTONE) {
outMsg.actionType = 18;
outMsg.setTargetType(building.getObjectType().ordinal());
outMsg.setTargetID(building.getObjectUUID());
} else if (BuildingManager.playerCanManage(player, building)) {
configWindowState(player, building, outMsg);
outMsg.actionType = 3;
outMsg.setTargetType(building.getObjectType().ordinal());
outMsg.setTargetID(building.getObjectUUID());
outMsg.setTargetType3(building.getObjectType().ordinal());
outMsg.setTargetID3(building.getObjectUUID());
outMsg.setUnknown54(1);
} else {
// Handle other cases
if (building.getRank() == -1) {
if (!Bounds.collide(player.getLoc(), building)) {
ErrorPopupMsg.sendErrorPopup(player, 64);
return true;
}
switch (building.getBlueprint().getBuildingGroup()) {
case SHRINE:
Shrine shrine = Shrine.shrinesByBuildingUUID.get(building.getObjectUUID());
if (shrine == null || shrine.getFavors() == 0) {
ErrorPopupMsg.sendErrorPopup(player, 166); // There is no more favor in this shrine to loot
return true;
}
//loot elan stones
MobLoot elanStones = new MobLoot(player,ItemBase.getItemBase(1705032),1,false);
Item promotedItem = elanStones.promoteToItem(player);
promotedItem.setNumOfItems(shrine.getFavors());
player.getCharItemManager().addItemToInventory(promotedItem);
DbManager.ItemQueries.UPDATE_NUM_ITEMS(promotedItem,promotedItem.getNumOfItems(),1);
player.getCharItemManager().updateInventory();
shrine.setFavors(0);
break;
case WAREHOUSE:
Warehouse warehouse = Warehouse.warehouseByBuildingUUID.get(building.getObjectUUID());
if (warehouse == null || warehouse.isEmpty()) {
ErrorPopupMsg.sendErrorPopup(player, 167); // no more resources.
return true;
}
break;
}
}
AbstractCharacter owner = building.getOwner();
if (owner == null) {
msg.actionType = 4;
DispatchMessage.dispatchMsgDispatch(Dispatch.borrow(player, msg), DispatchChannel.SECONDARY);
} else {
outMsg.actionType = 4;
outMsg.setTargetType(building.getObjectType().ordinal());
outMsg.setTargetID(building.getObjectUUID());
outMsg.setAssetName(building.getName());
}
}
DispatchMessage.dispatchMsgDispatch(Dispatch.borrow(player, outMsg), DispatchChannel.SECONDARY);
return true;
case 13:
outMsg.actionType = 13;
DispatchMessage.dispatchMsgDispatch(Dispatch.borrow(player, outMsg), DispatchChannel.SECONDARY);
return true;
case 5:
building.setName(msg.getAssetName());
configWindowState(player, building, outMsg);
outMsg.actionType = 3;
outMsg.setTargetType(building.getObjectType().ordinal());
outMsg.setTargetID(building.getObjectUUID());
outMsg.setTargetType3(building.getObjectType().ordinal());
outMsg.setTargetType3(GameObjectType.Building.ordinal());
outMsg.setTargetID3(building.getObjectUUID());
outMsg.setAssetName1(building.getName());
outMsg.setUnknown54(1);
} else {
if (building.getBlueprintUUID() != 0)
switch (building.getBlueprint().getBuildingGroup()) {
case SHRINE:
if (building.getRank() == -1) {
if (!Bounds.collide(player.getLoc(), building)) {
ErrorPopupMsg.sendErrorPopup(player, 64);
return true;
}
Shrine shrine = Shrine.shrinesByBuildingUUID.get(building.getObjectUUID());
if (shrine == null)
return true;
if (shrine.getFavors() == 0) {
ErrorPopupMsg.sendErrorPopup(player, 166); // There is no more favor in this shrine to loot
return true;
}
BuildingManager.lootBuilding(player, building);
return true;
}
break;
case WAREHOUSE:
//TODO check
if (building.getRank() == -1) {
if (!Bounds.collide(player.getLoc(), building)) {
ErrorPopupMsg.sendErrorPopup(player, 64);
return true;
}
Warehouse warehouse = Warehouse.warehouseByBuildingUUID.get(building.getObjectUUID());
if (warehouse == null)
return true;
if (warehouse.isEmpty()) {
ErrorPopupMsg.sendErrorPopup(player, 167); // no more resources.
return true;
}
BuildingManager.lootBuilding(player, building);
return true;
}
}
if (building.getRank() == -1)
return true;
AbstractCharacter owner = building.getOwner();
//no owner, send building info
if (owner == null) {
msg.actionType = 4;
Dispatch dispatch = Dispatch.borrow(player, msg);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
return true;
}
outMsg.actionType = 4;
outMsg.setTargetType(building.getObjectType().ordinal());
outMsg.setTargetID(building.getObjectUUID());
outMsg.setAssetName(building.getName());
}
Dispatch dispatch = Dispatch.borrow(player, outMsg);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
return true;
}
if (msg.actionType == 13) {
outMsg.actionType = 13;
Dispatch dispatch = Dispatch.borrow(player, outMsg);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
return true;
}
//Rename Building.
if (msg.actionType == 5) {
//TODO we need to check names before allowing
building.setName(msg.getAssetName());
configWindowState(player, building, outMsg);
outMsg.actionType = 3;
outMsg.setTargetType(building.getObjectType().ordinal());
outMsg.setTargetID(building.getObjectUUID());
outMsg.setTargetType3(GameObjectType.Building.ordinal());
outMsg.setTargetID3(building.getObjectUUID());
outMsg.setAssetName1(building.getName());
outMsg.setUnknown54(1);
Dispatch dispatch = Dispatch.borrow(player, outMsg);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
return true;
//TOL, update city name also
//TODO update city and zone in database
//TODO update city map data in game server
}
if (msg.actionType == 14) {
ManageCityAssetsMsg mca = new ManageCityAssetsMsg(player, building);
mca.actionType = 15;
Dispatch dispatch = Dispatch.borrow(player, mca);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
return true;
}
if (msg.actionType == 20) {
Zone baneZone = building.getParentZone();
if (baneZone == null)
DispatchMessage.dispatchMsgDispatch(Dispatch.borrow(player, outMsg), DispatchChannel.SECONDARY);
return true;
City banedCity = City.getCity(baneZone.getPlayerCityUUID());
if (banedCity == null)
case 14:
ManageCityAssetsMsg mca = new ManageCityAssetsMsg(player, building);
mca.actionType = 15;
DispatchMessage.dispatchMsgDispatch(Dispatch.borrow(player, mca), DispatchChannel.SECONDARY);
return true;
Bane bane = banedCity.getBane();
if (bane == null || bane.getLiveDate() != null || player.getGuild() != banedCity.getGuild() || GuildStatusController.isInnerCouncil(player.getGuildStatus()) == false)
case 20:
// Handle case 20
return handleCase20(player, outMsg, building, msg, origin);
default:
return true;
}
}
int baneHour = msg.getBaneHour();
if (baneHour < 16 || baneHour > 24) {
PlaceAssetMsg.sendPlaceAssetError(origin, 1, "A Serious error has occurred. Please post details for to ensure transaction integrity");
return true;
}
DateTime baneLive = new DateTime(bane.getPlacementDate());
baneLive = baneHour == 24 ? baneLive.plusDays(3) : baneLive.plusDays(2);
baneLive = baneHour == 24 ? baneLive.hourOfDay().setCopy(0) : baneLive.hourOfDay().setCopy(baneHour);
baneLive = baneLive.minuteOfHour().setCopy(0);
baneLive = baneLive.secondOfMinute().setCopy(1);
bane.setLiveDate(baneLive);
outMsg.actionType = 18;
Dispatch dispatch = Dispatch.borrow(player, outMsg);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
private boolean handleCase20(PlayerCharacter player, ManageCityAssetsMsg outMsg, Building building, ManageCityAssetsMsg msg, ClientConnection origin) throws MsgSendException {
Zone baneZone = building.getParentZone();
if (baneZone == null)
return true;
City banedCity = City.getCity(baneZone.getPlayerCityUUID());
if (banedCity == null)
return true;
Bane bane = banedCity.getBane();
if (bane == null || bane.getLiveDate() != null || player.getGuild() != banedCity.getGuild() || !GuildStatusController.isInnerCouncil(player.getGuildStatus()))
return true;
int baneHour = msg.getBaneHour();
if (baneHour < 16 || baneHour > 24) {
PlaceAssetMsg.sendPlaceAssetError(origin, 1, "A Serious error has occurred. Please post details for to ensure transaction integrity");
return true;
}
DateTime baneLive = new DateTime(bane.getPlacementDate());
baneLive = baneHour == 24 ? baneLive.plusDays(3) : baneLive.plusDays(2);
baneLive = baneHour == 24 ? baneLive.hourOfDay().setCopy(0) : baneLive.hourOfDay().setCopy(baneHour);
baneLive = baneLive.minuteOfHour().setCopy(0);
baneLive = baneLive.secondOfMinute().setCopy(1);
bane.setLiveDate(baneLive);
outMsg.actionType = 18;
DispatchMessage.dispatchMsgDispatch(Dispatch.borrow(player, outMsg), DispatchChannel.SECONDARY);
return true;
}
public void configWindowState(PlayerCharacter player, Building building, ManageCityAssetsMsg manageCityAssetsMsg) {
// Tests to turn on upgrade button if a building is not
@@ -306,6 +306,8 @@ public class ApplyRuneMsg extends ClientNetMsg {
}
//if discipline, check number applied
if (isDiscipline(runeID)) {
//if(playerCharacter.getLevel() == 80)
discCount -= 1; // level 80 characters get an extra disc rune
if (playerCharacter.getLevel() < 70) {
if (discCount > 2) {
return false;
+11 -7
View File
@@ -137,16 +137,20 @@ public class VendorDialogMsg extends ClientNetMsg {
}
if(contract.getObjectUUID() == 1502040){
if(!playerCharacter.getTimestamps().containsKey("lastBoxChange"))
playerCharacter.getTimestamps().put("lastBoxChange",System.currentTimeMillis() - 1000);
if(playerCharacter.getTimeStamp("lastBoxChange") + 30000L > System.currentTimeMillis()) {
return;
}
if(playerCharacter.isBoxed == false) {
ChatManager.chatSystemInfo(playerCharacter, "You Are Already The Active Character.");
return;
}
if(playerCharacter.getTimestamps().containsKey("BoxChange") && playerCharacter.getTimeStamp("BoxChange") + 5000 > System.currentTimeMillis()) {
ChatManager.chatSystemInfo(playerCharacter, "You Are Enrolling Too Often.");
return;
}
playerCharacter.getTimestamps().put("BoxChange",System.currentTimeMillis());
playerCharacter.getTimestamps().put("lastBoxChange",System.currentTimeMillis());
playerCharacter.isBoxed = false;
playerCharacter.removeEffectBySource(Enum.EffectSourceType.DeathShroud,50,true);
ChatManager.chatSystemInfo(playerCharacter, "Promoting To Active Duty");
@@ -157,12 +161,12 @@ public class VendorDialogMsg extends ClientNetMsg {
}
playerCharacter.isBoxed = false;
playerCharacter.title = CharacterTitle.NONE;
InterestManager.reloadCharacter(playerCharacter);
InterestManager.setObjectDirty(playerCharacter);
playerCharacter.removeEffectBySource(Enum.EffectSourceType.DeathShroud,50,true);
for(PlayerCharacter box : currentBoxes) {
box.isBoxed = true;
box.title = CharacterTitle.BOX;
InterestManager.reloadCharacter(box);
InterestManager.setObjectDirty(box);
}
}
Dispatch dispatch = Dispatch.borrow(playerCharacter, msg);