forked from MagicBane/Server
Added debug code
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@@ -602,6 +602,8 @@ public class Building extends AbstractWorldObject {
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return;
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}
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city.destroyed.set(true);
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// Must remove a bane before considering destruction of a TOL
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if (bane != null) {
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@@ -51,8 +51,6 @@ public class DestroyCityThread implements Runnable {
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Vector3fImmutable localCoords;
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ArrayList<Guild> subGuildList;
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city.destroyed.set(true);
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// Member variable assignment
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cityZone = city.getParent();
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