@ -1748,16 +1748,16 @@ public class Mob extends AbstractIntelligenceAgent {
				@@ -1748,16 +1748,16 @@ public class Mob extends AbstractIntelligenceAgent {
					 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					            }   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        }   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					
 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        for ( Item  loot  :  this . charItemManager . getInventory ( ) ) {   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					            if ( loot . getItemBase ( ) . isDiscRune ( )  & &  this . level  <  80 ) {    
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					                if ( this . firstSpawn )  {    
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					                    this . killCharacter ( "first spawn" ) ;    
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					                    this . firstSpawn  =  false ;    
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					                    if ( this . despawned  = =  false )    
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					                         this . despawn ( ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					                }    
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					            }    
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        }   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        //for(Item loot : this.charItemManager.getInventory()){
   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        //    if(loot.getItemBase().isDiscRune() && this.level < 80){
   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        //        if(this.firstSpawn) {
   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        //            this.killCharacter("first spawn");
   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        //            this.firstSpawn = false;
   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        //            if(this.despawned == false)
   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        //                  this.despawn();
   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        //        }
   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        //    }
   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        //}
   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    }   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					
 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    @Override