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					@ -1210,14 +1210,10 @@ public class CharacterItemManager {
				@@ -1210,14 +1210,10 @@ public class CharacterItemManager {
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					                return false; | 
				
			
			
		
	
		
			
				
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					            } | 
				
			
			
		
	
		
			
				
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					            // Item must be in inventory to equip
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					            if (!this.inventory.contains(i) && this.absCharacter.getObjectType() != GameObjectType.Mob) | 
				
			
			
		
	
		
			
				
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					                return false; | 
				
			
			
		
	
		
			
				
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					            // make sure player can equip item
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					            if (i.getItemBase() == null) | 
				
			
			
		
	
		
			
				
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					                return false; | 
				
			
			
		
	
		
			
				
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					            if (!ItemTemplate.canEquip(slot, this, absCharacter, i) && this.absCharacter.getObjectType() != GameObjectType.Mob) | 
				
			
			
		
	
		
			
				
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					                return false; | 
				
			
			
		
	
		
			
				
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