forked from MagicBane/Server
box checker
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@@ -4815,6 +4815,13 @@ public class PlayerCharacter extends AbstractCharacter {
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updateBlessingMessage();
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this.safeZone = this.isInSafeZone();
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if(!this.timestamps.containsKey("nextBoxCheck"))
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this.timestamps.put("nextBoxCheck", System.currentTimeMillis() + 10000);
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if(!this.isBoxed && this.timestamps.get("nextBoxCheck") > System.currentTimeMillis()) {
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this.isBoxed = checkIfBoxed(this);
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this.timestamps.put("nextBoxCheck", System.currentTimeMillis() + 10000);
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}
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if(this.isBoxed && !this.containsEffect(1672601862)) {
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PowersManager.applyPower(this, this, Vector3fImmutable.ZERO, 1672601862, 40, false);
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@@ -4828,6 +4835,22 @@ public class PlayerCharacter extends AbstractCharacter {
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}
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}
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public static boolean checkIfBoxed(PlayerCharacter player){
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String machineID = player.getClientConnection().machineID;
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ArrayList<PlayerCharacter> sameMachine = new ArrayList<>();
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for(PlayerCharacter pc : SessionManager.getAllActivePlayerCharacters()){
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if(!pc.equals(player) && pc. isActive && pc.isEnteredWorld() && pc.getClientConnection().machineID.equals(machineID)){
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sameMachine.add(pc);
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}
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}
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boolean boxed = false;
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for(PlayerCharacter pc : sameMachine)
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if(!pc.isBoxed)
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boxed = true;
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return boxed;
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}
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@Override
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public void updateFlight() {
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