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					@ -83,9 +83,9 @@ public class LootManager {
				@@ -83,9 +83,9 @@ public class LootManager {
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					                for (MobEquipment me : mob.getEquip().values()) { | 
				
			
			
		
	
		
			
				
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					                    if (me.getDropChance() == 0) | 
				
			
			
		
	
		
			
				
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					                        continue; | 
				
			
			
		
	
		
			
				
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					                    float equipmentRoll = ThreadLocalRandom.current().nextFloat(); | 
				
			
			
		
	
		
			
				
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					                    float dropChance = me.getDropChance(); | 
				
			
			
		
	
		
			
				
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					                    if (equipmentRoll < dropChance * multiplier) { | 
				
			
			
		
	
		
			
				
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					                    float equipmentRoll = ThreadLocalRandom.current().nextInt(101); | 
				
			
			
		
	
		
			
				
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					                    float dropChance = me.getDropChance() * 100; | 
				
			
			
		
	
		
			
				
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					                    if (equipmentRoll <= dropChance) { | 
				
			
			
		
	
		
			
				
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					                        MobLoot ml = new MobLoot(mob, me.getItemBase(), false); | 
				
			
			
		
	
		
			
				
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					                        mob.getCharItemManager().addItemToInventory(ml); | 
				
			
			
		
	
		
			
				
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					                    } | 
				
			
			
		
	
	
		
			
				
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					@ -94,10 +94,10 @@ public class LootManager {
				@@ -94,10 +94,10 @@ public class LootManager {
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					            return; | 
				
			
			
		
	
		
			
				
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					        } | 
				
			
			
		
	
		
			
				
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					        for (BootySetEntry bse : entries) { | 
				
			
			
		
	
		
			
				
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					            int roll = ThreadLocalRandom.current().nextInt(100); | 
				
			
			
		
	
		
			
				
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					            int roll = ThreadLocalRandom.current().nextInt(101); | 
				
			
			
		
	
		
			
				
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					            switch (bse.bootyType) { | 
				
			
			
		
	
		
			
				
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					                case "GOLD": | 
				
			
			
		
	
		
			
				
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					                    if (roll > (bse.dropChance * multiplier)) { | 
				
			
			
		
	
		
			
				
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					                    if (roll * multiplier > (bse.dropChance)) { | 
				
			
			
		
	
		
			
				
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					                        //early exit, failed to hit minimum chance roll OR booty was generated from mob's death
 | 
				
			
			
		
	
		
			
				
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					                        break; | 
				
			
			
		
	
		
			
				
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					                    } | 
				
			
			
		
	
	
		
			
				
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					@ -109,7 +109,7 @@ public class LootManager {
				@@ -109,7 +109,7 @@ public class LootManager {
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					                    } | 
				
			
			
		
	
		
			
				
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					                    break; | 
				
			
			
		
	
		
			
				
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					                case "LOOT": | 
				
			
			
		
	
		
			
				
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					                    if (roll > (bse.dropChance * multiplier)) { | 
				
			
			
		
	
		
			
				
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					                    if (roll * multiplier > (bse.dropChance)) { | 
				
			
			
		
	
		
			
				
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					                        //early exit, failed to hit minimum chance roll OR booty was generated from mob's death
 | 
				
			
			
		
	
		
			
				
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					                        break; | 
				
			
			
		
	
		
			
				
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					                    } | 
				
			
			
		
	
	
		
			
				
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					@ -119,7 +119,10 @@ public class LootManager {
				@@ -119,7 +119,10 @@ public class LootManager {
					 | 
				
			
			
		
	
		
			
				
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					                        mob.getCharItemManager().addItemToInventory(toAdd); | 
				
			
			
		
	
		
			
				
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					                    } | 
				
			
			
		
	
		
			
				
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					                    if (inHotzone) { | 
				
			
			
		
	
		
			
				
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					                        int lootTableID = bse.lootTable + 1; | 
				
			
			
		
	
		
			
				
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					                        int lootTableID = bse.lootTable; | 
				
			
			
		
	
		
			
				
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					                        if (generalItemTables.containsKey(bse.lootTable + 1)) { | 
				
			
			
		
	
		
			
				
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					                            lootTableID = bse.lootTable + 1; | 
				
			
			
		
	
		
			
				
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					                        } | 
				
			
			
		
	
		
			
				
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					                        MobLoot toAddHZ = getGenTableItem(lootTableID, mob); | 
				
			
			
		
	
		
			
				
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					                        if (toAddHZ != null) | 
				
			
			
		
	
		
			
				
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					                            mob.getCharItemManager().addItemToInventory(toAddHZ); | 
				
			
			
		
	
	
		
			
				
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					@ -134,35 +137,39 @@ public class LootManager {
				@@ -134,35 +137,39 @@ public class LootManager {
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					                    break; | 
				
			
			
		
	
		
			
				
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					            } | 
				
			
			
		
	
		
			
				
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					        } | 
				
			
			
		
	
		
			
				
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					        if (inHotzone) { | 
				
			
			
		
	
		
			
				
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					                //hotzone glass roll, 1% chance to roll on glass table
 | 
				
			
			
		
	
		
			
				
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					                if (ThreadLocalRandom.current().nextInt(101) > 99) { | 
				
			
			
		
	
		
			
				
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					                    int roll2 = TableRoll(mob.level); | 
				
			
			
		
	
		
			
				
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					                    if (itemTables.get(126).getRowForRange(roll2) == null) { | 
				
			
			
		
	
		
			
				
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					                        return; | 
				
			
			
		
	
		
			
				
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					                    } | 
				
			
			
		
	
		
			
				
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					                    ItemTableRow tableRow = itemTables.get(126).getRowForRange(roll2); | 
				
			
			
		
	
		
			
				
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					                    int itemUUID = tableRow.cacheID; | 
				
			
			
		
	
		
			
				
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					                    if (itemUUID == 0) { | 
				
			
			
		
	
		
			
				
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					                        return; | 
				
			
			
		
	
		
			
				
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					                    } | 
				
			
			
		
	
		
			
				
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					                    MobLoot toAddHZ = new MobLoot(mob, ItemBase.getItemBase(itemUUID), false); | 
				
			
			
		
	
		
			
				
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					                    if (toAddHZ != null) | 
				
			
			
		
	
		
			
				
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					                        mob.getCharItemManager().addItemToInventory(toAddHZ); | 
				
			
			
		
	
		
			
				
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					                } | 
				
			
			
		
	
		
			
				
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					            } | 
				
			
			
		
	
		
			
				
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					    } | 
				
			
			
		
	
		
			
				
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					    public static MobLoot getGenTableItem(int genTableID, Mob mob) { | 
				
			
			
		
	
		
			
				
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					        if (genTableID == 0 || mob == null || generalItemTables.containsKey(genTableID) == false) { | 
				
			
			
		
	
		
			
				
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					            return null; | 
				
			
			
		
	
		
			
				
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					        } | 
				
			
			
		
	
		
			
				
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					        MobLoot outItem; | 
				
			
			
		
	
		
			
				
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					        int roll = new Random().nextInt(101); | 
				
			
			
		
	
		
			
				
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					        GenTableRow selectedRow = generalItemTables.get(genTableID).getRowForRange(roll); | 
				
			
			
		
	
		
			
				
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					        int genRoll = new Random().nextInt(101); | 
				
			
			
		
	
		
			
				
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					        GenTableRow selectedRow = generalItemTables.get(genTableID).getRowForRange(genRoll); | 
				
			
			
		
	
		
			
				
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					        if (selectedRow == null) { | 
				
			
			
		
	
		
			
				
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					            return null; | 
				
			
			
		
	
		
			
				
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					        } | 
				
			
			
		
	
		
			
				
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					        int itemTableId = selectedRow.itemTableID; | 
				
			
			
		
	
		
			
				
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					        //add 20 to max roll range to make dwarven HA and Sage possible
 | 
				
			
			
		
	
		
			
				
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					        int zonemin = 25; | 
				
			
			
		
	
		
			
				
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					        int zonemax = 50; | 
				
			
			
		
	
		
			
				
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					        if(mob.getParentZone().minLvl != 0){ | 
				
			
			
		
	
		
			
				
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					            zonemax += mob.getParentZone().minLvl; | 
				
			
			
		
	
		
			
				
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					        } | 
				
			
			
		
	
		
			
				
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					        if(mob.getParentZone().maxLvl != 0){ | 
				
			
			
		
	
		
			
				
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				 | 
				
					            zonemax += mob.getParentZone().maxLvl; | 
				
			
			
		
	
		
			
				
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				 | 
				
					        } | 
				
			
			
		
	
		
			
				
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				 | 
				
					        int minRollRange = (mob.getLevel() * 3) + zonemin; | 
				
			
			
		
	
		
			
				
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				 | 
				
					        int maxRollRange = (mob.getLevel() * 3) + (zonemax * 2); | 
				
			
			
		
	
		
			
				
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				 | 
				
					        int roll2 = new Random().nextInt(maxRollRange) + minRollRange; | 
				
			
			
		
	
		
			
				
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 | 
				
			
			
		
	
		
			
				
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					        if (roll2 > 320) { | 
				
			
			
		
	
		
			
				
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					            roll2 = 320; | 
				
			
			
		
	
		
			
				
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				 | 
				
					        } | 
				
			
			
		
	
		
			
				
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				 | 
				
					        //gets the 1-320 roll for this mob
 | 
				
			
			
		
	
		
			
				
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					 | 
				
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				 | 
				
					        int roll2 = TableRoll(mob.level); | 
				
			
			
		
	
		
			
				
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				 | 
				
					        ItemTableRow tableRow = itemTables.get(itemTableId).getRowForRange(roll2); | 
				
			
			
		
	
		
			
				
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					 | 
				
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				 | 
				
					        if (tableRow == null) { | 
				
			
			
		
	
		
			
				
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					 | 
				
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					            return null; | 
				
			
			
		
	
	
		
			
				
					| 
						
						
						
							
								
							
						
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				 | 
				 | 
				
					@ -179,27 +186,27 @@ public class LootManager {
				@@ -179,27 +186,27 @@ public class LootManager {
					 | 
				
			
			
		
	
		
			
				
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				 | 
				
					        Enum.ItemType outType = outItem.getItemBase().getType(); | 
				
			
			
		
	
		
			
				
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					 | 
				
				 | 
				 | 
				
					        if (outType.ordinal() == Enum.ItemType.WEAPON.ordinal() || outType.ordinal() == Enum.ItemType.ARMOR.ordinal() || outType.ordinal() == Enum.ItemType.JEWELRY.ordinal()) { | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            if (outItem.getItemBase().isGlass() == false) { | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                int prefixChance = ThreadLocalRandom.current().nextInt(101); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
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				 | 
				
					                int prefixChance = ThreadLocalRandom.current().nextInt(100); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                if(prefixChance < mob.level) { | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    ModTypeTable prefixTable = modTypeTables.get(selectedRow.pModTable); | 
				
			
			
		
	
		
			
				
					 | 
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				 | 
				
					
 | 
				
			
			
		
	
		
			
				
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					 | 
				
				 | 
				 | 
				
					                    int prefixroll = ThreadLocalRandom.current().nextInt(101); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
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				 | 
				
					                    int prefixroll = ThreadLocalRandom.current().nextInt(100)-1; | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    if (modTables.get(prefixTable.getRowForRange(prefixroll).modTableID) != null) { | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                        ModTable prefixModTable = modTables.get(prefixTable.getRowForRange(prefixroll).modTableID); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                        ModTableRow prefixMod = prefixModTable.getRowForRange(new Random().nextInt(maxRollRange) + minRollRange); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                        ModTableRow prefixMod = prefixModTable.getRowForRange(TableRoll(mob.level)); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                        if (prefixMod != null && prefixMod.action.length() > 0) { | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                            outItem.setPrefix(prefixMod.action); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                            outItem.addPermanentEnchantment(prefixMod.action, 0, prefixMod.level, true); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                        } | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    } | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                } | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                int suffixChance = ThreadLocalRandom.current().nextInt(101); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                int suffixChance = ThreadLocalRandom.current().nextInt(100); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                if(suffixChance < mob.level) { | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    int suffixroll = ThreadLocalRandom.current().nextInt(101); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    int suffixroll = ThreadLocalRandom.current().nextInt(100)-1; | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    ModTypeTable suffixTable = modTypeTables.get(selectedRow.sModTable); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    if (modTables.get(suffixTable.getRowForRange(suffixroll).modTableID) != null) { | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                        ModTable suffixModTable = modTables.get(suffixTable.getRowForRange(suffixroll).modTableID); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                        ModTableRow suffixMod = suffixModTable.getRowForRange(new Random().nextInt(maxRollRange) + minRollRange); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                        ModTableRow suffixMod = suffixModTable.getRowForRange(TableRoll(mob.level)); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                        if (suffixMod != null && suffixMod.action.length() > 0) { | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                            outItem.setSuffix(suffixMod.action); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                            outItem.addPermanentEnchantment(suffixMod.action, 0, suffixMod.level, false); | 
				
			
			
		
	
	
		
			
				
					| 
						
						
						
							
								
							
						
					 | 
				
				 | 
				 | 
				
					@ -210,7 +217,18 @@ public class LootManager {
				@@ -210,7 +217,18 @@ public class LootManager {
					 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					        } | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					        return outItem; | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					    } | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					    private static int TableRoll(int mobLevel){ | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					        int max = 210 + (mobLevel * 2); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					        if(max > 320){ | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            max = 320; | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					        } | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					        int min = (int)(mobLevel * 2.5f); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					        int roll = ThreadLocalRandom.current().nextInt(max-min) + min; | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					        if(roll >= 191){ | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            int poo = 0; | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					        } | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					        return roll; | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					    } | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					    public static void AddGenTableRow(int tableID, GenTableRow row) { | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					        if (!generalItemTables.containsKey(tableID)) { | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            //create the new table
 | 
				
			
			
		
	
	
		
			
				
					| 
						
							
								
							
						
						
						
					 | 
				
				 | 
				 | 
				
					
 
				 
					 |