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					@ -17,29 +17,31 @@ import java.util.concurrent.LinkedBlockingQueue;
				@@ -17,29 +17,31 @@ import java.util.concurrent.LinkedBlockingQueue;
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					import java.util.concurrent.atomic.LongAdder; | 
				
			
			
		
	
		
			
				
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					import java.util.regex.Pattern; | 
				
			
			
		
	
		
			
				
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					/** | 
				
			
			
		
	
		
			
				
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					 * Thread blocks until MagicBane dispatch messages are | 
				
			
			
		
	
		
			
				
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					 * enqueued then processes them in FIFO order. The collection | 
				
			
			
		
	
		
			
				
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					 * is thread safe. | 
				
			
			
		
	
		
			
				
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					 * <p> | 
				
			
			
		
	
		
			
				
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					 * Any large messages not time sensitive such as load object | 
				
			
			
		
	
		
			
				
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					 * sent to more than a single individual should be spawned | 
				
			
			
		
	
		
			
				
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					 * individually on a DispatchMessageThread. | 
				
			
			
		
	
		
			
				
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					 */ | 
				
			
			
		
	
		
			
				
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					// MB Dev Notes:
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					// All outgoing Protocol messages to the player are managed through the MessageDispatcher.class.
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					// All incoming Protocol messages from the player are managed by the Protocol.class.
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					//
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					// A DispatchMessage is configured then wrapped in a Dispatch for a distribution list.
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					// A Dispatch can be submitted to the Dispatcher from any thread.
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					//
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					// Dispatches are interleaved between channels.  This is to ensure
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					// a combat or movement message is not delayed by spam clicking a
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					// larger message.  Choose your channel wisely.
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					public class MessageDispatcher implements Runnable { | 
				
			
			
		
	
		
			
				
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					    // Instance variables
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					    @SuppressWarnings("unchecked") // Cannot have arrays of generics in java.
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					    private static final ConcurrentLinkedQueue<Dispatch>[] _messageQueue = new ConcurrentLinkedQueue[DispatchChannel.values().length]; | 
				
			
			
		
	
		
			
				
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					    private static final LinkedBlockingQueue<Boolean> _blockingQueue = new LinkedBlockingQueue<>(); | 
				
			
			
		
	
		
			
				
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					    // Class variables
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					    public static volatile long[] messageCount = new long[DispatchChannel.values().length]; | 
				
			
			
		
	
		
			
				
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					    public static LongAdder[] dispatchCount = new LongAdder[DispatchChannel.values().length]; | 
				
			
			
		
	
		
			
				
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					    // Performance metrics
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					    public static volatile long[] maxRecipients = new long[DispatchChannel.values().length]; | 
				
			
			
		
	
		
			
				
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					    public static LongAdder itemPoolSize = new LongAdder(); | 
				
			
			
		
	
		
			
				
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					    private final Pattern filterPattern; // Unused, but just in case
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					@ -61,6 +63,35 @@ public class MessageDispatcher implements Runnable {
				@@ -61,6 +63,35 @@ public class MessageDispatcher implements Runnable {
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					    } | 
				
			
			
		
	
		
			
				
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					    @Override | 
				
			
			
		
	
		
			
				
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					    public void run() { | 
				
			
			
		
	
		
			
				
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					        boolean shouldBlock; | 
				
			
			
		
	
		
			
				
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					        while (true) { | 
				
			
			
		
	
		
			
				
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					            try { | 
				
			
			
		
	
		
			
				
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					                shouldBlock = true; | 
				
			
			
		
	
		
			
				
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					                for (DispatchChannel dispatchChannel : DispatchChannel.values()) { | 
				
			
			
		
	
		
			
				
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					                    this.messageDispatch = _messageQueue[dispatchChannel.getChannelID()].poll(); | 
				
			
			
		
	
		
			
				
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					                    if (this.messageDispatch != null) { | 
				
			
			
		
	
		
			
				
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					                        DispatchMessage.serializeDispatch(this.messageDispatch); | 
				
			
			
		
	
		
			
				
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					                        shouldBlock = false; | 
				
			
			
		
	
		
			
				
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					                    } | 
				
			
			
		
	
		
			
				
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					                } | 
				
			
			
		
	
		
			
				
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					                if (shouldBlock == true) | 
				
			
			
		
	
		
			
				
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					                    shouldBlock = _blockingQueue.take(); | 
				
			
			
		
	
		
			
				
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					            } catch (Exception e) { | 
				
			
			
		
	
		
			
				
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					                Logger.error(e); | 
				
			
			
		
	
		
			
				
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					            } | 
				
			
			
		
	
		
			
				
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					        } | 
				
			
			
		
	
		
			
				
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					    } | 
				
			
			
		
	
		
			
				
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					    public static void send(Dispatch messageDispatch, DispatchChannel dispatchChannel) { | 
				
			
			
		
	
		
			
				
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					        // Don't queue up empty dispatches!
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					@ -74,12 +105,11 @@ public class MessageDispatcher implements Runnable {
				@@ -74,12 +105,11 @@ public class MessageDispatcher implements Runnable {
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					        // Update performance metrics
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					        messageCount[dispatchChannel.getChannelID()]++; | 
				
			
			
		
	
		
			
				
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					    } | 
				
			
			
		
	
		
			
				
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					    public static String getNetstatString() { | 
				
			
			
		
	
		
			
				
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					        String outString = null; | 
				
			
			
		
	
		
			
				
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					        String outString; | 
				
			
			
		
	
		
			
				
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					        String newLine = System.getProperty("line.separator"); | 
				
			
			
		
	
		
			
				
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					        outString = "[LUA_NETSTA()]" + newLine; | 
				
			
			
		
	
		
			
				
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					        outString += "poolSize: " + itemPoolSize.longValue() + '\n'; | 
				
			
			
		
	
	
		
			
				
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					@ -94,37 +124,6 @@ public class MessageDispatcher implements Runnable {
				@@ -94,37 +124,6 @@ public class MessageDispatcher implements Runnable {
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					        return outString; | 
				
			
			
		
	
		
			
				
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					    } | 
				
			
			
		
	
		
			
				
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					    @Override | 
				
			
			
		
	
		
			
				
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					    public void run() { | 
				
			
			
		
	
		
			
				
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					        boolean shouldBlock; | 
				
			
			
		
	
		
			
				
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					        while (true) { | 
				
			
			
		
	
		
			
				
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					            try { | 
				
			
			
		
	
		
			
				
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					                shouldBlock = true; | 
				
			
			
		
	
		
			
				
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					                for (DispatchChannel dispatchChannel : DispatchChannel.values()) { | 
				
			
			
		
	
		
			
				
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					                    this.messageDispatch = _messageQueue[dispatchChannel.getChannelID()].poll(); | 
				
			
			
		
	
		
			
				
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					                    if (this.messageDispatch != null) { | 
				
			
			
		
	
		
			
				
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					                        DispatchMessage.serializeDispatch(this.messageDispatch); | 
				
			
			
		
	
		
			
				
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					                        shouldBlock = false; | 
				
			
			
		
	
		
			
				
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					                    } | 
				
			
			
		
	
		
			
				
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					                } | 
				
			
			
		
	
		
			
				
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					                if (shouldBlock == true) | 
				
			
			
		
	
		
			
				
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					                    shouldBlock = _blockingQueue.take(); | 
				
			
			
		
	
		
			
				
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					            } catch (Exception e) { | 
				
			
			
		
	
		
			
				
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					                Logger.error(e); | 
				
			
			
		
	
		
			
				
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					            } | 
				
			
			
		
	
		
			
				
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					        } | 
				
			
			
		
	
		
			
				
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					    } | 
				
			
			
		
	
		
			
				
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					    // For Debugging:
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					    //Logger.error("MessageDispatcher", messageDispatch.msg.getOpcodeAsString() + " sent to " + messageDispatch.playerList.size() + " players");
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					} | 
				
			
			
		
	
	
		
			
				
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